You don't need to know any of what you typed about the Spit 5 or any of the easy mode planes to fly them into survivability. You DO need to know those things if you are to fly them at your skill level. See the difference? A noob can and does survive in, and even excel quickly in those planes without needing to know what you know, hence, easy mode.
I disagree. If a 38 plays the E game a spit5 can turn all it wants but it may just delay death if the pilot is good. I still don;t see what you mean by easy. Are you considering it easy because it can turn good? A D9 for example would just BnZ it for ever with no danger to its pilot at all. Just don't turn with it. Are we talking about easy to stay alive by running? Then I would say easy is 51, 190, LA etc.
I also disagree with the skill level comment. If you try to follow any one up in a spit5 and you get too slow, or if you loop and get too slow at the top you are in for a nasty surprise. There is nothing I can do to take advantage of that nasty float like a feather stall so skill levels are not into play. The plane can turn good but that is it. Not to mention its ammo load sucks so a new guy is not going to get a lot of kills with that either.
How many good Spit pilots have you seen only to find they suck in K4, 152, mossier, 110s F6Fs etc.
Non really. All the good (and I mean good not people who say they are good) pilots give me the same amount of trouble. If we are equal it comes down to plane knowledge but I never had anyone good suck just because they did not fly the plane every day.
You gave examples f advanced knowledge of planes to which makes you excellent in those. My examples are to show a lesser degree of skill can achieve a decent result because the plane itself requires less.
Thats because I am not talking about a new guy on his first day. A new guy after a few months that has flown the 38 a few times. Actually, BnZ is the first thing most new guys try so you will see a new guy in a 38 do that before he tries to burn. To be honest, a new guy will not survive the encounter no matter what plane he is in. In my experience, I will kill him faster if he is in a spit because he will try to turn. In a 38 he has the option of taking a few shots and go away. So, again, does that make the 38 easy?
What exactly does a 38 require that any other plane does not? What is it that a spit does not require? Are we talking about trimming the plane? I have never ever trimmed a plane since day one (ok the P39 a couple of times in the DA to see if it made a difference). I still think you guys make this game sound over complicated. The rules are simple and very similar for every plane: Manage your speed at the merge, throttle control, solve the puzzle of getting an angle on your opponent, do not take your eyes off of him. They all apply to the spit also.
In any case, I think I could come up with a list of things that a 38 will do better than a spit5 or any other plane and they do not require a player to be genius to figure them out. Will that make it easy? No. They are all easy. They take off by them selves, they land with the gear up, engine management is not required, some can ping you from 1K out, no G forces are felt, your head can turn in any direction while you are pulling Gs, flaps retract automatically, they only deploy if speed allows, pilot wounds are not really wounds allowing you to take any risk, etc etc. It is an easy mode game no matter what plane you are in. You think dive flaps and trimming require some skill?
Edit: flight data I meant speed, alt etc....not the performance work ups. Also, in those planes, they turn so well, the max turn speeds aren't that much different performance-wise than not. They turn better than the other categories regardless of speed.
Same argument again. A spit can turn all it wants. If the 38 plays the E game there is nothing the spit can do