Author Topic: I want Trinity back  (Read 1780 times)

Offline Sg11

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I want Trinity back
« on: December 04, 2012, 04:11:57 PM »
Please AH! I miss Trinity. It was such a good map, especially for gv's. Put it back, please!

Offline matt

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Re: I want Trinity back
« Reply #1 on: December 04, 2012, 04:16:18 PM »
+1

Offline ASBATT

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Re: I want Trinity back
« Reply #2 on: December 04, 2012, 04:23:25 PM »
We want TRINITY back !!!!
EXIT

Offline ONTOS

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Re: I want Trinity back
« Reply #3 on: December 04, 2012, 04:26:06 PM »


  Please, please put Trinity back up, I'll give you my first born, really.

Offline Babalonian

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Re: I want Trinity back
« Reply #4 on: December 04, 2012, 04:38:50 PM »



Why?

I thought it was definetley not good; not enough CVs, bugy and gamey vehicle spawns, 10k canyons and 20k mountains to encourage plenty of spontaneous action across the fronts, a neglected ignored and overlooked tank town and assets in the center middle, overlapping towns on bases, absence of shore batteries for costal defense of bases, wide spread of air bases... 

Why?  You makes no sence.

The (large) map is roughly 33% water, yet each side only gets 4 CVs, 2 for each front and with starting postitions (at closest) 8-setors away.  The few and far sea battles are maybe only awesome because the 10k canyons and 20k mountains on the starting front lines are so conducive to plenty of spontaneous action on the fronts or lack tehre of?  I assure you, it is not from it's generous supply of CVs for sea battles and engagements, although I agree with you that when they do finaly arrive the action is best to be had on the map.

Land battels are a joke on trinity.  The towns overlap many bases, necesitating deacking and often flattening all hangars before base capture is possible.  Many bases do not have dynamic vehicle spawns available, in that after defending they can go offencive.  Of the few dynamic spawns, and especialy along the front lines, there are gamey and unrealistic spawns that for the most part shouldnt be in the MAs (they also only exist on two of the three fronts, and they are unbalanced - both valid reasons to not be in the MA.).  If instant tank action is wanted, there are bases for it inthe DA.  If gamey spawns so tank duels across a canyone and fron two mountains is desired - go make a custom terrain and host a private arena.  The MAs are for MA gameplay.

Air battles... until you break through teh fronts along the 20k mountain ranges and 10k canyons, are few and far between compared to many other maps available in the rotation.  The few choices at the onset funnels most air combat into specific and confined areas... a waste for such a large map, really limiting player's choices, and mostly causing a concentration that many (especialy this weekend!) voice much disdain over in the MAs.  If you don't like feeling constrained and limited in what options you can make - don't look to Trinity.

Preciseley, chers!  :cheers:   :banana:

I've heard whines, nothing legitimate or of substinance.  The rare and few that go more than 7-8 words deep in responce I find are wrong or.... well, wrong.

Trinity was bad, mkay.
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Offline FGBullet

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Re: I want Trinity back
« Reply #5 on: December 04, 2012, 05:07:03 PM »
Disappointed to hear trinity has been removed. Really enjoyed the GV brawls. :bhead

Offline Bruv119

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Re: I want Trinity back
« Reply #6 on: December 04, 2012, 05:10:28 PM »
I don't mind it once the fronts have been broken through.   

Just the balance of some of the fields leave the southern or northern team getting double teamed with little chance of re-capturing them. 

I think a quick rework of the fronts / middle and it would be the best map of all. 
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Offline Mister Fork

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Re: I want Trinity back
« Reply #7 on: December 04, 2012, 05:17:59 PM »
How about if they enhanced it and brought it back with all the fixes we want...?
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Offline Volron

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Re: I want Trinity back
« Reply #8 on: December 04, 2012, 05:23:05 PM »
The only reason I really liked Trinity was due to the fact that it wasn't easy for the factories to be pushed back, meaning I could up to hit them without having to deal with 163's so quickly.  There are some other maps that do somewhat offer that, but the factories were easy to push back.  On Trinity, there was a little effort required to do so.  I'd like to see Trinity brought back, but maybe lowering those mountains would work?  The only mountains that should stay 30+k are the ones surrounding the TT there.  I would have to agree that 3 cv's per coastal edge would be better as well.

Either way, I would have to agree that a little rework for it is in order. :aok
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Offline AirLynx

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Re: I want Trinity back
« Reply #9 on: December 04, 2012, 07:13:53 PM »
I want Trinity back too! I have fond memories of GV battles and furballs over the oceans on that map!

Offline WWhiskey

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Re: I want Trinity back
« Reply #10 on: December 04, 2012, 09:02:23 PM »
How about if they enhanced it and brought it back with all the fixes we want...?
+1.   :rock
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Offline MrKrabs

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Re: I want Trinity back
« Reply #11 on: December 04, 2012, 10:40:09 PM »
I'd like to see island bases like Greebo thought of...
The boiling pot is put away and the crab has gone back to sea...

Offline kvuo75

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Re: I want Trinity back
« Reply #12 on: December 05, 2012, 12:28:18 AM »
Please AH! I miss Trinity. It was such a good map, especially for gv's. Put it back, please!

http://bbs.hitechcreations.com/smf/index.php/topic,342133.0.html

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Offline Iraqvet

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Re: I want Trinity back
« Reply #13 on: December 05, 2012, 07:28:39 AM »
Yes Please bring Trinity back  :aok
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Offline thndregg

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Re: I want Trinity back
« Reply #14 on: December 05, 2012, 08:17:03 AM »
You won't get anywhere by method of duplicate threads/posts on the subject.
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