wish granted...you can now go to warthunder or world of warplanes and enjoy the "awesome graphics" without being held back by the view distance or the flight model.
Slightly less than three quarters of a score years ago, HTC brought forth on the internet, a new WWII combat flight sim, conceived in awesomeness, and dedicated to the proposition that graphics are the Ace of Spades in any online game.
Now we are engaged in a great fuss war, testing whether that game, or any game so conceived and so dedicated, can long endure not having photo realistic graphics. We are met on a great battlefield of that war. We have come to dedicate a portion of that field, as a final resting place for those who quit the game because their minds weren't graphically stimulated. It is altogether fitting and proper that we should do this.
But, in a larger sense, we cannot dedicate—we cannot consecrate—we cannot hallow—this ground. The graphics engine wouldn't allow any immersion anyway. The brave men, active and inactive, who struggled here, have consecrated it, far above our poor power to add or detract. The world will little note, nor long remember what we say here, but it can never forget what they did here. It is for us the active player, rather, to be dedicated here to the unfinished graphical work which they who fussed here have thus far so nobly advanced. It is rather for us to be here dedicated to the great task remaining before us—that from these honored inactive pilots we take increased devotion to that cause for which they gave the last full measure of devotion—that we here get true high resolution gameplay, that these inactive shall not have fussed in vain—that this game, under Dale, shall have a new birth of graphical awesomeness— and that HTC, shall not perish from the internet.