Author Topic: Killing shade for achievements  (Read 5364 times)

Offline Zacherof

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Re: Killing shade for achievements
« Reply #45 on: May 03, 2013, 09:56:13 PM »
That's actually a bargain, two accounts for the price we had to pay ten years ago for one. This is a common thing in all mmog's. I don't know why I haven't started another account yet but I hope this really catches on. This is potentially a big bump in revenue for HTC. That means more development, more advertising, more players. Having only 60 players in the main arena sux, having less than 100 sucks. I, for one, am on board with this.

he'll I'll make 3.
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Offline BaldEagl

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Re: Killing shade for achievements
« Reply #46 on: May 03, 2013, 10:49:43 PM »
pretty sure it is. htc resets scores/perks when they have been made aware of it in the past.

Nope.  They don't care.  ArchieD's scores still stand after beating Fraub silly.
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Offline HL117

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Re: Killing shade for achievements
« Reply #47 on: May 03, 2013, 10:56:42 PM »
Of course all people ingest chemicals to stay alive if the form of food of course.
Other people ingest chemicals to sleep better, prevent pregnancy, lose weight, lower their cholesterol, have e better sex life, etc.

but then...SOME PEOPLE ingest chemicals that make them stronger and faster... Shame. On. Them.

 :)


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Offline guncrasher

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Re: Killing shade for achievements
« Reply #48 on: May 03, 2013, 11:48:46 PM »
The longer you are on this planet the more you realize that the way people behave in games, be it golf, baseball, checkers or flight sims, tends to illuminate the way they behave, whether be at work or life in general.



 




not really, in the game I'll kill anybody that is red.  in real life there's no red ones.


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Offline BiPoLaR

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Re: Killing shade for achievements
« Reply #49 on: May 03, 2013, 11:57:09 PM »
Nope.  They don't care.  ArchieD's scores still stand after beating Fraub silly.
Exactly. Again, The risk is worth the reward to them. Why? Cause nothing will be done about it.
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Offline FLOOB

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Re: Killing shade for achievements
« Reply #50 on: May 04, 2013, 01:03:07 AM »
“Montana seems to me to be what a small boy would think Texas is like from hearing Texans” - John Steinbeck

Offline Getback

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Re: Killing shade for achievements
« Reply #51 on: May 04, 2013, 07:28:06 AM »
Wow.  Thats almost as bad as folks using the rearm pad to pad their scores.  Which a GAZILLION peep do!

You have to make this game your own I think because there are so many ways to exploit scores.  Score   is   meaningless.

I up. I fly to a base and shoot down red things.  Hopefully return in one piece.  Hopefully return!  I could not tell you my score...ever.  I do look at some "stats".  I know how many times I shoot at the moon and do crazy things that skew numbers.  AFK kills me half the time.  If I get more kills than deaths good enough.  Having a B-L-A-S-T doing it.  Great to have an opportunity to fly such well modeled planes.  What do I know.

Are you kidding me?! This goes right along with the guy who complained about people looking at their maps.

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Offline Chalenge

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Re: Killing shade for achievements
« Reply #52 on: May 04, 2013, 07:48:59 AM »
Now I gotta say that Fugi definately has it down! :salute

All the Best...

   Jay

The problem isn't integrity, class, or anything Fugtitive said. The problem is about moral relativism. What 'we' accept as normal ethically, and morally, is not the same universally.

The problem is that today more people do not have an issue with taking the fast road, and that's what this is. It's about immediate satisfaction.

Once these 'achievements'  were added we immediately started to see people that do not have any concerns for how anyone in the game feels about what they are doing. In GVs in particular the issue around rockets has become a real problem. If you are protecting a maproom the last thing you want is the noise pollution of an M4A3-75 with a rocket launcher sitting next to you, or even within 3k. Unfortunately, even if you ask the guy doing it to move across the field, or climb a mountain so he can aim better that is not his goal at all. He just wants the achievement. It's the same with incoming rockets also. So, I have taken to killing the barracks at adjoining fields to end the never ending barrage. If they still don't stop it then I hit them with my own barrage, which is always a lot more accurate.

 :aok
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Online The Fugitive

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Re: Killing shade for achievements
« Reply #53 on: May 04, 2013, 07:52:30 AM »
How is it cheating if you're not breaking any rules?

There are written rules, then there are social rules. I try to follow both of them, by what you say here it seems you don't.

Either your a classless loser, or a troll. Either way, WELCOME to the ignore list!

Offline FLOOB

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Re: Killing shade for achievements
« Reply #54 on: May 04, 2013, 08:35:21 AM »
There are written rules, then there are social rules. I try to follow both of them, by what you say here it seems you don't.

Either your a classless loser, or a troll. Either way, WELCOME to the ignore list!
LMAO An ignore list.

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Offline Karnak

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Re: Killing shade for achievements
« Reply #55 on: May 04, 2013, 09:04:25 AM »
And if you don't cheat who are you impressing with the bits of data? Is it worth it to be that emotionally invested in a video game? All video games are just variations of space invaders and pac man.
Who said anything about trying to impress others by getting them the intended way?

Look, if you cheat to get them then you aren't accomplishing the challenge, however small, of the listed achievement so there is no personal sense of accomplishment.  That leaves only the goal of obtaining the bits of data to display, which must be to puff yourself up in the eyes of others as there is nothing else in it.

If you get the achievement the intended way, in combat, you get the personal satisfaction of having done so.  Maybe the person doing them that way also wants to puff themselves up in the eyes of others, maybe they don't.
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Offline Pepprr

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Re: Killing shade for achievements
« Reply #56 on: May 04, 2013, 09:48:46 AM »
"Learn the rules like a pro, so that you can break them like an artist."

Do you seriously find it more fun to play by the rules than breaking them? That's just lily liver'd.


Yes, I do find it more fun to play by the rules.  Every one of my 10k plus perkie points have been earned the hard way and I have enjoyed getting every single one of them.  I don't understand how vultching a shade can be considered fun...it would be work to me and quite boring at that.

I don't agree with what these guys do but hey, if they want to spend an extra $15 a month to get kills for score/perks then why not.  It is more revenue for HTC and the shame put upon them for being an absolute tard should be enough punishment. 

« Last Edit: May 04, 2013, 09:50:50 AM by Pepprr »

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Offline Squire

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Re: Killing shade for achievements
« Reply #57 on: May 04, 2013, 10:24:13 AM »
I want to be a star. Stars? I want to have stars. Stars Wars.
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Offline JimmyD3

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Re: Killing shade for achievements
« Reply #58 on: May 04, 2013, 01:09:53 PM »
The problem isn't integrity, class, or anything Fugtitive said. The problem is about moral relativism. What 'we' accept as normal ethically, and morally, is not the same universally.


 :headscratch: I thought "moral relativism" was a lack of integrity & class. What is "acceptted" will deviate from what "Is" ethical and moral, and this deviation is brought about by the depravity of man. That however does not justify it. :pray

There I'm off my soapbox! :devil
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Offline Chalenge

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Re: Killing shade for achievements
« Reply #59 on: May 04, 2013, 03:44:52 PM »
:headscratch: I thought "moral relativism" was a lack of integrity & class. What is "acceptted" will deviate from what "Is" ethical and moral, and this deviation is brought about by the depravity of man. That however does not justify it. :pray

There I'm off my soapbox! :devil

Moral relativism is a perspective that there is no universal truth, but instead only people's individual beliefs, perspectives, and values. What you are going on about is Clinton-ism.
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