Karnak Sir,
You are correct ... you can max perform the plane more readily with COMBAT TRIM = OFF.
At 450IAS there is absolutely no problem slapping 6 Gs+ onto yourself in a KI-84 with COMBAT TRIM=OFF. As a matter of truth I, KO'd myself 3 out of 4 times by not releasing backstick pressure quickly enough while testing COMBAT TRIM=OFF.
Whereas it ain't gonna happen nearly so often with COMBAT TRIM=ON
....
My flight test showed (Level Turn):
COMBAT TRIM = OFF
Starting at 450IAS (15K') you can pull roughly 7.6 instantaneous Gs, which rapidly settle down to about 5.8-6 Gs [Rate = 16.2 degrees/Sec, Radius of turn = 2328']
- at the 18 sec point you are at 375IAS and 6.3 Gs [Rate = 20.9 degrees/Sec, Radius of turn = 1511']
- at the 22 sec point you are at 345IAS and 6.8 Gs [Rate = 24.5 degrees/Sec, Radius of turn = 1183']
- at the 26 sec point you are at 335IAS and 2.5 Gs (and blacked out) [Rate = 8.6 degrees/Sec, Radius of turn = 3274']
- at the 35 sec point you are at 380IAS and 6.0 Gs (80 degrees nose low attitude, recovering, having now regained consciousness ... it seemed a lot longer than 10 secs BTW) [Rate = 16.2 degrees/Sec, Radius of turn = 1970'] * NOTE This is an effective 5G turn at the bottom of the energy egg
************************************
COMBAT TRIM = ON
Starting at 450IAS (15K') you can pull roughly 5.8 instantaneous Gs which rapidly settle down to about 5 Gs [Rate = 13.7 degrees/Sec, Radius of turn = 2763']
- at the 18 sec point you are at 390IAS and 5.2 Gs [Rate = 16.5 degrees/Sec, Radius of turn = 1992']
- at the 22 sec point you are at 380IAS and 5.6 Gs [Rate = 18.2 degrees/Sec, Radius of turn = 1752']
- at the 26 sec point you are at 355IAS and 6.0 Gs [Rate = 21.0 degrees/Sec, Radius of turn = 1424']
- at the 35 sec point you are at 340IAS and 6.2 Gs [Rate = 22.6 degrees/Sec, Radius of turn = 1263']
- at the 40 sec point you are at 310IAS and 6.5 Gs [Rate = 26.0 degrees/Sec, Radius of turn = 1000']...(and at the black out point)
...
Now obviously, a more skilled COMBAT TRIM=OFF player probably wouldn't put knock himself out as easily (or as often) as I did ...
then again, I found maintaining control easier with COMBAT TRIM = ON.
...
If I had been fighting me, 'COMBAT TRIM=OFF me' would have been winning the rate/radius fight for the first 22 secs (having gained somewhere around 105 degrees on 'COMBAT TRIM=ON me' and with an inside position-- assuming we met 180 out to start the fight, and fought a level turn fight--which would be silly to do) .... then depression set in as I went to sleep and 'COMBAT TRIM=ON me' rapidly regained angles (200 or so), while 'COMBAT TRIM=OFF me' napped.
...
In conclusion: The purist in me agrees that COMBAT TRIM = OFF is the better technical solution if you are skilled enough to take advantage of it.
For the rest of us, I still endorse COMBAT TRIM=ON for most scenarios.
<S>
-Rodent57