I know nothing about "coading", the last time I was learning was in 1974 - Fortran and Cobol were the two languages back then.
However, to me a submarine would have three views; one from the periscope, one from the conning tower and the other would be firing the deck gun.
As far as the periscope goes, it seems that the coding would be similar to that of bomber gun turret or tank turret.
The conning tower, the same as a GV driver/commander.
For the deck gun, wouldn't that be the same as the manable guns we already have.
Torpedoes; PT Boats can already launch torpedoes.
Underwater speed, I know it is very slow as compared to running on the surface. 7 knots as compared to 20, I think.
While on the surface, killing a sub would be similar to destroying a ship. There would have to be a time limit of sorts for a sub on the surface to be vulnerable to strafing and also a bomb attack as it dives to a given depth to be safe depth from areial bombs, & rockets. ( I do not knowif a sub was ever taken out by 5" HVARs, I leave that to the history experts)
The only problem, I see, would be adding a menu to control/display depth of the sub; i.e. to set the depth of the sub - surface, periscope depth, deep dive to avoid depth charge attack.
Subs were attacked with depth charges from destroyers, (or any other ship, DE's, I'm not familar about that part) or depth charges dropped by sub-hunting planes.
Now as to the question of sonar; would it be like the radar/darbar we now use? However, the deeper you go the harder is to "accurately", locate the killzone, defined by depth and location.
Depth charges would necesarrily be variable as to the pressure depth detonation.
Would adding the "ping" sound be possible?
Would controlable destroyers be needed to search with sonar & drop depth charges?
Now while some people have set forth that you would need to set the hull depth of ships, i.e. and "accurately" model the water.
I do not see where this would come into play as a PT boat can torpedo the ships we already have.
To me, having hull depth and setting torpedo depth, something that could be set, seems to be in the same category as setting your fuel mixture and RPMs, etc to fly - unnecessary. Afterall, this a game based on WW2 planes, vehicles, seacraft; not a total SIM.
I'm a P38 dweeb, that's all I fly. I wouldn't be using a sub. But I thought I would add my thoughts to the subject. Occasionally I do fly the P38L heavy and sinking a sub on the surface or as its diving just might be fun.
