I have a question of lag. After much reading on this, I'm still confused.
Example: Player A is on a ho collision with player B. Neither player fires a shot, but a collision occurs. One player will be awarded the 'kill', while the other will go down in flames.
So that's depicting that two players cannot accurately occupy the same space. Now if that's the case, how is the following possible?
Player A and B are now flying on the same country. Player B joins player A as a gunner. They are now sharing the same point & time.
Coogan