My wish was for a spawn road between the bases which was interactive with clipboard map.
Consider each base had upto 8 spawn roads selected from the usual place on the clipboard...the next choice is where along the road you may spawn. If the road was split into 5 segments plus a base spawn then you get to choose between 0(base spawn) and 4 ( next closest spawn to enemy base).
If 4 is camped or has enemy nearby then it flashes so maybe you choose 3.
This also stops the VH spawn camp as you can spawn edge of field using any of the 0's or even spawn at 1 and revert.