Author Topic: Hitech - Character + Rig  (Read 3543 times)

Offline Chalenge

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Hitech - Character + Rig
« on: September 13, 2013, 06:33:19 PM »
Just let me know what uniform you need. . .



http://www.youtube.com/watch?v=a9mdbVpXozM

After classes are ended I will send you a couple of aircraft (P-51, and A36).

 :devil
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Offline LCADolby

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Re: Hitech - Character + Rig
« Reply #1 on: September 13, 2013, 11:45:23 PM »
I forsee HTC in the middle of a Copyright Infringement law suit in the near future.
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Offline Chalenge

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Re: Hitech - Character + Rig
« Reply #2 on: September 14, 2013, 12:44:56 AM »
I forsee HTC in the middle of a Copyright Infringement law suit in the near future.

Your vision has always been flawed, but I can understand why you might not want AH to move forward into AHIII.

 :noid
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Offline Citabria

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Re: Hitech - Character + Rig
« Reply #3 on: September 14, 2013, 01:47:01 AM »
anything 3d you could make in "class" they can buy on the open market for about 30 bucks or less. :)

the problem is not 3d models.

the problem is a graphics engine that is completely obsolete with no replacement in public sight.

want to acomplish somthing?

learn to program efficient realistic 3d engines and you will make a living.

if your telling mom and dad that spending all their money on 3d game modelling because your special and really good...

nah keep thinking that you will be fine.
Fester was my in game name until September 2013

Offline jimson

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Re: Hitech - Character + Rig
« Reply #4 on: September 14, 2013, 02:12:54 AM »
anything 3d you could make in "class" they can buy on the open market for about 30 bucks or less. :)

the problem is not 3d models.

the problem is a graphics engine that is completely obsolete with no replacement in public sight.

want to acomplish somthing?

learn to program efficient realistic 3d engines and you will make a living.

if your telling mom and dad that spending all their money on 3d game modelling because your special and really good...

nah keep thinking that you will be fine.

Guess you never saw this?


Also if anyone is interested I have been in search of soldier animations/rigging/and meshes for FPS style play for a long time.

HiTech


At least he is giving it a shot.
« Last Edit: September 14, 2013, 02:30:17 AM by jimson »

Offline Citabria

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Re: Hitech - Character + Rig
« Reply #5 on: September 14, 2013, 02:31:03 AM »
my response is his desire to usher in AHIII through his efforts.

http://www.presagis.com/

multigen/presagis is the backbone framework of AH upon which all systems from graphics engine to flight modelling are pinned.

this may have been a strength 10 years ago but now from an outsiders perspective it is an inneficient burden.

I hope there is some new multigen graphics engine on the horizon that is competitive with other graphics engines of the competition.

thats really the question isn't it?

even if you handed HTC a top line full featured graphics engine that could do everything anyone ever wanted at 60fps on a machine from 1990...

it seems from the integration with multigen it could not even be used without starting from scratch.

http://youtu.be/sVGfKWj-C08
« Last Edit: September 14, 2013, 02:47:11 AM by Citabria »
Fester was my in game name until September 2013

Offline Chalenge

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Re: Hitech - Character + Rig
« Reply #6 on: September 14, 2013, 03:01:28 AM »
I've already made a few characters and rigs. Fester doesn't know what he's talking about either (nor is his advice any good), or why would any company hire modelers? Also, I am not trying to make a living from this game. If HTC were to use anything it's theirs to use in perpetuity. As to making money with 3D models, not only is gaming lucrative, but so is the movie industry. No, you won't make millions, but you will make a decent living. You won't do it with Blender though (or AC3D), and the reason is that it is a shareware program. No company with any business sense would adopt something that is not supported directly, and that is not how you define open source programs.

Also, you can look around the net for freeware/payware models and still get yourself sued. The problem is there is no governing body overlooking every site out there, and there are many model sites that store stolen models and even try to sell them. So for $30 you get nothing but trouble.

And finally, if learning to create 3D models is a dead end, then why is it that the cost of learning to do just that can be more than $7,000/semester (tuition alone)?

http://www.fullsail.edu/admissions/online-tuition

@Fester: Multigen still is a major strength. Yes, you can find other graphic engines that can work in reduced areas with more amazing video, but video is only part of what AH does. Once you start to study how these games are put together you will discover that what HTC has done in Aces High is nearly miraculous. Despite your comments I am looking forward to what the next version has to offer, especially if what Hitech said about sounds comes about. This game is nowhere near the end of what it can attain.
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Offline Citabria

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Re: Hitech - Character + Rig
« Reply #7 on: September 14, 2013, 03:22:21 AM »
sigh. here's the point.

I want to do this in aces high. period. whats it going to take to get acceptable frame rate friendly atmospherics and graphics out of something designed for defense contractors that have no interest in clouds and weather and wind and turbulence?

http://www.youtube.com/watch?v=80qiQN1cuPs

I want to dodge and weave through clouds in hair raising dogfights where the graphics are so extreme i do not need icons.

whats it going to take to make this happen?

I will not comment on your artwork or your ability. I never do on those deluded into thinking they have talent when posessing none.

say what you will of me and my comments but I have a keen eye for seeing things and can see what is to be seen in an instant in exacting detail.
« Last Edit: September 14, 2013, 03:25:45 AM by Citabria »
Fester was my in game name until September 2013

Offline Chalenge

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Re: Hitech - Character + Rig
« Reply #8 on: September 14, 2013, 03:30:43 AM »
I will not comment on your artwork or your ability. I never do on those deluded into thinking they have talent when posessing none.

I think you are mistaking your opinion for something meaningful, aside from the blatant attempt to get this thread locked. The 'artwork' above is the CAT system within 3DS Max. So, with all of your cleverness you have only demonstrated your ignorance (squared). The purpose of this thread is to get some sense of direction for what Hitech might be looking for. Creating the models of US soldiers, German British, or what have you, is the simple part.

Nice try though.
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Offline Citabria

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Re: Hitech - Character + Rig
« Reply #9 on: September 14, 2013, 03:38:41 AM »
lol there is a sucker born every minute isn't there.

talent is talent.

hide behind jargon all you want if you want to make a living as an artist you need to wait until you've been dead a couple hundred years for it to pay off but that requires your work to be good.

are you trying to convince me or yourself?

I'm a fair judge and critic.

credit where credit is due.

if somthing is good it is good. if it is not good but can become good then it has potential.

if somthing is beyond any hope and has no artistic merit I do not comment on it.
« Last Edit: September 14, 2013, 03:44:01 AM by Citabria »
Fester was my in game name until September 2013

Offline Chalenge

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Re: Hitech - Character + Rig
« Reply #10 on: September 14, 2013, 03:56:46 AM »
You have no appreciable knowledge of the subject, Fester. What you have instead is an overinflated opinion of your own importance. You have demonstrated no knowledge, no skill, no appreciable criticism other than 'Lol.'

There is no art in this thread, or the other I posted in. You fail.
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Offline Citabria

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Re: Hitech - Character + Rig
« Reply #11 on: September 14, 2013, 04:05:32 AM »
I "chalenged" you to post somthing of merit. my origional critique that I did not charge you 7,000 bucks for was there is nothing of merit shown.

I will say no more.

good day.
Fester was my in game name until September 2013

Offline Chalenge

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Re: Hitech - Character + Rig
« Reply #12 on: September 14, 2013, 04:17:05 AM »
Like I said, pure fail there Fester-dude. You clearly have nothing.
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Offline lengro

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Re: Hitech - Character + Rig
« Reply #13 on: September 14, 2013, 05:28:55 AM »

http://www.youtube.com/watch?v=80qiQN1cuPs


One of the more immersive dogfight videos I've seen in a long time  :aok. You should ditch the detracting dxtory-label though.
« Last Edit: September 14, 2013, 06:38:42 AM by lengro »
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Offline Skuzzy

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Re: Hitech - Character + Rig
« Reply #14 on: September 14, 2013, 06:07:46 AM »
my response is his desire to usher in AHIII through his efforts.

http://www.presagis.com/

multigen/presagis is the backbone framework of AH upon which all systems from graphics engine to flight modelling are pinned.

this may have been a strength 10 years ago but now from an outsiders perspective it is an inneficient burden.

I hope there is some new multigen graphics engine on the horizon that is competitive with other graphics engines of the competition.

thats really the question isn't it?

even if you handed HTC a top line full featured graphics engine that could do everything anyone ever wanted at 60fps on a machine from 1990...

it seems from the integration with multigen it could not even be used without starting from scratch.

http://youtu.be/sVGfKWj-C08

Multigen has nothing to do with our graphic engine.  Never has.  It is what we use for content creation.  Just because another application looks better when it has 20 times more content, does not mean it is "graphic engine" related.  There is a difference between art and engine.
« Last Edit: September 14, 2013, 06:12:08 AM by Skuzzy »
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