Author Topic: What's The Point In Having Clocks In-Game?  (Read 1172 times)

Offline skorpx1

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What's The Point In Having Clocks In-Game?
« on: December 03, 2012, 08:19:46 PM »
So lately iv'e seen posts about the in-game clocks and such and wondered why they even exist. Is the in-game time essential to anything in the MA's/DA or is it there for fun? I'm not one to worry about time in a game (Except Fallout New Vegas. The Creature of The Night perk is a nice one to have.) and I don't see why they would need to be there at all.

Offline ImADot

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Re: What's The Point In Having Clocks In-Game?
« Reply #1 on: December 03, 2012, 08:37:04 PM »
Not everything in the game revolves around the MA/DA. Clocks are needed, trust me.
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Offline skorpx1

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Re: What's The Point In Having Clocks In-Game?
« Reply #2 on: December 03, 2012, 08:38:05 PM »
Not everything in the game revolves around the MA/DA. Clocks are needed, trust me.
I know that much, SEA arenas are obviously reliant on clocks. The MA/DA seems like the least likely of places to need an in-game clock though.

Offline Iraqvet

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Re: What's The Point In Having Clocks In-Game?
« Reply #3 on: December 03, 2012, 08:55:50 PM »
Not everything in the game revolves around the MA/DA. Clocks are needed, trust me.

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Offline DMGOD

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Re: What's The Point In Having Clocks In-Game?
« Reply #4 on: December 03, 2012, 09:14:08 PM »
Do you even have a paid subscription?
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Offline BigR

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Re: What's The Point In Having Clocks In-Game?
« Reply #5 on: December 03, 2012, 09:35:14 PM »
I know that much, SEA arenas are obviously reliant on clocks. The MA/DA seems like the least likely of places to need an in-game clock though.

You cant launch missions without a clock. People run missions all the time in the MA.

Offline captain1ma

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Re: What's The Point In Having Clocks In-Game?
« Reply #6 on: December 03, 2012, 10:15:38 PM »
"everyone grab a B17, we're gonna start a bomber mission whenever. you have whenever minutes to get ready! then we'll start whenever"--- yup, no need for a game clock at all!  :bolt:    :D

Offline MK-84

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Re: What's The Point In Having Clocks In-Game?
« Reply #7 on: December 04, 2012, 12:52:52 AM »
Or what the hell time it is in my world without alt/tab to find out ;)

Offline bozon

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Re: What's The Point In Having Clocks In-Game?
« Reply #8 on: December 04, 2012, 01:48:19 AM »
AH used to have dark time in the MA. You needed to know how much time is left till dusk, so you can get the sheep in their pens in time.
Yes, AH used to have sheep too.
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Offline Fonzy

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Re: What's The Point In Having Clocks In-Game?
« Reply #9 on: December 04, 2012, 03:15:54 AM »
Maybe Santa will bring us sheep back to game this year.  Lol nothing like rolling a tiger on its back from hitting sheep

Offline Debrody

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Re: What's The Point In Having Clocks In-Game?
« Reply #10 on: December 04, 2012, 07:23:51 AM »
events are so much fun
nuff said
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Offline Slate

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Re: What's The Point In Having Clocks In-Game?
« Reply #11 on: December 04, 2012, 07:42:20 AM »
  Why doesn't the clock match real time? It seems off. At 12:00 the clock should be at the top of the hour no matter the time zone.  :headscratch:

  And whats with the Arena reset? 4 mins to arena change is over in like under 3 minutes.  :furious
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Offline ImADot

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Re: What's The Point In Having Clocks In-Game?
« Reply #12 on: December 04, 2012, 09:24:16 AM »
At 12:00 the clock should be at the top of the hour no matter the time zone.
I believe the default time when an arena gets reset is 12:00. Unless the arena is reset and comes back up EXACTLY at the top of the hour, the game time (minute hand) will never match real time unless someone manually goes in and changes the game clock - which will not happen anywhere other than custom arenas, the AvA and the Special Events arenas.


And whats with the Arena reset? 4 mins to arena change is over in like under 3 minutes.
I'm rarely on when an arena is reset. Are you starting your timer as soon as the first reset warning pops up, or does it take you a minute or so to notice the message?
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Offline lunatic1

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Re: What's The Point In Having Clocks In-Game?
« Reply #13 on: December 04, 2012, 12:44:25 PM »
because they had them at the airfield's and other type bases in WWII-dufus
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Offline Bizman

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Re: What's The Point In Having Clocks In-Game?
« Reply #14 on: December 04, 2012, 12:58:05 PM »
because they had them at the airfield's and other type bases in WWII-dufus
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