Author Topic: When is AH going to improve the water texture?  (Read 4100 times)

Offline Babalonian

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Re: When is AH going to improve the water texture?
« Reply #90 on: August 20, 2013, 11:45:51 AM »
When is AH going to improve the water texture? This is a shame for a game as good as quality as this to have such a poorly textured water surface.. it is very difficult to reference altitude and it looks very unrealistic.. it doesnt have to be cliffs of dover water texture but lord at least add a little more definition in the waves so as to reference your altitude better.. cmon its 2013 this can't be that difficult of a project can it?

The graphic texture is excellent, some modeled waves/swells/chop would be cool.  Maybe even a waterfall or two.



<snip>

Also I have many times seen ocean looking exactly like AH does when at altitude.

<snip>

HiTech



Maybe it's because it's a different ocean (or maybe ac size has something to do with it), but is it me or shouldn't ac shadows on the water be signifigantly more prevolant (they seem bigger and fuzzier/askewed) than they are currently in AH?

IE (guess which ac this is):



Spoilers (and first here is altitude reference):






« Last Edit: August 20, 2013, 12:08:29 PM by Babalonian »
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Offline ImADot

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Re: When is AH going to improve the water texture?
« Reply #91 on: August 20, 2013, 12:04:53 PM »
If you mean that's the end of the thread, how so?  

The title of this thread, and the first sentence in the OP...that's how.  He asked when, and Hitech answered:

In AH the waves would have a real effect in game play, hence you can not make it an option to turn waves on or off.

The number of people today who have video cards that do not support 3.0 shaders is extremely small (we gather this data), hence we will most likely be adding real wave effects in the not so distant future.

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Offline Brooke

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Re: When is AH going to improve the water texture?
« Reply #92 on: August 20, 2013, 01:16:21 PM »
In the footsteps of Bab's idea.






















Offline Brooke

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Re: When is AH going to improve the water texture?
« Reply #93 on: August 20, 2013, 01:22:22 PM »
However, like clouds, the look of water depends on what the weather is.  There is no single simulated look that covers all realistic looks.  In the pics above from B-25's and B-24's, there obviously wasn't a lot of wind, and the coastlines aren't ones that get big waves, so the water is calm and flat, and you'd have a hard time judging distance from it if that's all you could see.

Offline Brooke

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Re: When is AH going to improve the water texture?
« Reply #94 on: August 20, 2013, 01:30:12 PM »
Here you go:

http://www.youtube.com/watch?v=JuSwLLA8pCc

This did look really cool, although the air combat in it was lame by our standards in Aces High.

Offline GScholz

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Re: When is AH going to improve the water texture?
« Reply #95 on: August 20, 2013, 03:41:32 PM »
They don't have icons, so you don't always know where the enemy is in a fight just by glancing over the shoulder. Takes time to get eyes back on target after a gun pass. AH fights can be more intense, but also more "gamey".
« Last Edit: August 20, 2013, 03:43:26 PM by GScholz »
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Offline craz07

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Re: When is AH going to improve the water texture?
« Reply #96 on: August 20, 2013, 04:18:19 PM »
 :D happy that people agree.. oh and i was bagging kills last night too that always makes it a better day  :joystick:
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Offline Arlo

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Re: When is AH going to improve the water texture?
« Reply #97 on: August 20, 2013, 05:12:14 PM »
:D happy that people agree.. oh and i was bagging kills last night too that always makes it a better day  :joystick:

Good for you.

Yes, it seems nearly a consensus.  :)

Offline Brooke

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Re: When is AH going to improve the water texture?
« Reply #98 on: August 20, 2013, 05:36:14 PM »
They don't have icons, so you don't always know where the enemy is in a fight just by glancing over the shoulder. Takes time to get eyes back on target after a gun pass. AH fights can be more intense, but also more "gamey".

I don't think that AH fights are more gamy.  I meant more from the perspective that the fight was tiny (well that and the fact that the pilot filming would get shot down by most AH pilots).

Until displays match the resolution of the human fovea, I'm for icons.