Personally I don't support your idea.because it is a map rework that isn't needed. Greebos New map as well as NDisles have no v base in its center to alert any one that someone is there yet both are very popular.
Firstly, thanks for the feedback. However, the fact that Trinity TT had been empty proves that some sort of solution is “needed”. I don't recall whether you GV much, but I guarantee you that if one spawns near an enemy VBase on any map, a defender shows up 9 times out of 10. My idea puts the VBase near the central Trinity spawns, thus practically guaranteeing this dynamic.
BTW, if there were an easier way to fix this particular issue, not involving map changes, I would certainly consider it favorably.
Trinity has the other spawns that, well let face it are a bit lop sided and there is less.chance of getting killed than there is on a tank town with room to maneuver.
Good point as to why. However, note that my idea would work independently of these other factors, which is the ideal for any solution.
MH