and how is it bad to ask for warthunder like graphics? Because we won't have 18miles view distance? What a loss would that be 
ask all you want...it would be you and a select few with enough money to afford the computers that can handle the load with the number of players you find on a single map here. i don't spend enough time playing video games to spend that much money.
300 players on a big map doesn't make a game. That said in planetside 2 there can be hundreds of players on a map, with fantastic graphics.
ya, again, it's easy to do considering the map isn't 250 square miles in size and most of the background is just a picture that you cannot get around. it's like the sun in ah, you can see it but you will never get to it.
"technical reasons" given by HTC. Same technical reasons that stop us from having directx 11 effects, post processing, more detailed terrains with destructible trees, and 2GB video cards getting memory overload while displaying crap?
Listening to you guys the customers should adapt to the product, but that's not how it works.
I'm off to bed.
what effects does directx 11 allow? it's not a game engine, all it does is increase the hardware requirements needed to get performance increases in some 3d applications that comply with all the other requirements. i can't argue with the terrains and destructible trees, would be nice. you want to see a 2gb video card getting overloaded, try one of those games you think have such great graphics on the scale you find in ah...that would include preloading all of the textures for the maps, planes and the skins, not to mention the shadow textures.