Author Topic: Forcing lowest common denominator experience on others.  (Read 1586 times)

Offline Traveler

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Re: Forcing lowest common denominator experience on others.
« Reply #45 on: November 08, 2012, 02:34:31 PM »
This isn't WWII though

It's a computer game

There are always people that will do whatever lame stuff they can get away with in computer games. Many different examples of this in AH...and it's never going to change



And wouldn't it be great is by attacking empty bombers you could actually impact strats some how.   I mean, by killing bombers early on germany hurt both the RAF and US Army Airforces by killing the bomber faster then they could be supplied, and it impacted how the war was fought.  we can not do that in this game.   There is an endless supply of bombers ,  killing the aircraft has no impact.
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Offline Getback

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Re: Forcing lowest common denominator experience on others.
« Reply #46 on: November 08, 2012, 03:52:47 PM »
Generally they probably didn't want to bail but the C.O. called a mission. I honestly don't have a problem with it.

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Offline Babalonian

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Re: Forcing lowest common denominator experience on others.
« Reply #47 on: November 08, 2012, 03:59:51 PM »
So what would our game look like if Hitech were to agree with your collective need to control our collective behavior in the name of the collective dream of the ideal Aces High game play?

You always see words like collective, control, and behavior tossed about when a totalitarian minority wants to convice a majority to submit to them in the name of a utopian better way of participating in a community. Control and public shame seems to be the common denominator in pushing the less accomplished majority into compliance. Force shows up after it's too late to change your vote.

1. - Fighters refusing to fight, running away, and gang banging. The heart of community Social injustice and Ideal game play.

How would Hitech impose a function that determined if someone was running away from a fight with another player or players? Some amount of running is directly due to the tendancy of many fights becoming one versus many with no way to win. A blanket function that determins when you are at 1500yds of a red icon inbound and kills you if you move past 2500yds away of the nearest red icon giving that nearest icon your kill? Do you then request a similar function to kill your countrymen if they add themselves to your fight?

Does Hitech institute a referee corp like the trainers? Who have kill power, indestructability in any ride, ominous icon, with no country affiliation. Who simply look for runners and gangings? Then place their mouse on the offending icons and click you dead? Will these players be recruited by HTC anonymously, voted by the community, or chosen from the self identified best players of the best asking for all the rules in the first place? Why do elites always want rules and dire consiquences to control the happy masses??

Knowing how much we collectively are not boyscouts. Compliance is mandatory, fun is secondary to achieving the collective definitions of the long standing aggrieved ideals of proper game play. Everyone will accept that they may not be able to compete against a minority of superior proper minded players. That will be of no consiquece to to the anti running\hoarding function nor the referees. Learn to fight by the ideal standards or leave the game will be players only options by this point. But, for the superior few a buffet of red meat at all times in abstract theory.

2. - Gamey Bombers.

How do you force bombers to only fly missions in proscribed manners seen in WW2 film footage and archival research? Does Hitech create a kill function that causes the bombers to explode if bombs are dropped from unacceptable altitiudes or angle of attacks? Do players who bomb then bail get ejected from the game for 24 hours becasue they don't feel like RTBing or sitting still while someone chews up their bombers due to no ammo? Does the referee corp follow bombers around and use their death mouse click to force compliance?

3. - Spawn Camping and other precieved gamey GV infractions.

Here the referees should just drive around in jeeps and fly around in Storch watching everything while listening to all channels and reading all text and interdicting complaints or infranctions of a whole new set of standard GV combat rules. Death by mouse always one click away to solve lack of rule compliance.

4. - Gamey use of CV's.

Hitech can program so that CV's are restricted on each map to generalised areas so they cannot be hidden. Even place a map icon on all fleets seen by all countries. Then assign a referee to watch each CV with the ability to kill everything from the CV group down to individual gunners, LVT, PT and aircraft. Always keeping mind the referee can kill anything attacking the CV with the click of a mouse for infractions.

5. - Gamey strategies to capture feilds and bomb strats.

A list of accepted methods by WW2 historc standards as viewed in films and archival research will be posted and adhered to. All missions will be accompanied by a referee with mouse click kill authority for infranctions.
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Orrrrrrr.............

There are no rules to how you use the toys to have fun after paying your $14.95 other than profanity restrictions or attempts at introducing outside cheats into the game.

Kind of like free market capitolism versus central government controled socialism\totalitarianism that cultural elites always want to impose on the less talented irritating masses becasue they feel they know better how to live life. Some how there's always some form of a policing force needed to "FORCE" compliance, order, and dissapere inconvenient political pundants.

These complaints in here look like public shame is not working in the desired manner.

The majority of none forum readers have voted with their feet in the game and choose to run, gang and whatever else is garunteed to make you whine in here in the face of your awsume killer game skills. They don't want to play the game your way and they don't give a ratz hairy behind what you think about it in the least. That's the real source of these whines. They reject you as the example of how this game should be played while they are paying their $14.95. A casual observer might posit, the madder you get the happier they feel about thier $14.95 game experience.

shame no one will read your post bustr, looks like it might be quite good for once

(and by 'quite good' I obviously mean 'something I agree with' )

It's what we argue/disuss most everynight on squad vox, gaming the game.
-Babalon
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Wow, you guys need help.

Offline Shuffler

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Re: Forcing lowest common denominator experience on others.
« Reply #48 on: November 08, 2012, 07:25:38 PM »
The Vs bail in fighters too.
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