Author Topic: What is a Gunsight to You?  (Read 2876 times)

Offline bustr

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What is a Gunsight to You?
« on: August 21, 2013, 05:50:42 PM »
Agent360 and again Randy1 have reminded me I can be too much like Data from Star Trek, when it comes to the facts and data associated to the fun of this game. Since I've had a preoccupation with gunsights for these past several years, I have it appears, to have gone "gunsighty" and lost some perspective.

It may not be good when the first thing I catch myself doing looking at cockpit screen shots is analyzing the reticle in the reflector plate. Unfailingly for the Mil diameter, bombing\rocket aids, and distance to the con by the relationship of it's wingspan to the reticle. In our game we don't have to learn everything pilots in ww2 did about their gunsight's relationship to their weapons to have fun.

What is a gunsight(reticle) to you in this game?

1. - A semi aimbot device?
2. - Point here, pull trigger, go boom?
3. - A result of personal effort to add your personal touch to your game experience?
4. - An additional touch to the historical emersion factor?
5. - An attempt to understand the technological reasons and use of the reticle's structures related to the ballistics of the guns, bombs and rockets?
 6. - Don't care, gets in the way, don't load one, just shoot from real close. Muwahaahha I own all your sheep!!
« Last Edit: August 21, 2013, 06:16:05 PM by bustr »
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Offline Saxman

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Re: What is a Gunsight to You?
« Reply #1 on: August 21, 2013, 06:11:33 PM »
Primarily 4, but with a touch of 2 and 5.
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Offline The Fugitive

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Re: What is a Gunsight to You?
« Reply #2 on: August 21, 2013, 06:42:46 PM »
I wish it was #1, but I'm getting mine closer to #2. Immersion isn't that important to me. I want to be able to hit the target after I have out flown my opponent. Still miss too much.

Offline Ack-Ack

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Re: What is a Gunsight to You?
« Reply #3 on: August 21, 2013, 07:04:23 PM »
Agent360 and again Randy1 have reminded me I can be too much like Data from Star Trek, when it comes to the facts and data associated to the fun of this game. Since I've had a preoccupation with gunsights for these past several years, I have it appears, to have gone "gunsighty" and lost some perspective.

It may not be good when the first thing I catch myself doing looking at cockpit screen shots is analyzing the reticle in the reflector plate. Unfailingly for the Mil diameter, bombing\rocket aids, and distance to the con by the relationship of it's wingspan to the reticle. In our game we don't have to learn everything pilots in ww2 did about their gunsight's relationship to their weapons to have fun.

What is a gunsight(reticle) to you in this game?

1. - A semi aimbot device?
2. - Point here, pull trigger, go boom?
3. - A result of personal effort to add your personal touch to your game experience?
4. - An additional touch to the historical emersion factor?
5. - An attempt to understand the technological reasons and use of the reticle's structures related to the ballistics of the guns, bombs and rockets?
 6. - Don't care, gets in the way, don't load one, just shoot from real close. Muwahaahha I own all your sheep!!

For me it's 1, 2, 4, and 5.

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Offline Zacherof

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Re: What is a Gunsight to You?
« Reply #4 on: August 21, 2013, 07:16:10 PM »
Oddly enough, most of my kills are made looking over the nose of my aircraft. When im not going for a deflection shot , Its mainly 1-4, sometimes 5
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Offline GScholz

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Re: What is a Gunsight to You?
« Reply #5 on: August 21, 2013, 07:19:06 PM »
I use the "TLAR" sighting system myself, so I guess its no. 2.

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Offline 715

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Re: What is a Gunsight to You?
« Reply #6 on: August 21, 2013, 09:36:49 PM »
I have no clue whatsoever how to use a gunsight.  I know some include mil markings to judge range but we've got that 40 foot neon sign that tells us that anyway.  Plus in most of my turn fights the target plane isn't even visible; it's below the nose of my plane so I can't see how a gunsight is useful there.  So I guess I'm 2, 4, or 6.

Offline Randy1

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Re: What is a Gunsight to You?
« Reply #7 on: August 21, 2013, 09:44:29 PM »
When I first started, a gun sight that made e a better shooter was what I was looking for.  Then I thoght every plane I tried should have exactly the same gun sight for constancy.

Now, I want to see it as it was historically or some approximation within the limits of the game.  That is why I downloaded your wonderful historic package.  Just plain neat.

Offline Gman

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Re: What is a Gunsight to You?
« Reply #8 on: August 22, 2013, 02:52:27 AM »
I am pretty much #2 only.  Great video Gsholz, my sight is nearly identical to yours, just not illuminated and maybe 1/3 smaller.  Care to hooketh upith with that sight?

My gunsight is a very tiny dot in all aircraft, as I don't drop bombs.  In most aircraft I can't even see my tiny dot as I have the seat cranked all the way up, and use a very very small dot on my middle monitor with a marker.  I want my view of the target as clear as possible, without all kinds of crazy useless lines and graduations all over like I'm looking through a Russian sniper optic.  Now that I'm using trackIR now and then while flying, my dot sight from HTC is coming back into view a lot.  This is poop IMO, and why I switch tIR off most of the time once the scrapping starts.

I can understand how some guys want a realistic sight, or a sight with cues for dropping bombs or long range a2a gunnery with the B25 or 410 long bomb rounds.  Some of the illuminated reticules sure look cool and very realistic, just game wise, they interfere with how I aim and play.
« Last Edit: August 22, 2013, 02:55:12 AM by Gman »

Offline Lab Rat 3947

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Re: What is a Gunsight to You?
« Reply #9 on: August 22, 2013, 03:51:52 AM »
4, 5, 2; in that order    :old:


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Offline bustr

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Re: What is a Gunsight to You?
« Reply #10 on: August 22, 2013, 04:15:00 AM »
Gman,

You are looking at a 18 to 22 pixel diameter ring made with a white or light cyan 5 to 7 pixel wide line. After the ring is pulled a gradient blur is run against it until the center only shows just a bit lighter than the whole dot against darker backgrounds.

Up in the backlit sky it looks like an internal lit large glowing dot like the three below I cranked out in about 5 minutes. You can use any color. The darker on the gunsight mask the lighter it shows in the game. The reflector plate is a very dark gray which shows up as tinted glass to you in the cockpit. The lighter a color it looks like it's self illuminating. If you gradient a lighter color you get that bright led effect like my screen shots from this evening. The illumination is an effect of the lighting function from the game related to the background you place the gunsight over. Some players like an obvious lighter center some don't until held over a dark target object.

We make way too much of a secret about these things in this game for some reason.

Very light cyan almost white. 18 pixel diameter, 5 pixel wide line, heavy blur.



Cyan, 22 pixel diameter 7 pixel wide line heavy blur.



Red blurred into a light red dot.



bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline GScholz

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Re: What is a Gunsight to You?
« Reply #11 on: August 22, 2013, 07:18:42 AM »
I am pretty much #2 only.  Great video Gsholz, my sight is nearly identical to yours, just not illuminated and maybe 1/3 smaller.  Care to hooketh upith with that sight?

My gunsight is a very tiny dot in all aircraft, as I don't drop bombs.  In most aircraft I can't even see my tiny dot as I have the seat cranked all the way up, and use a very very small dot on my middle monitor with a marker.  I want my view of the target as clear as possible, without all kinds of crazy useless lines and graduations all over like I'm looking through a Russian sniper optic.  Now that I'm using trackIR now and then while flying, my dot sight from HTC is coming back into view a lot.  This is poop IMO, and why I switch tIR off most of the time once the scrapping starts.

I can understand how some guys want a realistic sight, or a sight with cues for dropping bombs or long range a2a gunnery with the B25 or 410 long bomb rounds.  Some of the illuminated reticules sure look cool and very realistic, just game wise, they interfere with how I aim and play.

I use SlapShot's old sight.



I like the sight to be a very clear dot in my peripheral vision so that I can keep my eyes on the target and still see where my guns are pointing. I never really look at the sight itself.


https://dl.dropboxusercontent.com/u/26232318/SlapShotSight.zip
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Offline SirNuke

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Re: What is a Gunsight to You?
« Reply #12 on: August 22, 2013, 07:39:47 AM »
I use an ultra small dot as default to shoot and divebomb.

To me the gunsight is just a vague référence of where the center is. IMO using a detailed gunsight as an absolute référence is a bad idea on the long term. Feel the guns, don't aim with them.

Offline LCADolby

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Re: What is a Gunsight to You?
« Reply #13 on: August 22, 2013, 08:41:15 AM »
I love the Revil16, a wonderful chappy called NrShida emailed me a copy of "schiessfibel" to help me use it.

So it could be said 1, 4 and 5
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Offline nrshida

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Re: What is a Gunsight to You?
« Reply #14 on: August 22, 2013, 08:45:27 AM »
If I'm flying my Ki-84 I don't use a gunsight at all.

You're just into precise detail Bustr. No problem with that unless it hinders other areas of your life. You don't have a Ray Finkle altar to gunsights do you?  :eek:

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