2 and 3 dont address the problem IMO either Hammer, however 1 has definite possibilties and appeals to my senses. Every squads enters the "race" with same starting line and with the same finish line. so to speak. Each month sides get split up. Sometimes you will be axis, sometimes you will be allied. Sometimes your in your comfort zone, and at other times your not, but you know that every other squad is in the same boat. Everybody gets to learn a new plane at some point during the year, your rivals last month are you escorts this month. Im a firm believer in community and inclusion, and have faith that this will lead to a stronger larger more vibrant FSO community, instead of an exclusive unhappy one.
I'm still not sure what problem we are trying to solve. To me, the solution of random assignments of sides would only exacerbate any existing problem because you would constantly be flying with people you didn't know. I can't talk from the allied perspective, but I know from listening to our CO talk that he has a good feel for the other dedicated axis squads. While I agree taking that away would level the playing field, it levels it at the basement and never allows the community you mention to gain any cohesiveness because it is constantly being reshuffled. That solution is akin to telling all kids they have to go to a new school every time a new student comes in so that the new kid doesn't have to feel like the new kid.
You mention people would "get to learn a new plane" without any consideration of whether people want to do so. I joined JG11 for the immersion of flying German planes with wingmen in German planes. That is what we do all the time both in FSO and in the main arena. After almost 18 years of playing Air Warrior and then Aces High, it added a new element to the game that has helped keep me interested.
I'm not saying that if the sides were skewed to axis and our squad was asked to go allied, I wouldn't do it because I would gladly do so. But I do so secure in the knowledge that, usually, axis squads get to stay axis. Is that fair to the squads that want to fly allies all the time? Sure it is. It's a choice made by those squads to request the side they know usually has to move some people to the other side. The only thing that needs to be fair is the rotation system for asking squads to change from the high number side to the low number side. Same thing with the axis side.
The gunfighters requested axis this last time and did not get it. I would expect them to get it next month if they asked for it again. If not, they would have the beginnings of an argument about fairness. We would then have to talk about squads dedicated to one side or another who ask to switch just because they think one side has a better plane set for that scenario or whatever (absolutely not saying this is what the Gunfighters did... just giving an example of considerations) and what was fair in that regard, but those are rules and precedents which could be laid out. Does a dedicated allied or axis squad have priority to stay axis or allied? Questions like that.
Bottom line, I guess, is that we would have to agree to disagree on how useful the forced rotation would be. My belief is it would ultimately drive more people away than it would attract.
Here's another possibility - why don't a few of the small squads join together for FSO purposes? Three or four 4 - 5 man squads who feel the same way could form a nice squadron with each of the elements acting as a division within the squadron. It might be more fun that way, too. Just a thought.
Regards,
Hammer