Maybe have it so you can set the max ENY
This is not something I would like to see added. The missions can change based on skill/plane picked but the plane choice is out of the players hands 100%.
fish while I understand you want diversity in the game
Yep that is one of the golds. I would love to see other aircraft given a run that are normally left because they aren't a P-51 or a similar glamour plane.
for example when I started many moons ago, I could barely take off and it took me about a week or two how to get a kill. I would up a 109 and crash into any red plane as I knew some of the 109's are more survivable than the other planes.
as players get more comfortable they eventually will pick a handful of airplanes that they will be more willing to fly and most wont "venture" out into the type of planes that you fly. You are one of the few players that actually likes to try new things but there arent many like you. you like the challenge of trying a new plane until you master it as I have seen you do it many a time.
If we called it a "Challenge Mission" and allowed it to be optional with a settable difficulty then I don't see how it would be bad. For an easy mission like D3A loaded, go bomb a town... even a 2 week old player should be able to manage that.
Its just a way to let them explore the many game play options already in the game, but with some structure and a reward system for it.
This would work well with the achievements system
It was the Achievements ability to track distraction of objects that made me think of this.