The dot dar in the AvA helped as much as having icons turned back on. The combination of seeing cons from takeoff to in your face made following the fight easy but, at 3k the difference in fighters and your strategies gets tested quicker than you expect if your ACM or fighting spirit is not 100%.
The problem or value to a 3k icon is your decision period for running away is shorter along with having to spend every moment while even a single con is in the 3k sphere swiveling your head. You are more keyed up, so I suspect the experience was ACM cocaine for some and an out right downer for others because they didn't have the extra 3k dither room.
The time scale and distances were shortened to the point, running away was useless anyway. But, the fighter matchups were so well balanced that average players were able to last longer than they expected. At least until the allies players figured out the Mossi6 on 25% fuel was the British P38.
Over all it was like the late night 2 airfield furballs for hours, 6 or 7 years ago in the MA.
If you want to keep new players in this game, keep the MA icon range at 6k. They have more problems on their plate just learning the game. If you want to play with 3k icons, just contact Waystin and let him know AvA Thursdays the way he sets them up rock. Then show up on Thursdays for the Piggy fight club.
Waystin why are you always getting my kester whupped for your crazy ideas....sheesh........he makes me fly on the side with the worst rides to make people want to hang out and play in the AvA. But, he pays me in goooooddd BACON....mmmmmmmmbacon!!