Author Topic: Lack of fights.  (Read 5691 times)

Offline Lusche

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Re: Lack of fights.
« Reply #15 on: December 20, 2013, 04:19:45 AM »
I usually play when there are only about 50 or fewer players in the arena. At that time fights are very small and rare. Many times I've logged out because there is literally no air to air action going on anywhere on the map. And it's not because of the terrain size.


Terrain size has a actually lot to do with that. More concentrated activity invariably leads to more air to air activity. Players spread out all over the map results in less players flying fighters... it's a kind of vicious circle if you want. For example when there is no true battle is to be found; I usually hop in a bomber to do some strat runs, which in turn reduces the chance of a battle for a base again ... (kinda like the small arena's "I would go there if someone was there" problem")

At offpeak times with numbers as low as 50 or less, it makes a huge difference whether there is Ozkansas up or Mindanao (just to give two examples).
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Offline Randy1

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Re: Lack of fights.
« Reply #16 on: December 20, 2013, 05:41:28 AM »
What is"fh down"?

Last night for the Rooks was a boring night with no dar information for most of the night.  Some of us thought about changing sides to end the map mercifully.

I dislike the dar down feature of the game the most.  It is much worse with the large maps.

Offline ink

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Re: Lack of fights.
« Reply #17 on: December 20, 2013, 05:46:44 AM »

And as soon as a BATTLE starts, players will complain about it because a BATTLE is not a duel, and someone bombed the factories, the hangars or captured a base.
(I wonder why HTC made hangars destructible in the first place... must be a bug)

:)

cant argue with that....no matter what is done someone will complain...

the only thing HTC has done that I really dislike is the12 hr rule....especially late night eastern...

I have playing this game a very long time (to me 7 years is a very long time) I got on the other night and there was literally less then 30 people on :O  I knew then why some say the numbers are dropping...ive never seen it that lo in numbers

the map was huge....which made it really annoying :bhead :bhead :bhead

Offline Traveler

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Re: Lack of fights.
« Reply #18 on: December 20, 2013, 06:04:01 AM »
And when you poor misguided horders have run off the last few real pilots you can all pile on one side and take bases unopposed all day long, until the servers get shut down.  :)

 Complain to HiTech.  It's his official rules and game, not mine. Oh and by the way I flew for a airline (Eastern) and have been a professional flight instructor for the last 35 years, I think I am a real pilot.
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Offline Shifty

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Re: Lack of fights.
« Reply #19 on: December 20, 2013, 07:14:36 AM »
Oh and by the way I flew for a airline (Eastern) and have been a professional flight instructor for the last 35 years, I think I am a real pilot.

 :lol

 :aok

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Offline SirNuke

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Re: Lack of fights.
« Reply #20 on: December 20, 2013, 07:24:20 AM »
less than 30 on a large map? damn...and here I was considering getting an account...I guess I'll hold until HTC gives a damn about the lack of action.

Offline Fulcrum

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Re: Lack of fights.
« Reply #21 on: December 20, 2013, 07:31:23 AM »
Oh and by the way I flew for a airline (Eastern) and have been a professional flight instructor for the last 35 years, I think I am a real pilot.

Well hello Mr. Fancy Pants! 

I am a real cartoon pilot!  I have my ACME Official Pilots License card to prove it too!  ;)

 :D
Going by "Hoplite" now. :)

Offline ReVo

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Re: Lack of fights.
« Reply #22 on: December 20, 2013, 07:45:30 AM »
Complain to HiTech.  It's his official rules and game, not mine. Oh and by the way I flew for a airline (Eastern) and have been a professional flight instructor for the last 35 years, I think I am a real pilot.

Any comments I make in game/on the forum unless specified otherwise are meant only to criticize your in-game actions.



Unless you're Zack, I don't like that guy and his silly pies.  :old:
« Last Edit: December 20, 2013, 07:47:19 AM by ReVo »
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Offline GhostCDB

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Re: Lack of fights.
« Reply #23 on: December 20, 2013, 07:52:23 AM »
Complain there is no fight but complain about getting shot down. I think if you have gotten shot down that means there was a fight, that you lost.


Jo would probably beat you flying with his toes.  :old:
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Offline Fulcrum

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Re: Lack of fights.
« Reply #24 on: December 20, 2013, 07:53:53 AM »
Jo would probably beat you flying with his toes.  :old:

...which is kinda gross when you think about it.
Going by "Hoplite" now. :)

Offline Lusche

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Re: Lack of fights.
« Reply #25 on: December 20, 2013, 08:12:06 AM »
less than 30 on a large map?


Not really. That only happens when there has been a recent reset.
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Offline GhostCDB

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Re: Lack of fights.
« Reply #26 on: December 20, 2013, 08:12:32 AM »
...which is kinda gross when you think about it.

Don't ask don't tell.

Fulcrum is awesome.
Zack likes pie.
JOACHIM is poo.

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Offline GhostCDB

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Re: Lack of fights.
« Reply #27 on: December 20, 2013, 08:13:29 AM »

Not really. That only happens when there has been a recent reset.

You don't play around 4am-5am EST then cause I have logged in when there are only 28 people on a large map. I just log right back off
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Offline Lusche

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Re: Lack of fights.
« Reply #28 on: December 20, 2013, 08:17:19 AM »
You don't play around 4am-5am EST then cause I have logged in when there are only 28 people on a large map. I just log right back off

I do. Almost every day. That's around the first time I log in during a day.

Standard 'low tide' is usually around 45-65 players, with occasionally dipping just below 40 people around 12:00 CET.
Of course, on a large map it's bad enough anyway ;)


At this very moment (15:16 CET) it's 103
« Last Edit: December 20, 2013, 08:28:57 AM by Lusche »
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Offline Delirium

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Re: Lack of fights.
« Reply #29 on: December 20, 2013, 08:58:09 AM »
I agree with Joachim on this one, but from I see it the problem is the level bombers having pinpoint accuracy at ridiculous altitudes. Most of the time you can see the horde coming and up to intercept them. Most of those 'Hello Kitty' mission oriented types don't have a clue what to do if it doesn't involve dive bombing anyway. It does get irritating when the horde moves around, it is akin to playing 'whack a mole'.



Even more comical is the fact that it is always the other side that hordes. Look at this picture from a well known 'strike leader'.



While I'm in the mood to post pictures, here is one of my favorites. It occurred when the mission as a whole decided to auger instead of let interceptors engage them.



Same old Aces High, different day.


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