Author Topic: Rearm pad allowing load-out changes  (Read 3191 times)

Offline perdue3

  • Aces High CM Staff
  • Platinum Member
  • ******
  • Posts: 4672
Re: Rearm pad allowing load-out changes
« Reply #15 on: June 26, 2013, 10:52:31 AM »
Always wanted this
C.O. Kommando Nowotny 

FlyKommando.com

 

Offline gyrene81

  • Plutonium Member
  • *******
  • Posts: 11629
Re: Rearm pad allowing load-out changes
« Reply #16 on: June 26, 2013, 10:53:39 AM »
Provided they are enabled at the field........ Re arm pads should not (IMO) permit load outs that are disabled at the field.
+1 definitely
jarhed  
Build a man a fire and he'll be warm for a day...
Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett

Offline Zacherof

  • Gold Member
  • *****
  • Posts: 3993
Re: Rearm pad allowing load-out changes
« Reply #17 on: June 26, 2013, 10:56:36 AM »
Provided they are enabled at the field........ Re arm pads should not (IMO) permit load outs that are disabled at the field.
:aok
In game name Xacherof
USN Sea Bee
**ELITE**
I am a meat popsicle

Offline Arlo

  • Radioactive Member
  • *******
  • Posts: 24759
Re: Rearm pad allowing load-out changes
« Reply #18 on: June 26, 2013, 11:21:39 AM »
Provided they are enabled at the field........ Re arm pads should not (IMO) permit load outs that are disabled at the field.

If it's disabled at the field then both the hangar and re-arm pads would be affected, given the re-arm
pad reflects what would be available at that field's hangar.

Offline Tilt

  • Platinum Member
  • ******
  • Posts: 7358
      • FullTilt
Re: Rearm pad allowing load-out changes
« Reply #19 on: June 26, 2013, 12:01:00 PM »
If it's disabled at the field then both the hangar and re-arm pads would be affected, given the re-arm
pad reflects what would be available at that field's hangar.

But presently this is not the case....... Ac can rearm with bombs and 100% fuel when there is no such load out available from the hanger.......

So +1 to it accurately reflecting the hanger options....... :aok
Ludere Vincere

Offline gyrene81

  • Plutonium Member
  • *******
  • Posts: 11629
Re: Rearm pad allowing load-out changes
« Reply #20 on: June 26, 2013, 12:06:38 PM »
But presently this is not the case....... Ac can rearm with bombs and 100% fuel when there is no such load out available from the hanger.......
thank the super squirrels from the planet krypton for that. i always leave a few nuts for them after i'm done refueling. forgot to once and one of them flipped my plane on take off...
jarhed  
Build a man a fire and he'll be warm for a day...
Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett

Offline Arlo

  • Radioactive Member
  • *******
  • Posts: 24759
Re: Rearm pad allowing load-out changes
« Reply #21 on: June 26, 2013, 12:20:52 PM »
But presently this is not the case....... Ac can rearm with bombs and 100% fuel when there is no such load out available from the hanger.......

So +1 to it accurately reflecting the hanger options....... :aok

Agreed.

Even more reason to link the pad to the hangar and not to the original loadout.

I could see a message stating: 'Ordinance disabled at this field, select a different
option.'

Offline Owlblink

  • Nickel Member
  • ***
  • Posts: 386
Re: Rearm pad allowing load-out changes
« Reply #22 on: June 26, 2013, 12:27:44 PM »
But presently this is not the case....... Ac can rearm with bombs and 100% fuel when there is no such load out available from the hanger.......

So +1 to it accurately reflecting the hanger options....... :aok

They could make the rearm pads "destroyable" to change this currently.

I like the idea but adding racks on planes that dont already have them might seem wierd.

If I may modify this idea, what about havin plsnes taci into the fighter hanger for havin to change out bigger project loadouts, like adding or removing racks and adding or removing guns? I dont quite like the idea of a whole armamen makeover right there on the rearm pad itself beyond choosing fuel load out and reloading a different set of ords IF you launched with the ability to carry them. FH for switching bigger options.
Kommando Nowotny FSO
80th FS "Headhunters"

Offline gyrene81

  • Plutonium Member
  • *******
  • Posts: 11629
Re: Rearm pad allowing load-out changes
« Reply #23 on: June 26, 2013, 12:34:12 PM »
if i had my druthers, you should have to taxi into the hangars just for the refuel/reload...there wouldn't be any rearm pad.
jarhed  
Build a man a fire and he'll be warm for a day...
Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett

Offline Aspen

  • Nickel Member
  • ***
  • Posts: 692
Re: Rearm pad allowing load-out changes
« Reply #24 on: June 26, 2013, 12:40:43 PM »
I don't rearm much, but I would like this option.  It could stay with the magic secret supply of ords and fuel at the rearm pad or mirror the rest of the bases availability.  30 seconds is already gamey, but so is being reincarnated a dozen times a night  :D

AMAX  in game

Offline guncrasher

  • Plutonium Member
  • *******
  • Posts: 17362
Re: Rearm pad allowing load-out changes
« Reply #25 on: June 26, 2013, 01:37:37 PM »
how also the ability to change planes.  wouldn't it be easier for your crew to have one ready if you radio ahead of time than to rearm?.


semp
you dont want me to ho, dont point your plane at me.

Offline Arlo

  • Radioactive Member
  • *******
  • Posts: 24759
Re: Rearm pad allowing load-out changes
« Reply #26 on: June 26, 2013, 02:45:13 PM »
how also the ability to change planes.  wouldn't it be easier for your crew to have one ready if you radio ahead of time than to rearm?.


semp

That would be called 'end sortie.'

Offline Zacherof

  • Gold Member
  • *****
  • Posts: 3993
Re: Rearm pad allowing load-out changes
« Reply #27 on: June 26, 2013, 02:49:12 PM »
That would be called 'end sortie.'
But you get a new plane! :banana:
In game name Xacherof
USN Sea Bee
**ELITE**
I am a meat popsicle

Offline Arlo

  • Radioactive Member
  • *******
  • Posts: 24759
Re: Rearm pad allowing load-out changes
« Reply #28 on: June 26, 2013, 02:52:16 PM »
But you get a new plane! :banana:

And a beer.

Offline Zacherof

  • Gold Member
  • *****
  • Posts: 3993
Re: Rearm pad allowing load-out changes
« Reply #29 on: June 26, 2013, 02:53:31 PM »
And a beer.
And a double double from in-n-out :banana:
In game name Xacherof
USN Sea Bee
**ELITE**
I am a meat popsicle