Author Topic: Changes to the scoring system  (Read 1464 times)

Offline Tilt

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Re: Changes to the scoring system
« Reply #15 on: November 27, 2013, 02:17:59 PM »
I like both the additional score mechanisms.... I would have to say however that I would continue to seek combat with plane/energy advantage and would withdraw from combat if/when I should lose said advantage in order to regain it.   It's basically common sense.......
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Offline mthrockmor

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Re: Changes to the scoring system
« Reply #16 on: November 27, 2013, 02:19:08 PM »
I like this changes. What about creating incentives to fly in set-up missions, which would lead to organized behavior?

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Offline Greebo

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Re: Changes to the scoring system
« Reply #17 on: November 27, 2013, 02:32:24 PM »
Someone gaming the new stat in any way would by definition be more likely to be flying in a few vs many situation, which is what I am trying to make happen. Without the stat he would be more likely to be contributing to a many vs few situation.

Anyone who doesn't care about score would not be bothered by this, but judging from the way I see many fly in the MA I suspect there are a significant fraction of people who do. Even if 10% of players go from joining hordes to picking off hordes it will help the gameplay in the MA IMO.

As for GV icons if you are in fighter mode they don't count, but if you kill a plane in attack mode they do. Even in the current scoring GV kills don't count in fighter mode so its no different to that in principle.

As for whether HTC will ever implement this, I'd say the odds are against it. But if you don't ask.....

Offline Lone82

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Re: Changes to the scoring system
« Reply #18 on: November 27, 2013, 07:16:31 PM »
 :huh I'm so confused  :confused:
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Offline RotBaron

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Re: Changes to the scoring system
« Reply #19 on: November 27, 2013, 08:41:34 PM »
I like the OP ideas  :aok

Also, I welcome any 262 to challenge my bombers. I believe I'm 1/1 there, the other night I was almost 2/2 but he got skeerrd. The risk is considerably one sided in that scenario.
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Offline BluBerry

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Re: Changes to the scoring system
« Reply #20 on: November 27, 2013, 11:40:03 PM »
Not down for the first part of the OP's wish, however the second part involving ENY+Kill is fantastic.  :salute

Offline BaldEagl

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Re: Changes to the scoring system
« Reply #21 on: November 28, 2013, 02:11:47 AM »
Good ideas and well presented.  +1
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Offline Randy1

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Re: Changes to the scoring system
« Reply #22 on: November 28, 2013, 06:52:41 AM »
I wonder if any scoring system will alter people's inlaid psyche.   

Offline earl1937

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Re: Changes to the scoring system
« Reply #23 on: November 28, 2013, 02:49:07 PM »
I wonder if any scoring system will alter people's inlaid psyche.   
:airplane:  I agreed with Greebo's suggestion about doing something about the scoring system in the game, and like Randy says, not sure how it would change a players attitude towards combat. I think a players score should reflect the aircraft in which he is flying. Most aircraft in the game are single engine fighters, designed to intercept and destroy enemy aircraft, and that is the only thing it should be scored on. Aircraft used for ground attacks, either bombing GV's or hangars, should be scored on just that. Bombers should be scored on what they are designed to do, destroy objects on the ground. A bomber pilot should not have base captures, GV kills and where are not he has bailed or been killed as part of his score, because this is a unlimited life game, so his or her bails and getting killed shouldn't be counted against his ranking. The only thing that matters, the way this game is set up, is what he or she accomplishes while in flight. How many air to air kills in a fighter, how many objects destroyed by a bomber, how many objects destroyed by dive bombing.
Can't address GVer's, as I don't GV because with the eyes that I have, I can't get off the spawn before getting killed.
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Offline BaldEagl

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Re: Changes to the scoring system
« Reply #24 on: November 28, 2013, 06:34:12 PM »
:airplane:  I agreed with Greebo's suggestion about doing something about the scoring system in the game, and like Randy says, not sure how it would change a players attitude towards combat. I think a players score should reflect the aircraft in which he is flying. Most aircraft in the game are single engine fighters, designed to intercept and destroy enemy aircraft, and that is the only thing it should be scored on. Aircraft used for ground attacks, either bombing GV's or hangars, should be scored on just that. Bombers should be scored on what they are designed to do, destroy objects on the ground. A bomber pilot should not have base captures, GV kills and where are not he has bailed or been killed as part of his score, because this is a unlimited life game, so his or her bails and getting killed shouldn't be counted against his ranking. The only thing that matters, the way this game is set up, is what he or she accomplishes while in flight. How many air to air kills in a fighter, how many objects destroyed by a bomber, how many objects destroyed by dive bombing.
Can't address GVer's, as I don't GV because with the eyes that I have, I can't get off the spawn before getting killed.

If there wasn't a disincentive for bailing everyone in the arena would bomb and bail.  I don't see that as a good thing.  Quite gamey in fact.  I know this isn't real life but is that what they did in the war?

I'm also cuious how you propose to not count kills for bombers.  Why as a fighter would I go up against a bomber when it has no effect on him but puts me and only me at risk?  What you're really asking for is bomber impunity right?  Along with the ability to bomb and bail to get back as fast as possible to... raise your score.

As to GV's there are a lot of places to GV outside of the few spawns that are regularily camped.  In fact the heavily camped spawns are relatively few.
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Offline earl1937

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Re: Changes to the scoring system
« Reply #25 on: November 29, 2013, 05:18:14 AM »
If there wasn't a disincentive for bailing everyone in the arena would bomb and bail.  I don't see that as a good thing.  Quite gamey in fact.  I know this isn't real life but is that what they did in the war?

I'm also cuious how you propose to not count kills for bombers.  Why as a fighter would I go up against a bomber when it has no effect on him but puts me and only me at risk?  What you're really asking for is bomber impunity right?  Along with the ability to bomb and bail to get back as fast as possible to... raise your score.

As to GV's there are a lot of places to GV outside of the few spawns that are regularily camped.  In fact the heavily camped spawns are relatively few.
:airplane: Didn't mean to sound like I wanted impunity for bombers, just trying to make the point that bombers should be scored on damage hits and not scored on base captures, GV'ing and or dive bombing!
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Offline Tilt

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Re: Changes to the scoring system
« Reply #26 on: November 29, 2013, 06:57:57 AM »
:airplane: Didn't mean to sound like I wanted impunity for bombers, just trying to make the point that bombers should be scored on damage hits and not scored on base captures, GV'ing and or dive bombing!

Always thought the C47 was ( in the absence of a transport classification) more of an attack ac than a bomber.
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Offline BaldEagl

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Re: Changes to the scoring system
« Reply #27 on: November 29, 2013, 11:25:45 AM »
:airplane: Didn't mean to sound like I wanted impunity for bombers, just trying to make the point that bombers should be scored on damage hits and not scored on base captures, GV'ing and or dive bombing!

Bombers already are not scored for killing anything.  Go to the pilot stats page and you'll see there's no kill categories tracked for bombers except deaths.  The only thing they are scored on is destroying objects and base captures.  If kill stats were allowed for bombers you'd probably see them flying into furballs trying to raise their kill stats so I can see why HT didn't score them.

Since base captures are currently split between bombers (C-47) and GV's (M-3/Skd) where do you propose C-47 base captues are scored?  If not bombers then your choices are fighter, attack or GV.
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Offline earl1937

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Re: Changes to the scoring system
« Reply #28 on: November 29, 2013, 05:03:00 PM »
Bombers already are not scored for killing anything.  Go to the pilot stats page and you'll see there's no kill categories tracked for bombers except deaths.  The only thing they are scored on is destroying objects and base captures.  If kill stats were allowed for bombers you'd probably see them flying into furballs trying to raise their kill stats so I can see why HT didn't score them.

Since base captures are currently split between bombers (C-47) and GV's (M-3/Skd) where do you propose C-47 base captues are scored?  If not bombers then your choices are fighter, attack or GV.
:airplane: What would be wrong with a transport category, listing cargo or troops as a measuring unit. I agree with you that placing the C-47 in anything other than transporting troops or cargo is incorrect way of scoring that aircraft. To my knowledge, first C-47 which was armed were the "puff the majic dragon" aircraft used in Vietnam.
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Offline kvuo75

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Re: Changes to the scoring system
« Reply #29 on: November 29, 2013, 06:13:49 PM »
  I agree with you that placing the C-47 in anything other than transporting troops or cargo is incorrect way of scoring that aircraft.


I was under the impression you didn't care about score..



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