Author Topic: change to strats?  (Read 9915 times)

Offline Babalonian

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Re: change to strats?
« Reply #15 on: August 30, 2012, 06:03:44 PM »
I'm quite sure this is an oversight. Right now I'm running my m3 across Nitland and doing magic. Sometimes the enemy that just killed the ords is still over the field when they pop back up.

The downtime restore should simply set to the same value as the one for factory resupply: 4 minutes instead of 30. No programming required. :)

I'm curious, in this manner, if we could resuply the strats, I know we can resuply the HQ...

I see the M3 in my future tonight as well, lol.
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Offline Lusche

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Re: change to strats?
« Reply #16 on: August 30, 2012, 06:06:13 PM »
I'm curious, in this manner, if we could resuply the strats

Yes, the factories.
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Offline Babalonian

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Re: change to strats?
« Reply #17 on: August 30, 2012, 06:18:54 PM »
Yes, the factories.

Oh man, yeah, this will get fixed tomorrow, lol.
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Offline Lusche

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Re: change to strats?
« Reply #18 on: August 30, 2012, 06:22:43 PM »
Oh man, yeah, this will get fixed tomorrow, lol.

Why? Factories had always been resupplyable, and only recently the ressuply value was lowered to 4 minutes (as I wrote above) from 30 minutes.
As a factory stays down 180 minutes, that's a lot of C-47 sorties...
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Offline Babalonian

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Re: change to strats?
« Reply #19 on: August 30, 2012, 06:34:59 PM »
Wait a minute, now I'm confused snail, I thought you said one package was resuplying fields a lot more/quicker than it should.  By that logic they're resuplying HQs and strats more too.  So I understand they're down for 180 minutes now, but doesnt that also mean with this resuply quirk it can be resuplied quicker/easier and restored relatively easily(er)?
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Offline Lusche

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Re: change to strats?
« Reply #20 on: August 30, 2012, 06:36:43 PM »
Wait a minute, now I'm confused snail, I thought you said one package was resuplying fields a lot more/quicker than it should.  By that logic they're resuplying HQs and strats more too. 

No. resupply restore times for factories and field opbjects are different. Setting is 4 minutes for factory and 30 minutes.
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Offline MachNix

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Re: change to strats?
« Reply #21 on: August 30, 2012, 06:39:08 PM »
If a field resource, such as fuel, is destroyed and then the fuel factory is hit, does it change the time fuel will be back up at the field?  Or put another way, does the status of a factory change the value of the supply convoy?

It is possible the system is set up where the condition of the controlling factory is check when the object is destroyed to determine the downtime.  From there the status of the factory has no impact on the object's recovery time.

Trying to determine if it is worth hitting (or resupplying) a factory AFTER a field resource is taken down.

Offline SPKmes

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Re: change to strats?
« Reply #22 on: August 30, 2012, 07:05:29 PM »
Careful Lusche...we don't want a repeat of 200 the other day now do we  :lol :lol :lol :lol :lol .... Are you sure about this...have you been playing long enough to know these things  :t

Offline DREDIOCK

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Re: change to strats?
« Reply #23 on: August 30, 2012, 07:10:36 PM »
No, that's a gamebreaker.

I wouldnt say game breaker. But I cant say Im for it.

I'd be happy if they just went back to the old strat system and zone bases.
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Offline Lusche

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Re: change to strats?
« Reply #24 on: August 30, 2012, 07:11:45 PM »
It's rediculous. I reduced downtime of stuff on a certain Vbase to less than 5 seconds. Nikki dives down, takes out dar, and while still in the AA fire the dar pops back up, because Snailman was waiting in his M3.
I did this several times in a row. The longest time they could ever get down the guns on field was about 3 minutes, just because a single player was hauling supps in.
« Last Edit: August 30, 2012, 07:22:37 PM by Lusche »
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Offline SPKmes

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Re: change to strats?
« Reply #25 on: August 30, 2012, 07:14:37 PM »
It's rediculous. I reduced downtime of stuff on a certain Vbase to less than 5 seconds. Nikki dives down, takes out dar, and while still in the AA fire the dar pops back up, because Snailman was waiting in his M3.
I did this several times in a row. The longest time they could ever get down the guns on field was about 3 minutes, just because a single player was hauling supps in.


So then does this mean the factories strats actually need to be dropped to cause a lasting effect? ...bringing the the strats more into the game again?

Offline Scherf

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Re: change to strats?
« Reply #26 on: August 30, 2012, 07:17:29 PM »
^ one can only hope.

Mentioned in a previous thread how some dude in an M3 effectively held a couple dozen of us at bay by doing supply runs.

Can't say if that's a good or bad thing, hope he got a lot of perks.
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Offline Lusche

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Re: change to strats?
« Reply #27 on: August 30, 2012, 07:22:16 PM »

So then does this mean the factories strats actually need to be dropped to cause a lasting effect? ...bringing the the strats more into the game again?


I'd almost say you'd need to constantly flatten the strats with the current settings to have about the same balance of destruction vs manual resupply effiency as before. I don't think that this is viable or desired.
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Offline Lusche

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Re: change to strats?
« Reply #28 on: August 30, 2012, 07:25:12 PM »
Ha! Just as I wrote this ^^^^, HT reduced the resupply time effect to 10 mins  :banana:
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Offline 100Coogn

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Re: change to strats?
« Reply #29 on: August 30, 2012, 07:38:36 PM »
I wouldnt say game breaker. But I cant say Im for it.

I'd be happy if they just went back to the old strat system and zone bases.

+1  At least, for me anyways, it was more of a challenge to go strike a dar factory, or fuel factory.  Sometimes simultaneous with my squad.  I miss the coordination of a nice strat/milk run.

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