Author Topic: Don't Move Controls So Rapidly  (Read 1233 times)

Offline FLS

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Re: Don't Move Controls So Rapidly
« Reply #15 on: April 15, 2013, 10:02:23 AM »
I got a hall-effect joystick and it happened the first time I tried it out. 

It happens to me most often now when in pursuit of a red with a chopped throttle on the edge of falling out of the sky or when the red is going all over the place.   

You just have to live with it by trying to avoid the situation that makes it happen most.   Once you avoid the situation it doesn't happen as often.


It is beyond irritating but apparently without the freeze thing the game play would decline.


If you are slow enough you won't get the message. It's turned off at a % of stall speed where you would  normally be able to move your controls faster.

Offline VonMessa

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Re: Don't Move Controls So Rapidly
« Reply #16 on: April 15, 2013, 10:16:46 AM »
Oh...I understand perfectly WHY it's being done, but my point is wouldn't it be more appropriate for this punishment to be handed out in the training arena. In essence the game host is DECIDING something that should be determined by the pilot. I Would agree with you (in part) about moving your controls too rapid would make you plane plummet, but ONLY death at low altitude. If I had ample altitude during a "Rapid Move Event", then I would be able to pull out of a flat spin OR stall in time. Point being at least I could move my controls in order to TRY and recover or dodge an oncoming adversary. Certain death could be avoided where as control surfaces COULD be used and not rendered locked in the position. By not being able to at least MOVE your controls you are set up in a straight line shot for your opponent OR according to the position you were locked, you may be locked into the down position and then a compression event occurs. SO....I can't agree with you on most of what you said. Thanks for your comment though.

What exactly, are the different altitudes and different aircraft that you have performed stall recoveries in that makes what you posted a qualifying and educated  statement?
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Offline Randy1

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Re: Don't Move Controls So Rapidly
« Reply #17 on: April 15, 2013, 12:38:16 PM »
How the rate works.

1 unit of measure is the distance from stick center to an edge.

The system will allow you a sustained rate of 2 units per second. And you can burst up to 4 units a second.

I.E. to trigger the message you would have to go from center to full left then full right the full left then full right in less then one second.

So you are either really slamming the joy stick around, or you have a stick that is creating false inputs.

HiTech


It has been awhile since I tried this but it only took starting from center, full-left, then full-right then back again to full left to trigger it.  I could do it every time a month back or so.

Offline Armkreuz

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Re: Don't Move Controls So Rapidly
« Reply #18 on: April 15, 2013, 01:39:17 PM »
What exactly, are the different altitudes and different aircraft that you have performed stall recoveries in that makes what you posted a qualifying and educated  statement?

I do apologize for throwing you for a loop there, but the point I was trying to make (Uneducated and BARELY qualifying mind you) is that IF you do get the stick error/punishment/lockup (whatever you prefer to call it) at LOW altitude, then you are dead. I just wanted to make the statement that (In my OPINION....dunno if opinions have to be educated or not) it was too harsh. That was it. I know people that have flown this game for YEARS may have put this error behind them and is no longer a concern. I do not get this error/message all the time. I am competent enough to avoid it most of the time, but I do occasionally get hit with it. I guess if we are that adamant about the joystick, MAYBE we should make everyone set their fuel mixture and if its not set right the plane would explode in mid air OR when you land and apply the brakes too long the tires will blow out and flip the plane OR maybe we can make the pilot regulate / set the pitch on his prop/s and if not done correctly the plane would fall from the sky. The whole point of this thread was to show that you can go too far. It is a game. Thanks for your passionate comments.

Armkreuz

Offline VonMessa

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Re: Don't Move Controls So Rapidly
« Reply #19 on: April 15, 2013, 02:13:04 PM »
I do apologize for throwing you for a loop there, but the point I was trying to make (Uneducated and BARELY qualifying mind you) is that IF you do get the stick error/punishment/lockup (whatever you prefer to call it) at LOW altitude, then you are dead. I just wanted to make the statement that (In my OPINION....dunno if opinions have to be educated or not) it was too harsh. That was it. I know people that have flown this game for YEARS may have put this error behind them and is no longer a concern. I do not get this error/message all the time. I am competent enough to avoid it most of the time, but I do occasionally get hit with it. I guess if we are that adamant about the joystick, MAYBE we should make everyone set their fuel mixture and if its not set right the plane would explode in mid air OR when you land and apply the brakes too long the tires will blow out and flip the plane OR maybe we can make the pilot regulate / set the pitch on his prop/s and if not done correctly the plane would fall from the sky. The whole point of this thread was to show that you can go too far. It is a game. Thanks for your passionate comments.

Armkreuz

Incorrect mixtures make the plane explode?  I will be more careful with my weedwhacker mixture setting from now on  :eek:

How long is too long and why do my Jeep tires not blow out when I hold the brakes for too long?

That settles it, when I finish building my plane, it is getting a fixed-pitch prop.  No falling out of the sky for me!





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Offline waystin2

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Re: Don't Move Controls So Rapidly
« Reply #20 on: April 15, 2013, 02:22:26 PM »
I get his occasionally, but it is usually when the ole X52 is beginning to show some wear.  A wise man once told me concerning stick movements: "smooth stick movements keep you fast, and fast stick movements make you slow".  Tis True.
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Offline Armkreuz

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Re: Don't Move Controls So Rapidly
« Reply #21 on: April 15, 2013, 02:49:25 PM »
Incorrect mixtures make the plane explode?  I will be more careful with my weedwhacker mixture setting from now on  :eek:

How long is too long and why do my Jeep tires not blow out when I hold the brakes for too long?

That settles it, when I finish building my plane, it is getting a fixed-pitch prop.  No falling out of the sky for me!


Hey...If you get that Weed Whacker up and flying, PLEASE send video. How do you ride that thing...Side Saddle?

Offline VonMessa

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Re: Don't Move Controls So Rapidly
« Reply #22 on: April 16, 2013, 11:11:58 AM »
Hey...If you get that Weed Whacker up and flying, PLEASE send video. How do you ride that thing...Side Saddle?

Just trying to figure out how a lean or rich mixture would make an engine explode  :headscratch:
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Offline Armkreuz

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Re: Don't Move Controls So Rapidly
« Reply #23 on: April 16, 2013, 12:45:46 PM »
Thought it was common knowledge. I can send you an article on detonation and pre-ignition if you like. This is a little piece of the article for your benefit.

All high output engines are prone to destructive tendencies as a result of over boost,  misfueling, mis-tuning and inadequate cooling.

"The combustion event begins with a spark, rapidly builds pressure in the portion of the fuel/air mix that hasn't burned yet, and as that pressure builds, the temperature increases. Once the temperature gets hot enough, the remaining mixture "explodes," causing a hammer-like blow to the piston. "Detonation can cause catastrophic engine failure within a few seconds." For completeness, it is worth mentioning that "detonation" refers to abnormal explosion(s) AFTER the normal ignition. If spontaneous ignition occurs before the spark plug fires, that's a different and far more dangerous condition: "preignition." Either condition can lead to the other, and once they start working together, catastrophic engine failure is only seconds away.

Just for you too... Detonation can be caused by too much spark advance, high IATs, lean mixture, dry air, high ECTs, low octane, etc. It occurs when the spark ignited flame front compresses the reaming air fuel mixture till it reaches critical temperature and pressure to auto ignite the mixture on the other side of the cylinder.

I hope this clears it up for you. You seemed concerned.

Thanks for the reply.
« Last Edit: April 16, 2013, 12:57:43 PM by Armkreuz »

Offline VonMessa

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Re: Don't Move Controls So Rapidly
« Reply #24 on: April 16, 2013, 01:18:12 PM »
Thought it was common knowledge. I can send you an article on detonation and pre-ignition if you like. This is a little piece of the article for your benefit.

All high output engines are prone to destructive tendencies as a result of over boost,  misfueling, mis-tuning and inadequate cooling.

"The combustion event begins with a spark, rapidly builds pressure in the portion of the fuel/air mix that hasn't burned yet, and as that pressure builds, the temperature increases. Once the temperature gets hot enough, the remaining mixture "explodes," causing a hammer-like blow to the piston. "Detonation can cause catastrophic engine failure within a few seconds." For completeness, it is worth mentioning that "detonation" refers to abnormal explosion(s) AFTER the normal ignition. If spontaneous ignition occurs before the spark plug fires, that's a different and far more dangerous condition: "preignition." Either condition can lead to the other, and once they start working together, catastrophic engine failure is only seconds away.

Just for you too... Detonation can be caused by too much spark advance, high IATs, lean mixture, dry air, high ECTs, low octane, etc. It occurs when the spark ignited flame front compresses the reaming air fuel mixture till it reaches critical temperature and pressure to auto ignite the mixture on the other side of the cylinder.

I hope this clears it up for you. You seemed concerned.

Thanks for the reply.



A very long-winded explanation for "pinging" and "knocking".  Fabulous.

This does not mean the plane will "explode" into pieces.  There is a possibility of catastrophic engine failure, i.e. smacking a valve, throwing a rod, etc.  None of these engine failures make the plane explode.

Also, planes do not normally fall out of the sky, willy-nilly, least of all from incorrect prop pitch.  There is something called a glide ratio.  They aren't helicopters.

For my benefit...

What is the mixture on the other side of the cylinder?

What is the other side of the cylinder?  I didn't realize that there was an other side to the cylinder...

« Last Edit: April 16, 2013, 01:29:41 PM by VonMessa »
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Offline bustr

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Re: Don't Move Controls So Rapidly
« Reply #25 on: April 16, 2013, 01:40:25 PM »
Armkreuz,

You are aware that each aircraft has a time debt in its response to axis movements form your controller inputs dictated by the physical emulation of the effects of gravity and airflow over your wing at any give point. Combine that with your real forward momentum or lack of it in a tense combat moment.

Some players get to know "Don't Move Your Controls Rapidly" better than others as you seem to now.

I understand you want to be on record with this post that you believe the existence of this function is unfair. In the same spirit you seem to be happy with your fate of killing yourself in the game by not wanting to seek all of the solutions learned over the last decade with this game by many sources willing to help you.

By no means are you the first to register a complaint about this function. You will not be the last, especially while the rest of us who can control our inputs to never experience this unfair problem, will be waiting in the MA to exploit your unwillingness to seek help.

Thank you for the free kill because I doubt anything will be done to conced to your complaint by HTC.
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Offline Armkreuz

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Re: Don't Move Controls So Rapidly
« Reply #26 on: April 16, 2013, 03:28:54 PM »
Well Bustr...

Never said it was unfair. So NO I have not gone on the record of saying that it was unfair. Unfair would mean that it only applies to me. That is not the case. I say for a 3rd time to those who like to put words in my mouth. I ONLY said that (IN MY OPINION) it was inappropriate AND Silly. If you get UNFAIR from that...Well comprehension will likely be the problem there. I ONLY suggested that it be done in the Training area. You guys have run with it from there. Didn't mean to open up a big ole bag of poo. Seems minds are made up on this subject so to me it is now moot. Thanks for the replies. I appreciate you guys input.

Armkreuz

Offline Armkreuz

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Re: Don't Move Controls So Rapidly
« Reply #27 on: April 16, 2013, 04:28:03 PM »
Just trying to figure out how a lean or rich mixture would make an engine explode  :headscratch:

Well this is the question that you asked. You didn't go back to what I wrote. THIS is what you wrote and I think I explained it perfectly about HOW an engine could explode by inadequate fuel mixture. I can write it again if you like.

This is just a couple of the quotes I gave in my "Long Winded Explanation"

"Detonation can cause catastrophic engine failure within a few seconds." Seems to answer your question the first time.

"All high output engines are prone to destructive tendencies as a result of over boost,  misfueling, mis-tuning and inadequate cooling." OOPS...There it is again.

"Either condition can lead to the other, and once they start working together, catastrophic engine failure is only seconds away." (meaning pre-ignition OR detonation) AND a third time.

There you go. Answered....Again. If that don't do it. Well I guess it's a lost cause.

Thanks

Armkreuz




Offline manglex1

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Re: Don't Move Controls So Rapidly
« Reply #28 on: April 16, 2013, 05:15:02 PM »
Catastrophic engine failure does not mean explosion. It means parts fall off (and that's worse case scenario)  :salute

Offline VonMessa

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Re: Don't Move Controls So Rapidly
« Reply #29 on: April 17, 2013, 07:38:38 AM »
Well this is the question that you asked. You didn't go back to what I wrote. THIS is what you wrote and I think I explained it perfectly about HOW an engine could explode by inadequate fuel mixture. I can write it again if you like.

This is just a couple of the quotes I gave in my "Long Winded Explanation"

"Detonation can cause catastrophic engine failure within a few seconds." Seems to answer your question the first time.

"All high output engines are prone to destructive tendencies as a result of over boost,  misfueling, mis-tuning and inadequate cooling." OOPS...There it is again.

"Either condition can lead to the other, and once they start working together, catastrophic engine failure is only seconds away." (meaning pre-ignition OR detonation) AND a third time.

There you go. Answered....Again. If that don't do it. Well I guess it's a lost cause.

Thanks

Armkreuz





I am still waiting for the part where the plane explodes.   :headscratch:


Still wondering what "the mixture on the other side of the cylinder is" and where the "other side of the cylinder" is.

Also still wondering how planes fall from the sky due to incorrect prop pitch.

Why does this not happen to fixed-pitch or ground-adjustable prop planes?

 :salute and happy stick-stirring  :aok


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