Author Topic: add some time for gv to be fixed by supplies  (Read 1133 times)

Offline Tank-Ace

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Re: add some time for gv to be fixed by supplies
« Reply #15 on: September 08, 2012, 09:32:41 PM »
Only for the German tanks though, right? 
Everyone knows they were much faster at repairing tanks in the war.  Allied crews took 30 seconds on average.


I don't see your reasoning behind behind this. Why would real life repair time factor into things? Allied pilots only flew one sortie per day, but they still rearm. If it took a tank a week to reload shells, that should have no effect on the game.


10 seconds is too much, because tanks are able to kill from further out than aircraft and can try again after a miss much sooner than an aircraft. For that matter, tanks don't even have their own version of auto-ack to cover the rearm, and are usually in immediate danger if they NEED the supply's.


As for your rather clumsy and blatant implication that I'm biased against anything non-German, notice the threads I've made for tank destroyers that featured a balanced list of vehicles from all sides, and my support for the Iar-80 and g55.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

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Offline MK-84

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Re: add some time for gv to be fixed by supplies
« Reply #16 on: September 08, 2012, 10:46:44 PM »
I think the 30 seconds for a repair would be good.  If there was a way to make it so the gv has to stay still like the aircraft on the pad that would be even better.   :aok

      I agree with this.  Rearm for aircraft, and repair for GV's is for game play, not realism. (hopefully obvious).
      It is disruptive to game play when someone turrets a wirbl for example just to find it is shooting again a few seconds later.  Or turret a tank, just to realize he has sups and is now shooting at you again almost immediately.
     Sups are hard to see, and although we can destroy them, again, they are hard to see.
     If I see a wingman smoke a wirble, It does not feel appropriate than if I dive in for the kill It suddenly opens up on me.  The purpose of the smoke is to tell me it is disabled (and with a wirbl that is almost always the turret and not the engine)  It is contradicting if it repairs and immediatly starts shooting again.

Offline phatzo

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Re: add some time for gv to be fixed by supplies
« Reply #17 on: September 09, 2012, 06:37:12 AM »
      I agree with this.  Rearm for aircraft, and repair for GV's is for game play, not realism. (hopefully obvious).
      It is disruptive to game play when someone turrets a wirbl for example just to find it is shooting again a few seconds later.  Or turret a tank, just to realize he has sups and is now shooting at you again almost immediately.
     Sups are hard to see, and although we can destroy them, again, they are hard to see.
     If I see a wingman smoke a wirble, It does not feel appropriate than if I dive in for the kill It suddenly opens up on me.  The purpose of the smoke is to tell me it is disabled (and with a wirbl that is almost always the turret and not the engine)  It is contradicting if it repairs and immediatly starts shooting again.
exactly  :cheers:
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Offline Tank-Ace

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Re: add some time for gv to be fixed by supplies
« Reply #18 on: September 09, 2012, 02:09:20 PM »
exactly  :cheers:

Remove auto ack for people rearming, then fine. Untill then, there's an important differerence that makes 30 seconds a bit unreasonable.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

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Offline Karnak

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Re: add some time for gv to be fixed by supplies
« Reply #19 on: September 09, 2012, 02:25:02 PM »
Remove auto ack for people rearming, then fine. Untill then, there's an important differerence that makes 30 seconds a bit unreasonable.
If having auto ack fire at an enemy is even a question I'm not going to use the rearm pad as it is nothing but a "free vulch" pad in that case.
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Offline Tank-Ace

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Re: add some time for gv to be fixed by supplies
« Reply #20 on: September 09, 2012, 06:53:12 PM »
If having auto ack fire at an enemy is even a question I'm not going to use the rearm pad as it is nothing but a "free vulch" pad in that case.


You miss the point. Aircraft have to sit 30 seconds on the ground, often a good distance from the fight, and in relative safety so long as the horde isn't right on top of the base or town, AND CAN LAND ON THE PAD.

You guys are saying its fair to make GV's sit for 30 seconds out in the open within gunnery range, and in imediate danger of a second 88mm round smashing into your tank, all because planes have to sit still for 30 seconds with none of the same problems plauging them, and the ability to land safely at any time up to the point that you actually die.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

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Offline bangsbox

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Re: add some time for gv to be fixed by supplies
« Reply #21 on: September 10, 2012, 03:32:09 AM »

You miss the point. Aircraft have to sit 30 seconds on the ground, often a good distance from the fight, and in relative safety so long as the horde isn't right on top of the base or town, AND CAN LAND ON THE PAD.

You guys are saying its fair to make GV's sit for 30 seconds out in the open within gunnery range, and in imediate danger of a second 88mm round smashing into your tank, all because planes have to sit still for 30 seconds with none of the same problems plauging them, and the ability to land safely at any time up to the point that you actually die.

no its because u smashed them with an 88mm round and damage is fixed instantly... i dont care about rearm...im complaining about refix instantly

Offline Tank-Ace

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Re: add some time for gv to be fixed by supplies
« Reply #22 on: September 10, 2012, 06:04:39 PM »
no its because u smashed them with an 88mm round and damage is fixed instantly... i dont care about rearm...im complaining about refix instantly

30 seconds rather a long time in GV combat. A Tiger II could put 3 more shells into your tank in that span of time. An M4 could put something like 6+ rounds on target. The Panther can put 4-5 on target in 30 seconds.


Being tracked or hit in the engine shouldn't be an automatic "you're f**ked. Just give up now" thing, just from a gameplay perspective. 10 seconds gives enough time for a Tiger II to get another round down range. So unless it was just a random accidental hit, he could still kill you.

How about 15 seconds? Thats enough time for every tank but the Tiger II and maybe the firefly to put a minimum of 2 more rounds down range before your tracks are repaired.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

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Offline BaldEagl

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Re: add some time for gv to be fixed by supplies
« Reply #23 on: September 10, 2012, 11:55:04 PM »
As someone who GV's a lot I agree with the OP.
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Offline kvuo75

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Re: add some time for gv to be fixed by supplies
« Reply #24 on: September 11, 2012, 02:24:09 AM »
As someone who GV's a lot I agree with the OP.


as someone who pretty much only gv's on pavement, It doesn't matter to me..

see what I did there?

I actually find supplies to be annoying when in range of me because it moves my cursor from the text buffer to the resupply button, which can interfere with my .ef to deny bomb kills.   :D




kvuo75

Kill the manned ack.

Offline bangsbox

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Re: add some time for gv to be fixed by supplies
« Reply #25 on: September 11, 2012, 02:08:46 PM »
enough time should elapse so that any tank can get at least 1-2 more round off. I gv about 30-40% of the time and love how things are going these days in the ground war. But after having a panther on panther battle and I turreted the guy 7 times(after each he was instantly fix and shooting at me again) before he got me is crazy and not good for the gv game play. I know it's aces high but the numbers show people love the ground war too. I would imagine gv players would like a "hair" more realism.

Offline Babalonian

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Re: add some time for gv to be fixed by supplies
« Reply #26 on: September 11, 2012, 02:16:00 PM »
Forgive me if I'm wrong, but this looks like another "let's make it easier to kill GVs with aircraft" wish... 

MH

You're right, just give us planes instant rearm pads, leave the GV supplies as is.   :aok   :noid


Seriously, the 30-sec delay/timer would prevent a single player (good or bad) from destroying dozens of supplies by spamming to use them all up (kinda gamey and devalues greater quantities (or any quantity greater than one unit) of Vsups)... they can still use them all up, just after loading up each one at a time (how anti-gv :rolleyes: ).
« Last Edit: September 11, 2012, 02:21:25 PM by Babalonian »
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Wow, you guys need help.

Offline RTHolmes

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Re: add some time for gv to be fixed by supplies
« Reply #27 on: September 11, 2012, 02:24:47 PM »
30 seconds rather a long time in GV combat. A Tiger II could put 3 more shells into your tank in that span of time. An M4 could put something like 6+ rounds on target. The Panther can put 4-5 on target in 30 seconds.

this is pretty much the argument for a 30s repair delay :aok
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Offline Tank-Ace

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Re: add some time for gv to be fixed by supplies
« Reply #28 on: September 11, 2012, 06:10:09 PM »
this is pretty much the argument for a 30s repair delay :aok

You really think that an enemy should sit still long enough for me to pump 4-5 more rounds into him? Really, about 8 seconds is all I need. 5-6 for the reload, another 2-3 for flight time, and hes either dead or disabled again with a damaged engine.


Let me put it this way; if after having scored a hit that damaged the enemy's tracks, you're unable to score another hit with the next 2-3 rounds, then he kinda deserves to escape.


enough time should elapse so that any tank can get at least 1-2 more round off.


Like I said, 10-15 seconds. Maybe 20 at the outside. But I think a lot of people wishing for this aren't aware how long 30 seconds can feel in a GV fight. Go out there, and next time you get tracked or damaged, wait 30 seconds before clicking on that resuply button. Come back and tell me if you think 10-15 seconds would be better.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline RTHolmes

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Re: add some time for gv to be fixed by supplies
« Reply #29 on: September 11, 2012, 06:57:08 PM »
You really think that an enemy should sit still long enough for me to pump 4-5 more rounds into him?

yes I do :aok
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