I think it points out just the opposite Ack
He says that he could be hit bye the shell while crossing thru tanks shooting at each other.. hence the accident was flying thru the fire not at the fire.... and certainly not tanks shooting at him.......... you don't read to well.
He said getting hit by a tank was either an accident (i.e. inadvertently flying into a tank shell) or a mistake made by the pilot, which could mean that the pilot made the mistake of flying in an area where he could be hit by a tank shell or attacking at an angle that made him vulnerable to be being shot down by tanks main gun.
Edit:Ya Know Ack.... There are many things in my post that go to the merit of this thread. I'll point out, when hit by a flak he didn't drop like a rock and was able to land/crash-land somewhere close to his line..... why? ... because he was close to begin with.
He made at least what 3-4 flights a day maybe more? he was able to do that because he was so far from the action?
The reason why Rudel was close to the action was because a large number of Luftwaffe bases were within minutes of flying time from the front line. If the bases were farther back, his flight time to the action would have been longer. It wasn't because he was stationed with the tank units and took off from tank depots.
Why not make a map or ask someone to make a map with the vehicle bases and spawns closer to the airfields so you can have the short flight times to the action?
I think it also points out that the tanks weren't worried about the planes while enemy tanks were on the battle field. They had ack that was dealt with by the bomb carrying stuka's
That in no way proves your point that tanks never fired at attacking aircraft. Your desire to have the ability for it to happen in game removed is not based on anything historical but rather an attempt on your part to get something nerfed so you won't be shot down while you're in your Stuka. It's time to be honest, you know it's the reason, and we all know it's the reason.
ack-ack