Yep, it would, and it would add realism. Let me give you another example of why pilots or crew need to be modeled so they can be killed or wounded. You are diving on a tank in an IL2, the mad man on the tank pintle gun can wound you, through armor, with a 7.7mm. You on the other hand are firing 37mm AP rds and machine gun fire, and that guy happily clangs away on his gun without risk. Unless you hit the weapon directly with the correct damage, you will not disable the pintle gun. Making a crew man who has to duck into a hatch is the sort of realism the GV model is lacking.
Lusche, I can say I was wounded more than once back in the day, or the position became unusable, meaning the crew member was dead. The most common wounded guy I can remember was the driver, mostly I thought because I had my head all the way out of the hull. I thought this was a nice realism touch. Maybe I just had the bug, who knows.
Regardless, if the game touts realism as a prerogative, why are GVs allocated a "break" vice airplanes?
For the record, I am defending my point, so please do not mistake any of this dialogue as argument. Good discussion gents.