Author Topic: Ways to Tweak EW, MW and WWI  (Read 1932 times)

Offline The Fugitive

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Re: Ways to Tweak EW, MW and WWI
« Reply #30 on: August 30, 2013, 08:31:56 AM »
Flown in there much lately? Didn't think so or you'd know the players enjoy starting with the early war rides and working their way through the plane set to the late war aircraft.

Merging the EW and MW into one arena with a different angle than the LW main (like an RPS) is viable alternative to running two stand alone arenas with a combined head count of around 16 players during US primetime.

So what your saying is that even tho people over there have earned the uber rides they are still flying the lesser res because its more fun? I don't think so, they are only using them to GET the better rides.

I don't see why people keep trying to combine or change the other arenas. The arenas are not a burden to HTC and can support hundreds of player in each with put breaking a sweat. Changing them isn't going to bring more people into them only MORE people are going to bring on more people. At this time there just isn't enough people playing to fill all the arenas enough to make it fun.

Offline ImADot

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Re: Ways to Tweak EW, MW and WWI
« Reply #31 on: August 30, 2013, 09:06:14 AM »
Changing them isn't going to bring more people into them only MORE people are going to bring on more people. At this time there just isn't enough people playing to fill all the arenas enough to make it fun.

And it seems that if people can't get into LW to fly their preferred high-performance ride, they would rather just log off instead of go to another arena. How many whines were there when they had two LW arenas with caps, and players couldn't get into "teh popularz" arena...and sat at the login screen and spammed the "join" button hoping a spot would open in that arena, when they could have gone into the other LW arena or MW and had some fun flying?

I think having more people in the game will only make LW more populated. I myself like the EW/MW planes and prefer flying them. I have thousands of perk points, but prefer to fly non-perked planes. In "that other game", I can use tier 6 planes, but prefer to fly a tier 2 plane. I guess I'm just weird.
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Offline hammer

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Re: Ways to Tweak EW, MW and WWI
« Reply #32 on: August 30, 2013, 09:52:55 AM »
....I just don't see anything short or making them a "free" arena to drag anyone in any of the other arenas....

This is actually an intriguing thought. Would a free EW arena draw more paying customers who wanted more, or would it draw fewer paying customers because people were satisfied with free?
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Offline Saxman

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Re: Ways to Tweak EW, MW and WWI
« Reply #33 on: August 30, 2013, 10:29:54 AM »
This is actually an intriguing thought. Would a free EW arena draw more paying customers who wanted more, or would it draw fewer paying customers because people were satisfied with free?

This might be a good idea. It will definitely give people a much better example of what online play is like than the old free 8-player did.

I think you'll get a combination of players: Some try it, love it, and want to move on to being able to participate in Events or to have access to the LW rides and will open payed subscriptions, while others will be content to continue playing in the free arena. But remember, you already have that mix with F2P business models, as well. And seeing players in the arena will draw more players to it. And speaking from experience with other MMO games, no matter what the player preferences or mechanics, it's ultimately seeing other people online that gets you to log on yourself.

Here's a hypothetical expansion on the idea:

First, have an option for a Free to Play account, no CC# required to register.

Training Arena - Available to all players, both paid subscription and Free to Play.
Early War Main Arena - Available to all players, both paid subscription and Free to Play.
Mid War Main Arena - Available to paid subscriptions. Free to Play players can "purchase" access for X number of perks, earned as normal via the EWMA.
All Other Content - Available to paid subscriptions.

Free to Play players in the Early War and Mid War arenas would otherwise receive the full content available to those arenas. All the skins, perk planes operate as normal, achievements, score, etc.
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Offline BuckShot

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Re: Ways to Tweak EW, MW and WWI
« Reply #34 on: August 30, 2013, 03:05:12 PM »
I like saxman's idea of free to play ew, but without the ability to earn perks or use earned perks in mw. Folks may just go to ew to harvest perks from newbs. Others may cancel subs and just play ew and mw.

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Offline Saxman

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Re: Ways to Tweak EW, MW and WWI
« Reply #35 on: August 30, 2013, 03:40:09 PM »
I like saxman's idea of free to play ew, but without the ability to earn perks or use earned perks in mw. Folks may just go to ew to harvest perks from newbs. Others may cancel subs and just play ew and mw.

~S~ Buck

Keep the "Perks are used in the arena in which you earn them" to prevent perk farming. However some EW craft need to be perked in that arena (IIRC, the Hurricane IIC was perked in EW, and wasn't the Lancaster as well?) so you still need to be able to earn them within the arena. And like I said, set it up so that F2P players can spend perks to access MW (some suitably high number, whether it's 5000 altogether or whatever). But they need to earn "Midwar Perks" to access the perks in that arena.
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline Perrine

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Re: Ways to Tweak EW, MW and WWI
« Reply #36 on: August 31, 2013, 04:28:04 PM »
In addition to OP's suggestion...

I don't know why there's MidWar planes in EarlyWar arena or LateWar planes in MidWar arena :headscratch:

here's what I think how the (fighter) plane lineup should look like in respective arenas
(bombers/attackers will come up later)

also, an early bird should stay in early arena, same for mid and late arenas.



early war 1940-1941
planes that should be added in game
planes that should have high, 2-digit ENY
planes that should have single digit ENY depending on the armament/ordinance or combination
planes that should have ENY of 0 in respective arenas
planes that should be perked


Royal Air Force
-Hurricane I
-Hurricane II (ENY-0 for quad Hispanos IIc variant)
-Spitfire I
-Spitfire V

Luftwaffe
-Bf 109E-4
-Bf 109E-7
-Bf 109F-2

-Bf 109F-4 (turn off WEP feature since this variant did not use it in this era)
-Bf 110C

Voyenno-Vozdushnye Sily
-I-16 (single digit ENY for duo hi-ROF ShVAK's and rockets)
-I-153 + high ENY
-early LaGG-3
-MiG-3
-Yak-1

Regia Aeronautica
C.200
C.202
CR.42 + high ENY
G.50
Re.2001


Rikugun Koukuu-tai
Ki-27 + high ENY

Kaigun Koukuu-tai
A5M + high ENY
A6M2  ...simply the best all-round plane in this era

Army Air Forces
P-39D
P-40C
P-40E

Navy
F4F



mid war war 1942-1943
planes that should be added in game
planes that should have high, 2-digit ENY
planes that should have single digit ENY depending on the armament/ordinance or combination
planes that should have ENY of 0 in respective arenas
planes that should be perked


Royal Air Force
-Hurricane IId
-Spitfire IX
-Spitfire XII + ENY-0
-Spitfire VIII

Luftwaffe
-Bf-109G-2
-Bf-109G-6
-Bf 110G (single digit ENY for package #2 armament)
-Fw 190A-5
-Me-410

Voyenno-Vozdushnye Sily
-late LaGG-3
-La-5FN
-P-39Q
-Yak-7
-Yak-9D
-Yak-9T

Regia Aeronautica
-C.205
-G.55
-Re.2005


Rikugun Koukuu-tai
-Ki-43-II
-Ki-44
-Ki-61-I-Otsu
-Ki-61-I-Hei (with MG 151 cannons)


Kaigun Koukuu-tai
-A6M3
-A6M5

Army Air Forces
P-38G
P-38H + ENY-0
P-40F
P-40N
P-47D-5 (change P-47D-11 to D-5)

Navy
F6F-3
F4U-1



late war war 1944-1945
planes that should be added in game
planes that should have high, 2-digit ENY
planes that should have single digit ENY depending on the armament/ordinance or combination
planes that should have ENY of 0 in respective arenas
planes that should be perked


Royal Air Force
-Mosquito VI
-Spitfire XIV
-Spitfire XVI
-Typhoon
-Tempest

Luftwaffe
-Bf-109G-14
-Bf-109K-4
-Fw-190A-8
-Fw-190F-8
-Fw-190D-9
-Ta-152


Voyenno-Vozdushnye Sily
-La-7
-Yak-3
-Yak-9U

Rikugun Koukuu-tai
-Ki-43-III
-Ki-84
-Ki-61-I-Tei
-Ki-100-I-ko + ENY-0

Kaigun Koukuu-tai
-J2M3
-N1K2-J

Army Air Forces
P-38J
P-38L
P-47D-25
P-47D-40
P-47M
P-47N

P-51B
P-51D

Navy
FM2
F6F-5
F4U-1A
F4U-1D
F4U-1C
F4U-4



(i'm open for suggestions)
« Last Edit: August 31, 2013, 04:55:45 PM by Perrine »

Offline Saxman

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Re: Ways to Tweak EW, MW and WWI
« Reply #37 on: August 31, 2013, 04:31:59 PM »
You realize the F4U-1A was the main variant in use in 1944, right? At least a couple squadrons were still operating them into '45.
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline JimmyD3

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Re: Ways to Tweak EW, MW and WWI
« Reply #38 on: August 31, 2013, 10:49:51 PM »
Just how many of you actually fly in EW or MW? :huh :headscratch:

95% of my "game time" is spent in MW. I like it, get to fly with a great bunch of people, a decent selection of planes/gv's.

Why is everyone that DOESN"T fly MW want to change it? Go to your LW and have fun the way you want to, but leave us alone. :furious

I suspect the EW group feels the same way.
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Offline Saxman

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Re: Ways to Tweak EW, MW and WWI
« Reply #39 on: August 31, 2013, 11:16:44 PM »
Perrine,

The F4U-1A arrived in 1943 so should be in both Mid AND Late War according to your setup. Likewise the F6F-3 was deployed alongside F6F-5s through the end of the war. You also have the F4F removed from the time period in which it actually saw the most combat! Coral Sea, Midway and Guadalcanal were all 1942, and the F4F-4 was still a front-line fighter well into 1943, particularly until the F6F arrived in September due to the Corsair's teething problems on Carrier operations. Even then, the F4F still saw combat into 1944 in the form of the FM-1 (an F4F-4 built by General Motors that reverted to a 4-gun armament) until it was replaced by the FM-2. So the F4F-4 would legitimately appear in all three arenas (I noticed you don't have bombers listed, but the SBD would be the same: A prewar aircraft that continued to see front-line combat through the end of the war with the Marine Corps, and wasn't fully replaced by Navy squadrons until after Phillippine Sea in late-1944).

TBH, I would NOT remove EW/MW aircraft from later periods, precisely because many earlier aircraft remained in combat to some capacity well after being replaced as front-line machines.

Jimmy,

You mean all six or seven of you? ;)
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline Butcher

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Re: Ways to Tweak EW, MW and WWI
« Reply #40 on: August 31, 2013, 11:48:12 PM »
I like saxman's idea of free to play ew, but without the ability to earn perks or use earned perks in mw. Folks may just go to ew to harvest perks from newbs. Others may cancel subs and just play ew and mw.

~S~ Buck

I would give the new players the perks, let them build up and use them as they please, even with a 2 week subscription account you can keep or use your perks. How is this going to hurt anyone for starters? A newbie isn't going to build hundreds of perks in the EW arena over night, I find it easier in the Late war arena vs the early war.

Just how many of you actually fly in EW or MW? :huh :headscratch:
Why is everyone that DOESN"T fly MW want to change it? Go to your LW and have fun the way you want to, but leave us alone. :furious

You seem to miss the point, EW and MW are dead like the WW1 arena. Its only midnight and there are only 10 people in MW arena, earlier I went in there and there were 3 afk. The idea is try to help populate the game, including EW and MW arenas.
Imagine if we can add 50 people to that list? even 25.

JG 52

Offline guncrasher

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Re: Ways to Tweak EW, MW and WWI
« Reply #41 on: September 01, 2013, 01:01:10 AM »
I like saxman's idea of free to play ew, but without the ability to earn perks or use earned perks in mw. Folks may just go to ew to harvest perks from newbs. Others may cancel subs and just play ew and mw.

~S~ Buck

let's say you get 50 or 100 players at any time to play in the ew and mw for free.  how many paying customers do you think will switch to ew to play for free?  I would.  instead of attracting paying customers we would lose some.

sometimes I am wondering why you guys dont open your own marketing consulting business as you seem to know how to run a company.



semp
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Offline Butcher

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Re: Ways to Tweak EW, MW and WWI
« Reply #42 on: September 01, 2013, 01:31:34 AM »
let's say you get 50 or 100 players at any time to play in the ew and mw for free.  how many paying customers do you think will switch to ew to play for free?  I would.  instead of attracting paying customers we would lose some.

semp

Well if you consider it the way it is now, we have nobody in EW, MW, or WW1 arena. Instead of opening EW Arena for free, why not the training arena then? Do you have a better suggestion to what might bring new customers?
JG 52

Offline guncrasher

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Re: Ways to Tweak EW, MW and WWI
« Reply #43 on: September 01, 2013, 01:48:04 AM »
Well if you consider it the way it is now, we have nobody in EW, MW, or WW1 arena. Instead of opening EW Arena for free, why not the training arena then? Do you have a better suggestion to what might bring new customers?


bring back the sheep.  we lost a lot of customer's when hitech removed them from the game.



semp
you dont want me to ho, dont point your plane at me.

Offline R 105

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Re: Ways to Tweak EW, MW and WWI
« Reply #44 on: September 01, 2013, 07:13:49 AM »

October 2007, Tour 93.
Thank you Lusche. :aok