Lusche, do you know/remember why either hearsay or official the reason the strat system was changed from a zone system to what we have now?
I don't know of any official reason.
A wild guess by me was that they may had that stuff already built for Combat Tour / Tour of Duty, but as said: Just a wild guess.
I for one am still glad about the new strats and their (finally fixed) impact on the arena and would never get back to the old zone factory system, which would again raider true long range sorties pointless. But I am all for additional, new zones with resources in form of zone
railyards My dream would be a true central target to be captured or killed for the win, so that the enemy would have to fight his way towards it. Sidestepping or opening a second front would still be possible, but not always desireable. In the end, there would be a large goal you would be thrusting towards, which would creatle more clearly defined "frontlines" and battles, with a possible 'epic' end battle.
I just have not found a way to implement it within the limits of our 3 country setup.