Author Topic: War Thunder  (Read 31025 times)

Offline guncrasher

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Re: War Thunder
« Reply #375 on: November 01, 2013, 07:50:47 PM »
Lets see the cost of AH to me...

5 years...
lets say that's £120 a year, £10 a month. £600

Sticks...
X3Dpro x2 £20 = £40
CH set up £360

Computer upgrades...
£600 and £900

Programs...
Bandicam and Sony Movie Maker. £50

There seems to a lot of money afforded by me to the playing of this game; I did say it was my passion.

that's not what I asked you.  I said put together a computer than can play with the graphics of wt and the fm of aces high including the view up to 17 miles.

as much as you want to troll, you wont be able to afford a computer than can do it.


semp
you dont want me to ho, dont point your plane at me.

Offline LCADolby

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Re: War Thunder
« Reply #376 on: November 01, 2013, 07:58:12 PM »
I'm not even trying to troll, I simply showed you that I am willing to spend money to get the end result I am looking for.
Which answers the question rather easily.
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Offline guncrasher

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Re: War Thunder
« Reply #377 on: November 01, 2013, 08:02:38 PM »
I'm not even trying to troll, I simply showed you that I am willing to spend money to get the end result I am looking for.
Which answers the question rather easily.

then just post the parts for a puter that can play what you are won't for.




semp
you dont want me to ho, dont point your plane at me.

Offline The Fugitive

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Re: War Thunder
« Reply #378 on: November 01, 2013, 08:15:31 PM »
I'm not even trying to troll, I simply showed you that I am willing to spend money to get the end result I am looking for.
Which answers the question rather easily.

Your willing/able to spend that kind of money, but how many of the rest of us are?

Offline LCADolby

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Re: War Thunder
« Reply #379 on: November 01, 2013, 08:24:45 PM »
Fugi, semp asked me and what I would.
But for those that don't want to, there are sliders that dial down the graphic intensity.

You didn't make much sense semp but I think this is what you are after;

On this Radeon 5770, with an intel i3 1680x1050

WT;
x2 AA and x2 filter.
High Texture, Shadows and Max Clouds
WT has the sliders all the way up for everything except, for SSAO 1 notch, 1 notch for Shadow blurring.
I turn off lens flare and the motion blur.
Benchmarked
Limited to 60 FPS
Min FPS 34.2
Ave FPS 50.4

AH
x2 AA
Max Textures
Default setting without the terrain bump map.
Limited to 60FPS
Min 50FPS

I could bump the settings up for AH to include 512 smoothed shadows and bump mapping and reflection at the 2nd notch.
But once you get 20 planes and any hangers burning it drops to 30FPS, and just isn't smooth.
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Offline guncrasher

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Re: War Thunder
« Reply #380 on: November 01, 2013, 08:33:17 PM »
dolby in other words you dont have the system to play the aces high we have now with full graphics.  but you are asking for better graphics so you cant play it at all.

that's basically it.


semp
you dont want me to ho, dont point your plane at me.

Offline LCADolby

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Re: War Thunder
« Reply #381 on: November 01, 2013, 08:36:14 PM »
Efficient Graphics.
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Offline gyrene81

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Re: War Thunder
« Reply #382 on: November 01, 2013, 08:38:37 PM »
I'm not in that, or any other discussion here, except the "FM in game A sucks because it is different from the FM in game B" argument, which is silly.
but it's true. game ah has flight models that are far closer to reality than game wt...fact.



Efficient Graphics.
efficient in what way? do you know what graphics engine wt is using? (it requires directx 9, not 10 or 11)
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Offline Saxman

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Re: War Thunder
« Reply #383 on: November 01, 2013, 08:51:01 PM »
complex damage modeling (even minor damage affected the aerodynamics of the plane)

AFAIK, so does AH in the WWI arenas. Which I really wish they'd bring over into the Mains.
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline guncrasher

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Re: War Thunder
« Reply #384 on: November 01, 2013, 08:52:18 PM »
Efficient Graphics.

so how do you explain that you cant play wt with full graphics?


semp

edit: and btw if you want better graphics first update to 1920x1080. then come back.
you dont want me to ho, dont point your plane at me.

Offline LCADolby

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Re: War Thunder
« Reply #385 on: November 01, 2013, 08:55:04 PM »
I think WT and AH are both DX9. WTs graphics engine is from 2008.

Efficient as in, more eye candy for the same PC power. IE so that all of us can run the settings on AH higher.

I guess you guys are happy to settle and watch other games snap up the player base, while Skuzzy PNGs anyone who dares to have a voice that something need to be done?


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Offline LCADolby

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Re: War Thunder
« Reply #386 on: November 01, 2013, 09:02:30 PM »
edit: and btw if you want better graphics first update to 1920x1080. then come back.

I run 16:10 not 16:9.
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Offline gyrene81

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Re: War Thunder
« Reply #387 on: November 01, 2013, 09:33:46 PM »
I think WT and AH are both DX9. WTs graphics engine is from 2008.

Efficient as in, more eye candy for the same PC power. IE so that all of us can run the settings on AH higher.

I guess you guys are happy to settle and watch other games snap up the player base, while Skuzzy PNGs anyone who dares to have a voice that something need to be done?
i'm very curious to know what you believe is "not efficient" vs "efficient". look up directx, and what wt is using is directx9.0c that came out with sp3 of windows xp...same as ah.

if htc decreased the map sizes, decreased the object rendering ranges, decreased the number of objects rendered within 3 miles, used false horizon object backgrounds and only allowed 30 players per side, they could crank graphics to the same levels as wt.
jarhed  
Build a man a fire and he'll be warm for a day...
Set a man on fire and he'll be warm for the rest of his life. - Terry Pratchett

Offline LCADolby

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Re: War Thunder
« Reply #388 on: November 01, 2013, 09:38:55 PM »
There is nothing more I can say that isn't covered in my posts in this thread, aside from;

WW1 arena is small and the graphics barely run better.
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Offline Bear76

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Re: War Thunder
« Reply #389 on: November 01, 2013, 09:42:38 PM »
I think WT and AH are both DX9. WTs graphics engine is from 2008.

Efficient as in, more eye candy for the same PC power. IE so that all of us can run the settings on AH higher.

I guess you guys are happy to settle and watch other games snap up the player base, while Skuzzy PNGs anyone who dares to have a voice that something need to be done?




I'm pretty sure if I went into the WT forum and berated their game and promoted another game, the same would happen.