Author Topic: Truck and towed gun combo using drone coding  (Read 1366 times)

Offline gyrene81

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Re: Truck and towed gun combo using drone coding
« Reply #15 on: May 27, 2013, 08:02:22 AM »
so...how would photo recon work? everyone in the country gets a pic pop up on their screen, or a red dot suddenly appears on thier clipboard map?

got the proper military designation for what you're calling the "800lbs gorilla"? and how exactly would a country "earn" access to a weapon?
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Offline RngFndr

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Re: Truck and towed gun combo using drone coding
« Reply #16 on: May 27, 2013, 08:21:56 AM »
OK, We have the sectors on maps already divided into 9 sub sectors right?
So place an invisible window in the air, at a suitable high altitude, over each sub sector..

Recon plane must pass thru this window, with cameras running, and land, to achieve success..
All 9 sub sectors would need to be snapped before the Super maps would be enabled for that sector..

Make the window small, so it requires some flight precision from the pilot, but not so small
as to make it impossible to accomplish.. A precision navigational exercise, with big bennies!

Yeah, when the subsector is photoed, then a marker appears on your clipboard map, for all in country..
So people aren't taking pics of the same sub sector over and over.. An when the task is completed,
The Super Maps are enabled for all GVers in country.. Planes didn't use those kind of maps anyway..

Would make those High Alt Recon Planes a high value target.. Something for those TA152s to deal with..

Offline Citabria

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Re: Truck and towed gun combo using drone coding
« Reply #17 on: May 27, 2013, 08:46:42 AM »
while i would love photorecon and indirect out of LOS arty fire with maps it is beyond the scope of the subject of this thread which is a wish for a very simple system that makes it possible to attach a towed gun to an existing vehicle and then detach the gun and use it as a fixed firing position while the tow vehicle moves to a safer spot behind the gun and hides.

as for icons. the current methodology of AH icons only uses icons on moving vehicles. no manned gun currently in game has an icon and it has not been an issue yet. its a fixed position that relies on concealment and surprise for survival. once discovered it is easily destroyed.

so again let me sumarize the goal of this wish thread...

Attach the 17lber to the m3 (or similar vehicle and gun) using as much existing resources as possible to make the idea attractive to HTC to invest a small amount of time into as a guinea pig to see how well used and liked such a combination could be. if its popular perhaps more gun/truck combos could be added.
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Offline RngFndr

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Re: Truck and towed gun combo using drone coding
« Reply #18 on: May 27, 2013, 09:31:08 AM »
Was not an attempt to Hijack.. I don't do that..

I support the addition of towed Arty, of all types..

If memory serves, I think the 17pdr ATG was big gun with an
elaborate and heavy mount, needed a bit more than an M3
as a prime mover.. But maybe it had lighter mounts that I haven't
seen before..

I Like the Pak40 and the High speed tractor, (the tracked one)
Fast moving, quick to deploy, good hitting power..

But A/T guns, would be a small component, compared to
the hittin power of a group/gaggle/battery of 8in howitzers
using indirect fire.. Oh boy!

Offline -ammo-

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Re: Truck and towed gun combo using drone coding
« Reply #19 on: May 27, 2013, 09:34:29 AM »
Great Idea!





And just because I have a decent pic:


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Retired USAF - 1988 - 2011

Offline Zacherof

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Re: Truck and towed gun combo using drone coding
« Reply #20 on: May 27, 2013, 10:55:26 AM »
Well since we talking about arty how about a 205mm train gun   :devil
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Offline wardog19

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Re: Truck and towed gun combo using drone coding
« Reply #21 on: May 27, 2013, 11:34:20 AM »
while i would love photorecon and indirect out of LOS arty fire with maps it is beyond the scope of the subject of this thread which is a wish for a very simple system that makes it possible to attach a towed gun to an existing vehicle and then detach the gun and use it as a fixed firing position while the tow vehicle moves to a safer spot behind the gun and hides.

as for icons. the current methodology of AH icons only uses icons on moving vehicles. no manned gun currently in game has an icon and it has not been an issue yet. its a fixed position that relies on concealment and surprise for survival. once discovered it is easily destroyed.

so again let me sumarize the goal of this wish thread...

Attach the 17lber to the m3 (or similar vehicle and gun) using as much existing resources as possible to make the idea attractive to HTC to invest a small amount of time into as a guinea pig to see how well used and liked such a combination could be. if its popular perhaps more gun/truck combos could be added.

Manned guns on field, be it air or gv, are indeed fixed positions. But in no way are they concealed on that base. Being fixed positions they are in sight and even mapped out on airfield and gv base maps available to everyone and all 3 chess piece countries.     Only 'surprise' is if someone starts using it and uses it well, lol.  Same as guns on bombers.  You know they have them so it's redundant to add an icon, whether a gunner 'jumps' aboard or the player/pilot uses  them.

Towed artillery (or AA platform) would/should work under the same principle as bombers and their drones. The gun is a drone being led to the target by the tow vehicle just as bomber drones are led by the manned lead plane with an icon. The drones may not have an icon until 'manned'  but they are still bombers and able to drop their bombs and the guns fire same as manned plane.  Hence, the gun should count as a kill same as the tow vehicle.

Basically the M4 with the Calliope attachment has the same punch as an artillery piece and decent armor protection; mobile and no need to hitch/unhitch. Even a jeep with a .50 cal can toast the artillery piece since basically it would be killing the 'gun crew'.



Offline Tilt

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Re: Truck and towed gun combo using drone coding
« Reply #22 on: May 27, 2013, 12:13:09 PM »
IMO a towed gun once deployed would be deployed under camo netting...... no Icon and no (long range) dot ..................  just a patch of mottled terrain until your close enough to render the camo net or if your in a vehicle normal rendering for an 17lb/88/37mm gun plus the camo.

deployment would be the most vulnerable period.............

the vehicle would have to be in proximity (with icon) during digging in/ cammo erection and unloading of ordinace which IMO should take at least 60 secs of game time.

Gun would deploy pointing in the same direction as the vehicle with 45? degrees of movement either side of that direction once deployed.

I like the idea of taking the vehicle away and parking it in a barn........leaving its icon as active as it normally is.
« Last Edit: May 27, 2013, 12:16:06 PM by Tilt »
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Offline muzik

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Re: Truck and towed gun combo using drone coding
« Reply #23 on: May 27, 2013, 12:39:43 PM »
deployment would be the most vulnerable period.............

This brings a point to mind. It's been so long I can't remember much in the way of muzzle flashes for gv's (particularly from the air looking to the ground) but they need to be better. The reduction in ground icon range was a proper change, but GVs seem to have an unnatural advantage now in the absence of proper muzzle flash. It should be obvious for much greater ranges with ambient light from a tank gun illuminating a good 20 yards around the gun barrel.

With the ability to camouflage artillery, this becomes even more critical.

http://en.wikipedia.org/wiki/File:Merkava_Muzzle_Flash.jpg
Fear? You bet your life...but that all leaves you as you reach combat. Then there's a sense of great excitement, a thrill you can't duplicate anywhere...it's actually fun. Yes, I think it is the most exciting fun in the world. — Lt. Col. Robert B. "Westy" Westbrook, USAAF 6/<--lol@mod

Offline Eric19

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Re: Truck and towed gun combo using drone coding
« Reply #24 on: May 27, 2013, 01:13:28 PM »
+1
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Offline RngFndr

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Re: Truck and towed gun combo using drone coding
« Reply #25 on: May 27, 2013, 06:43:48 PM »
Yep, the Muzzle blast from Heavy Arty is considerable, even in daylight..
Would draw enemy aircraft looking for easy meat.. Powerful weapon
but very vulnerable.. You'd hafta play coy, But that is part of the game huh???

I can picture sitting in a Hummel, hidden just off the spawn, while my buddies are
screamin for fire support.. But I can't shoot, because the ZwarzeTodt is cruisin
overhead..
« Last Edit: May 27, 2013, 06:48:38 PM by RngFndr »

Offline Citabria

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Re: Truck and towed gun combo using drone coding
« Reply #26 on: May 28, 2013, 11:13:39 AM »
giving players a reason to drive a truck  then try to hide said truck on the battlefield for straff happy planes and tanks to chew on is never a bad thing either. after all a player controlled truck is way more fun to shoot at than an ai one.

however said truck might just be bait for a wirble or waiting towed gun sitting ready to ambush
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Offline gyrene81

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Re: Truck and towed gun combo using drone coding
« Reply #27 on: May 28, 2013, 11:39:48 AM »
i don't recall ever seeing muzzle flash from artillery, especially in daylight and from a distance. nor "significant muzzle blast" from anything smaller than 8 inch, especially when the barrel is elevated for distance firing...but, in ah there really isn't any sign of muzzle blast or flash from tanks, field guns or ship guns, and there should be.

m101a1 ww2 era 105mm howitzer...
http://www.youtube.com/watch?v=eoW_uDojpg8

m115 8inch howitzer...
http://www.youtube.com/watch?v=ruBnn2XUOhY

german panzers firing...
http://www.youtube.com/watch?v=9NwX0EYht7g

german mobile artillery...
http://www.youtube.com/watch?v=LZPnQQTjaEI


a small cloud of smoke and dust from the ground when the weapon is fired would be really good.
jarhed  
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Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett

Offline muzik

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Re: Truck and towed gun combo using drone coding
« Reply #28 on: May 28, 2013, 01:19:50 PM »
Fear? You bet your life...but that all leaves you as you reach combat. Then there's a sense of great excitement, a thrill you can't duplicate anywhere...it's actually fun. Yes, I think it is the most exciting fun in the world. — Lt. Col. Robert B. "Westy" Westbrook, USAAF 6/<--lol@mod

Offline gyrene81

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Re: Truck and towed gun combo using drone coding
« Reply #29 on: May 28, 2013, 01:24:03 PM »
(Image removed from quote.)
lol, you should go find some real photos...better yet, try some real videos.
jarhed  
Build a man a fire and he'll be warm for a day...
Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett