Author Topic: Late night ENY issues  (Read 1255 times)

Offline jeffdn

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Late night ENY issues
« on: January 22, 2013, 03:40:03 PM »
Two nights ago, at about 2:30 AM Pacific, the Bishops had a huge ENY while the Knights and the Rooks didn't. This is not an uncommon occurrence. The issue, however, is that it would appear that the ENY is based on the number of players that are logged in, not the number of people playing at any given time. I've attached a screenshot below of the "country status" tab that conveniently depicts what I'm talking about, as there were exactly 100 people logged in at the time. The ENY ended up getting even higher before I logged, but the percentages shown are definitely not derived from the "in flight" number, and the ENY thus is not representative of the actual in-game scenario.

The majority of this problem seems to stem from people so desperate for 25 extra perk points that they might get if the war is won overnight that they leave their account logged in and in the tower at one of the "un-takeable" fields. At first, I wasn't sure if they were just ignoring me, or actually not playing, but I sat and watched in the tower for a while, and then when one of my squadmates did it, I knew that I was right.

The possible solutions that I've seen discussed are 1) to kick players after an hour of straight of sitting in the tower, 2) to prevent players that have been inactive for an hour or more from receiving "you won the war" perk points, or 3) to simply alter the ENY calculation from a percentage based on logged in to a percentage based on the number in flight.

 :salute

« Last Edit: January 22, 2013, 03:42:06 PM by jeffdn »

Offline SmokinLoon

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Re: Late night ENY issues
« Reply #1 on: January 22, 2013, 03:51:38 PM »
With all due respect, a 14.4 is not any sort of an ENY that would restrict a player in any way other than not being able to take a few crutch planes. 

If you cant take your beloved P51D, try the P51B or 190D-9.  Cant take the La7?  Try the La5 or 109G-14.  Is the Spitfire 16 out of reach?  Try the Spitfire 9.  Dont forget the F6F, P38's, F4U's, 109's, Ki-84 Frank, etc, etc.  Oh, and the B29, Me262, or King Tiger... bah.... LOTS of other options.

Do not let ENY stop you from enjoying AH.

 
Proud grandson of the late Lt. Col. Darrell M. "Bud" Gray, USAF (ret.), B24D pilot, 5th BG/72nd BS. 28 combat missions within the "slot", PTO.

Offline jeffdn

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Re: Late night ENY issues
« Reply #2 on: January 22, 2013, 03:55:48 PM »
I'm sorry, I didn't mean to complain about the 14.4 ENY. The reason I took the screenshot then was because there were exactly 100 people logged in, so it was easy to prove that the percentages weren't based on the "in flight" number, simply by looking at it. The ENY when I logged that night was 22, and the night before it got up to 28. Those are the numbers that would be nice to avoid in the future.

The P-51D is one of my least favorite planes in the game. I don't have any problem flying the planes you mentioned; one of my favorites, the Seafire, has an ENY level of 15. I'm more than happy to take that plane out even with no ENY in the middle of the day. But when the ENY gets past 15, you might as well just play in the mid-war arena.
« Last Edit: January 22, 2013, 03:58:17 PM by jeffdn »

Offline uptown

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Re: Late night ENY issues
« Reply #3 on: January 22, 2013, 04:01:53 PM »
The Bishops have mega squads that sit in the tower waiting for the next mission to take off. Change countries and avoid the ENY. Fight the hoard instead of joining them.  :old:
Lighten up Francis

Offline Wiley

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Re: Late night ENY issues
« Reply #4 on: January 22, 2013, 04:12:07 PM »

The possible solutions that I've seen discussed are 1) to kick players after an hour of straight of sitting in the tower, 2) to prevent players that have been inactive for an hour or more from receiving "you won the war" perk points, or 3) to simply alter the ENY calculation from a percentage based on logged in to a percentage based on the number in flight.

 :salute


The problem is, I'm pretty sure HTC has pretty much said 'never happen' to 1) and 2).  Not really sure about the why, but I recall seeing that.

The general counterargument to 3) is it's exploitable by mass launches.

My humble opinion on ENY is it's not that helpful.  A horde of ENY 20 or 25 planes is not that much less effective than a horde of ENY 5 planes.  If they catch you you'll still have a bad day.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

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Offline jeffdn

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Re: Late night ENY issues
« Reply #5 on: January 22, 2013, 04:29:08 PM »
The Bishops have mega squads that sit in the tower waiting for the next mission to take off. Change countries and avoid the ENY. Fight the hoard instead of joining them.  :old:

That's true, but from my experience, ENY instantly updates. You can sit there with an ENY of 5.1 and just a few players on, and as soon as one person logs you're good to go. So, in the situation you describe, as soon as the first two or three people hopped in their 5.0 ENY plane, it would climb above 5 and prevent the rest of the mission joiners from taking planes below that ENY number. It wouldn't be a problem. Even if all those people were sitting in the tower and waiting to up, as soon as a couple of them did, the ENY would start climbing.

Offline jeffdn

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Re: Late night ENY issues
« Reply #6 on: January 22, 2013, 04:34:11 PM »
The problem is, I'm pretty sure HTC has pretty much said 'never happen' to 1) and 2).  Not really sure about the why, but I recall seeing that.

The general counterargument to 3) is it's exploitable by mass launches.

My humble opinion on ENY is it's not that helpful.

I totally understand on 1 and 2, and I'm sure it has to do with not wanting to punt paying customers.

I can see why people would think that, but in the code, there is no such thing as two things happening simultaneously. They may happen within milliseconds of eachother, but they are two distinct events registered independently by the program. Mass launches should not be a way to get around ENY -- each new player in flight increments it, and the next player that tries to up has the ENY of their selected plane checked against current ENY +1 -- that would be a fix in and of itself.

jeff

Offline Wiley

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Re: Late night ENY issues
« Reply #7 on: January 22, 2013, 04:45:25 PM »
I can see why people would think that, but in the code, there is no such thing as two things happening simultaneously. They may happen within milliseconds of eachother, but they are two distinct events registered independently by the program. Mass launches should not be a way to get around ENY -- each new player in flight increments it, and the next player that tries to up has the ENY of their selected plane checked against current ENY +1 -- that would be a fix in and of itself.

jeff

True.  I think you're looking at it from the wrong side though.

Megasquad sits in tower on the other side until your side has upped their high ENY planes because the low numbers in flight on their side mean you have ENY.  They then up a schwack of pony D's.  Profit.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline jeffdn

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Re: Late night ENY issues
« Reply #8 on: January 22, 2013, 04:58:44 PM »
True.  I think you're looking at it from the wrong side though.

Megasquad sits in tower on the other side until your side has upped their high ENY planes because the low numbers in flight on their side mean you have ENY.  They then up a schwack of pony D's.  Profit.

Wiley.

OK, now I can see what you're getting at. It is becoming clear to me that perhaps neither the "logged in" nor the "in flight" are an adequate method for calculating ENY. Maybe something like "average number in flight over the last x-period of time" or to mark players as active or inactive depending on if they've left the tower in the last hour. Don't relate it to perk points: if people want to stay towered and collect them, whatever.  That way, even though MegaSquad hasn't been playing for ten minutes while they regroup in the tower, the ENY calculator still acknowledges that those players have either been playing for a solid chunk of time in the past hour or so, or that the individuals gathered are all still marked as active. If they want to sit towered for an hour so their sides ENY starts to drop, then that's their prerogative. Most people, however, are itching to re-up, and I think it would be a pretty effective system.

Considering it is a unique (as far as I understand) method for limiting in-game usage of certain vehicles and airplanes, there is no rule stating that it must be determined in some way. The way it is currently calculated is not beneficial to any side affected by it, I've seen the Knights get some pretty unfair ENYs as well. I know the coders are slammed; as a programmer myself, I'd be happy to work on a patch or something. I think it's a fix that would make a lot of customers very happy!

Offline SmokinLoon

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Re: Late night ENY issues
« Reply #9 on: January 22, 2013, 05:08:33 PM »
Oh, I agree very much that ENY does very little if anything to stave off the hordes or "help" the underdog in terms of # of players. 

I think ENY should kick in far sooner and be far more dynamic. It appears as if HTC is set on the 1-40 range for ENY scores.  I say get more aircraft and vehicles down in to the 1-4 range, fewer at the 35-40 range, and spread out the planes a bit more in middle.  It isnt like HTC can introduce a better bomber than the B29, or better fighters than the P51D, Tempest, or Me262, or a better tank than the King Tiger. Get those ENY scores DOWN there in the 1-23 ranges where they belong and in turn get some of the combat able planes and gv's off the 40 mark.  The 40 ENY mark should be reserved for the C47 and Jeep.  Things like the D3A, SBD, M3, etc, can all use the 35-39 space.

I think the concept of ENY is good, I really do.  I support it fully.  I just think HTC could make some improvements to make it more relative to the situation in AH.  Too few planes in the <5, and too many at the 35< level, and too few in the 8 to 20 level.     
Proud grandson of the late Lt. Col. Darrell M. "Bud" Gray, USAF (ret.), B24D pilot, 5th BG/72nd BS. 28 combat missions within the "slot", PTO.

Offline jeffdn

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Re: Late night ENY issues
« Reply #10 on: January 22, 2013, 05:24:16 PM »
Too few planes in the <5, and too many at the 35< level, and too few in the 8 to 20 level.     

This is the crux of the problem. The way that ENY works currently is pretty all or nothing. When it's under 15, it's not a big limitation. When it gets to 20, you are severely hampered.

Offline kvuo75

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Re: Late night ENY issues
« Reply #11 on: January 22, 2013, 06:21:27 PM »
The majority of this problem seems to stem from people so desperate for 25 extra perk points that they might get if the war is won overnight that they leave their account logged in and in the tower at one of the "un-takeable" fields.

The possible solutions that I've seen discussed are 1) to kick players after an hour of straight of sitting in the tower, 2) to prevent players that have been inactive for an hour or more from receiving "you won the war" perk points, or 3) to simply alter the ENY calculation from a percentage based on logged in to a percentage based on the number in flight.


if that's why there were people sitting in the tower ruining your eny, I have a simpler solution. Quit giving perks for winning the war altogether.
kvuo75

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Offline hitech

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Re: Late night ENY issues
« Reply #12 on: January 24, 2013, 01:19:14 PM »
The problem is, I'm pretty sure HTC has pretty much said 'never happen' to 1) and 2).  Not really sure about the why, but I recall seeing that.
Wiley.

If you wanted perks, and a inactive in tower kick was implemented, most people would just launch in a GV or plane well away from the action and let it sit. And hence it would still be counted in ENY. And they still would not be kicked.

Now if you come up with an idea to kick some one in plane or GV. Think how it easy it would be to get around your idea.

HiTech



Offline Wiley

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Re: Late night ENY issues
« Reply #13 on: January 24, 2013, 01:34:42 PM »
If you wanted perks, and a inactive in tower kick was implemented, most people would just launch in a GV or plane well away from the action and let it sit. And hence it would still be counted in ENY. And they still would not be kicked.

Now if you come up with an idea to kick some one in plane or GV. Think how it easy it would be to get around your idea.

HiTech

Are we sure the people that are staying logged in idle are actually there for any particular reason?  I used to get sidetracked from my computer and often not make it back to it mid-sortie, so it would get left logged in overnight.  No real intent, but it did get me perks on occasion.

Might it be beneficial to drop idle connections after the amount of time it would take a B29 to run out of fuel if left AFK on autoclimb?  That's the longest amount of time I can see someone being logged in and still actually technically 'doing something' although they'd be pretty far off the map...  Maybe cut it off when they're past the point of no return/hit the distance where they're eaten by a squid?  What would it be, around 2.5-3 hours?  If you're sitting in a GV and don't hit a control for 3 hours, I'd respectfully submit you're not doing much and can rather safely be booted from the server for inactivity.

Based on that and the 12 hour time switch setup, does ENY actually have any positive effect?  I struggle to see it.  A horde of P47Ds or KI84s or F4Us is still able to faceroll numerically inferior opposition with pretty little difference from a bunch of 5 ENY stuff, excluding jets which are controlled mostly by perks anyways.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline Chalenge

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Re: Late night ENY issues
« Reply #14 on: January 24, 2013, 01:39:23 PM »
The Bishops have mega squads that sit in the tower waiting for the next mission to take off. Change countries and avoid the ENY. Fight the hoard instead of joining them.  :old:

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I also see this a lot, where Bish are outnumbered any way you look at it, and yet the enemy does not suffer an ENY. This is what gets people upset.

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