Author Topic: Nashorn tank destroyer  (Read 3918 times)

Offline skorpx1

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Re: Nashorn tank destroyer
« Reply #15 on: April 16, 2013, 09:34:40 PM »
Nope, 12 page paper related to a potential career, 15 hours of job shadow in that field, a trifold on our project, and a presentation to community and school board members.

Do you go to college or even a tech school? Not a single school district in my state has to do anything as complex as that for a senior project.

Offline Tank-Ace

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Re: Nashorn tank destroyer
« Reply #16 on: April 16, 2013, 10:32:27 PM »
Nope, Washington is just stupid about high schools. Actually, this state is stupid about pretty much everything.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline tunnelrat

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Re: Nashorn tank destroyer
« Reply #17 on: April 17, 2013, 11:26:38 AM »
I think the 20-25 perk range would suffice. An he round would smoke her if it landed close by, not to mention snailman quip on the vulnerablility of it

+1 to this perk cost, and the addition of the Nash!
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Offline ACE

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Re: Nashorn tank destroyer
« Reply #18 on: April 17, 2013, 11:50:03 AM »
Do you go to college or even a tech school? Not a single school district in my state has to do anything as complex as that for a senior project.
Our school had to conduct Senior Interviews. Which was pretty cool to be honest.  But very extensive. 
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Offline bangsbox

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Re: Nashorn tank destroyer
« Reply #19 on: April 17, 2013, 10:36:20 PM »
I have to write a 100pg history masters dissertation, which is killing me :( it's on 8-9c CE Byzantine military history in particular military manuals and there historical relevance with emphasis on the taktica of Leo VI

Offline RotBaron

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Re: Nashorn tank destroyer
« Reply #20 on: April 17, 2013, 10:57:15 PM »
The +'s to perking a vehicle that can't take prolly even mg fire makes me  :headscratch:

I can't imagine any scenario where I (at least) would waste perks on a vehicle that if I missed my first shot I'm ded.  Just because it can kill anything doesn't make it perk worth to me.

Why would you use this vehicle if you were to lose the ~same amount of perks as a Tiger I? Think most would just use the Tiger and be able to stand a chance...


My .02 anyhow.


Would be fun to see more gv's though.

I don't even see why a Jagdpanther/tiger or elefant would be perked. It would be difficult to maneuver and difficult to survive beyond the first hit, not to mention slow and very little rotation of turret, if any depending on vehicle. But would like to see TD's added.

Even add self propelled guns, would make airfield/town captures have a bit of flavor;   Wespe, Marder, Hummel...
« Last Edit: April 17, 2013, 11:02:52 PM by RotBaron »
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Offline SmokinLoon

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Re: Nashorn tank destroyer
« Reply #21 on: April 17, 2013, 11:00:56 PM »
The +'s to perking a vehicle that can't take prolly even mg fire makes me  :headscratch:
I can't imagine any scenario where I (at least) would waste perks on a vehicle that if I missed my first shot I'm ded.  Just because it can kill anything doesn't make it perk worth to me.
Why would you use this vehicle if you were to lose the ~same amount of perks as a Tiger I? Think most would just use the Tiger and be able to stand a chance...
My .02 anyhow.
Would be fun to see more gv's though.
I don't even see why a Jagdpanther/tiger or elefant would be perked. It would be difficult to maneuver and difficult to survive beyond the first hit, not to mention slow and very little rotation of turret, if any depending on vehicle. But would like to see TD's added.

This thing would be worthless in AH.  It would be better for HTC to add in something like the Su-100 or StG III if they are going to experiment with non turreted AFV's.           
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Offline Tank-Ace

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Re: Nashorn tank destroyer
« Reply #22 on: April 18, 2013, 12:29:55 AM »
Lol, loon, do you gv much?  This thing would be second only to the Tiger II at long range sniping. Screw the weak armor, thats why you shoot and scoot or snipe.

No TD save the Jagdtiger or elephant could complete in a stand-up fight with any of AH's heavy hitters. The nature of the turretless TD makes it an ambush weapon as well. Just as the M-18 has a unique play style, so will the Nashorn.

As to the Su-100, more armor, worse field of fire, worse firepower. Used properly, it will be inferior to the Nashorn by a considerable degree.

Please, just because you don't want it doesn't mean it's useless by any stretch of the imagination. To say so is simply ignorant in the extreme, and out of character for you.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline Debrody

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Re: Nashorn tank destroyer
« Reply #23 on: April 18, 2013, 12:42:51 AM »
Ehm, its nice and stuff, but the world's biggest army ever is represented by two variants of one tank...
What about the Su-85, Su-100, KV-1, KV-85, IS-1, IS-2/'44? And yea, theese are only ideas as im a luftwheenie and definiately not a russian expert, but still.
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Offline RngFndr

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Re: Nashorn tank destroyer
« Reply #24 on: April 18, 2013, 06:14:51 AM »
Unfortunately, the ground doesn't have any real effect on vehicle movement in AH..
If it did, those super heavy tanks wouldn't be quite so enjoyable to mess with..

The Rino Puts the L71 on a fairly light chassis, they had good mobility in most conditions..
Crews liked them, and Russians feared them.. They could kill from ranges, from which they couldn't even be seen! And with a single inch of armor, that was the point of the matter..
« Last Edit: April 18, 2013, 06:18:29 AM by RngFndr »

Offline thedoom26

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Re: Nashorn tank destroyer
« Reply #25 on: April 18, 2013, 08:57:54 AM »
 :aok :aok :aok :aok :aok :aok :aok :aok :aok :aok :aok :aok :aok :aok :aok :aok :aok :aok :aok
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Offline R 105

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Re: Nashorn tank destroyer
« Reply #26 on: April 18, 2013, 09:25:39 AM »
 I would like to see German assault guns in the game like the Stug III Stumgeshult IV & Hetzer 38. These were the most numerous armored vehicles in the German Army in WWII. I am not to interested in the super assault guns like the jagdtiger sd.Kfz 186 we have uber tanks in the game. Even the Panzer MK III F would be nice.

Offline Tank-Ace

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Re: Nashorn tank destroyer
« Reply #27 on: April 18, 2013, 09:24:34 PM »
Debrody, R 105, please remember that this wouldn't be the only TD we add. And if the whole idea is a flop, the Nashorn will still have a use as emergency heavy firepower, and as a sniper.

Most others wouldn't have that, possible exceptions being the SU-100, and the Jagdpanther, but those would be higher perked, and the fact that they have some armor will inevitably lead people to depend on it. Thus they wouldn't be representative of most TDs we would add.

The Nashorn, however, would be forced to play the ambush game whenever it's not sniping, which would be more of the play style seen by most TDs.
You started this thread and it was obviously about your want and desire in spite of your use of 'we' and Google.

"Once more unto the breach"

Offline MWL

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Re: Nashorn tank destroyer
« Reply #28 on: April 19, 2013, 12:16:21 AM »
Greetings,

  Start slow - Marder, 75mm, little armor.  Lets see how it works.

Regards,
Mole

Offline JimmyD3

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Re: Nashorn tank destroyer
« Reply #29 on: April 19, 2013, 10:11:42 AM »
Nope, Washington is just stupid about high schools. Actually, this state is stupid about pretty much everything.


Hehehe, to many people from Calif. moved up there. Alaska is going the same way, and they are starting to infiltrate Texas. :D
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