Author Topic: 2.5+ hours for dar down?  (Read 734 times)

Offline wizzer

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2.5+ hours for dar down?
« on: March 05, 2001, 08:17:00 PM »
As most of you know, I've been here since beta. I really love most parts of the game. The (1) thing that is bothering me, is the 2.5 hour+ downtime for the radar.

I could care less if we do, or don't have dar. But being one of the last rooks, not to change sides. It's getting hard to justify spending $30.00 a month to find 5 bogeys 5K above you and now where to go. "I wouldn't have done it, but couldn't see em on dar!"  You would know...it's ded again. Seems like every nite since the tour change, rooks don't have dar. Lotta new guys, squad rotations..I can deal with that. Doesn't matter to me if its gangbanging, or whatever you would like to call it. It's gettin old. Let me be very clear. I could care less if the arena is reset every nite by the nits or bish, it is not fun if the enme can see you and you can't see them! Sour grapes..maybe, but like most people that pay for this silly game "If it's not fun, what's the point of spending the money?" I would like to fight every nit and bish to the end...if only I knew where they were.  

So..if the rest of you guys got a positive comment, share it. If not, keep it to yourself.

HTC...this will be my last protest, literally. I do not see the advantage of this particular strategy, and how it adds to the gameplay.

Thanks,

wizzer

[This message has been edited by wizzer (edited 03-05-2001).]

Sandman_SBM

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2.5+ hours for dar down?
« Reply #1 on: March 05, 2001, 09:59:00 PM »
I'm okay with the loss of the radar tracks though it would be nice to at least have the sector bars at all times. That at least will tell you how hot the area is.

Offline Saintaw

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2.5+ hours for dar down?
« Reply #2 on: March 06, 2001, 12:46:00 AM »
Wizzer, you are not going ANYWHERE untill I FINALY manage to shoot you  ... been tryin' to do that for over a year now and still haven't succeeded...

<S!>

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Dirty, nasty furriner.

nonoht

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2.5+ hours for dar down?
« Reply #3 on: March 06, 2001, 02:10:00 AM »
Hummm wizzer , i remember the radar device on Spitfire Mk IX  and on Bf 109 during WWII

you understand what i mean....

I know its hard to defend your dar when you are outnumbered...  (happens for bish and knight sometimes...)

Maybe this Uterus.. err this map  provide a better gangbanging...

so wait for the new map with version 1.06 and pray for a good one

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nono
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Offline Ripsnort

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2.5+ hours for dar down?
« Reply #4 on: March 06, 2001, 07:42:00 AM »
With all due respect Wizzer:
A) I never heard you complain when the Knits had dar down for an entire Sat.and Sunday (about 1 or 2 weeks ago?...)


B) A Majority of folks on this BBS are asking for no radar, just think of it as user-end delivered.

eskimo

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2.5+ hours for dar down?
« Reply #5 on: March 06, 2001, 08:01:00 AM »
Good points Wizzer.

In RL, without radar, enemy could still be spotted and reported by ground observers.  
I think that this should be simulated in this game.  When an enemy plane gets within icon range of a base it should show up as a dot.  A sector alert should come up in that grid, and should remain up untill the tower loses sight of that dot, either by max distance, or con flies behind a hill.  Friendlies should also be marked in a similar manner.

eskimo

lazs

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2.5+ hours for dar down?
« Reply #6 on: March 06, 2001, 08:23:00 AM »
in the MA I don't think dar should ever be down.  For wizzer's reasons and for eskimos and simply for fair and fun play.
lazs

Offline Pepe

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2.5+ hours for dar down?
« Reply #7 on: March 06, 2001, 08:33:00 AM »
If you want radar, protect it. There is ways to prevent Radar going down.

As a Rook flyer, I will whine on channel 1 about the unfairness of numbers this tour, and the lack of interest it leads to from Rookland's perspective. But this has nothing to do with radar. I am yet to see a numerous enough attack to be unable to oppose. Even with this tour numbers, I can hardly see more than 3/4 buffs IB our radar (well, the little time we have radar on between long blackouts   ).

If you want radar, fly interceptors like G-10. You will be over 30k in no time, and 30mm chew buffs as breakfast.

I say it is OK like it is now. Even from a Rook flyer's perspective.

Cheers,

Pepe

lazs

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2.5+ hours for dar down?
« Reply #8 on: March 06, 2001, 08:43:00 AM »
why would you even bother to fly if you didnt have radar and everyone else did?   Masochist?   doesn't seem to help rooks numbers much.
lazs

Offline Ripsnort

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2.5+ hours for dar down?
« Reply #9 on: March 06, 2001, 08:47:00 AM »
 
Quote
Originally posted by lazs:
why would you even bother to fly if you didnt have radar and everyone else did?   Masochist?   doesn't seem to help rooks numbers much.
lazs

Actually, I have my best ATA sorties with no dar...grab a rear field, get alt, loiter over next potential/logical target for the enemy, and vulch them as they come in to attack it.

It's also a good inspiration tool for getting folks that are interested in something other than furballs to join up missions and 'pay them back'.  


Offline Pepe

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2.5+ hours for dar down?
« Reply #10 on: March 06, 2001, 08:49:00 AM »
Lazs, Rook don't care about numbers....thats why we whine about it.  

Btw, it takes a brave man to fly rook these days. <S!> Rookies  

Cheers,

Pepe.

Offline Mox

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2.5+ hours for dar down?
« Reply #11 on: March 06, 2001, 09:02:00 AM »
 
Quote
Originally posted by lazs:
why would you even bother to fly if you didnt have radar and everyone else did?   Masochist?   doesn't seem to help rooks numbers much.
lazs

Lazs, Lastnight would have been a great time for your furball arena.  After logging in to see 52 Bishops 64 Knights and 19 Rooks with the Rooks down to 5 bases and being gangbanged, No DAR and city at 1% I would have tried out your idea's in the furball arena.

Mox

Offline Glasses

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2.5+ hours for dar down?
« Reply #12 on: March 06, 2001, 09:11:00 AM »
About time someone else was on the receiving end for this tour. The whole past tour in the "Islands of Adventure", Knights had to deal with the constant hammering of the Rooks and Bishops , we most of the time ended up in the SE corner of the map which was the most vulnerable of all also at an strategic disadvantage.

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Tis not important how one goes,but who goes with you.

Moose11

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2.5+ hours for dar down?
« Reply #13 on: March 06, 2001, 09:16:00 AM »
With regards to the last tour, I would like to see some numbers on how many resets each country gained. (aka, who won the war more and against who did they defeat)

I don't think the rooks won as many times as knits or bishes last tour.

The only thing saddening with this tour is that a lot of the good squads rotated out, so getting a good multi-squad mission going will be tough.

edit - no disrespect to the squads that have stuck with rooks!

[This message has been edited by Moose11 (edited 03-06-2001).]

Offline Mighty1

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2.5+ hours for dar down?
« Reply #14 on: March 06, 2001, 09:25:00 AM »
I hate when dar is down but I hate it worse when it's down for hours.

Pepe your comment about defending Radar would be fine except when you have these dipshits that fly off the map so you don't know they are there till it's to late.

I can see having some dar down but not all of it. Sector bars should never go off in the main.
I have been reborn a new man!

Notice I never said a better man.