Author Topic: Side Balancing Issue  (Read 4454 times)

Offline MrGeezer

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Re: Side Balancing Issue
« Reply #30 on: January 24, 2014, 12:00:31 PM »
One of the issues creating the imbalance is the 12 hour side switch rule. There are plenty of people out there that want to switch sides to balance the sides, but they're either still stuck on the other side for 12 hours or they are being discourage to switch because they know of the 12 hour rule.

(off searching high and low for that incessant whining / beating dead horse graphic.....I last saw it over here..... hmmm)
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Offline Ack-Ack

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Re: Side Balancing Issue
« Reply #31 on: January 24, 2014, 12:07:51 PM »
There seems to be a trend in those who want the one hour rule.  For the most part, they are expert pickers, and look for conditions that favor that form of attack.  I have picked many times myself so I don't see picking as a negative, just a style of fighting.  They have other ACM skills as well for sure but picking seems to be their main stay.

 :rofl


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Offline LCADolby

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Re: Side Balancing Issue
« Reply #32 on: January 24, 2014, 12:16:29 PM »
Round the 24h clock each country goes through it own phase of being undermanned depending on the peak time is what time zone.
I would be surprised if it was an 8 hour cycle... 8 hour rule would be more helpful, that way in the morning I could help the undermanned Rooks and in the evening help the underman knights.
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Offline -27th-

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Re: Side Balancing Issue
« Reply #33 on: January 24, 2014, 12:38:41 PM »
...  However, you could additionally require that to be a viable squad that is exempt from the restriction, it would have to have a minimum of say six or eight members (what's the point of a squad with any less anyway).

1. I disagree what you think is a viable squad and forcing people to switch sides.
2. A squad, according to AH, takes 3 people register statistics together. They can't be punished for being small.
3. I don't support ENY because there's been many situations with the Rooks side where we have the least amount bases but with the most people. Granted most of them are in Tank Town but we can't take off in ME163 to defend our strats and HQ during raids.(I know now it's a different dynamic now since the strats changed ,somewhat but HQ and some strats remain together for the most part.) We just have to bare the horde from both countries.
4. I don't jump countries, I've been a rook since the second day of my subscription in 2002. My first day I was a nit. My take on the 12 Hour rule, is that I am indifferent on the matter. After some thought on it , I understand why is it in place. People in the past abused the hour rule for their benefit. Knowing when a mission was being put together and jumping countries to intercept it. People amazingly knowing where the CV's are , even though they are in the other side of the map away from a country that owns the port. Most people will be logged off before their 12 hour expired and by the time they log on again, it will be a new day.

Finally,
5. How about this solution: People can have the option in the their clipboard or the starting screen, for the system to delegate them to the lowest number to any country before they get log on with the 12 hour rule still in place. Perhaps the starting screen (where you type in your ID and password screen is seen) would be best.
Squads are can be exempt or not. It's up them as a squad if they like to switch. Some already do monthly.

 :salute
27th
« Last Edit: January 24, 2014, 12:45:31 PM by -27th- »

Offline Copprhed

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Re: Side Balancing Issue
« Reply #34 on: January 24, 2014, 01:26:19 PM »
I fly Knight.. As you know.. very rarely do we come across that problem. Always targets incoming  :D
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Offline guncrasher

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Re: Side Balancing Issue
« Reply #35 on: January 24, 2014, 02:32:45 PM »
You failed to understand that a pilot needs targets in this game, the exodus of a lot of the fighter guys is because of the 12 hour rule, I think you greatly underestimated the extent that pilots switch to find targets.

12 hour switch rule has decimated the A2A side of this game imo

I flew for several hours last night.  never had a shortage of red cons around me.  actually I cant remember the last time i logged off because there wasnt any fights.

as for this "exodus" of players you are talking about.  I dont know if you noticed but the number of players online is increasing.  last night there was 375 when I logged in at 6pm pst.  from the time I logged in till the time I logged off  there was never a shortage of fights.

and considering that most players never switch anyway, I dont understand how the a2a side of the game is "decimated".   I have been playing for 7+ years and the way we play today is basically exactly the same way we played back then.  a lot of hording from both sides, little fights in the middle.  and a few guys whining that the xxx switch time is too long and it is ruining the game.  Oh yeah, i remember when it was 1 hour and people would still whine that it was too long and they couldnt find any fights.  even if there was a zillion players in the arena.


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Offline BiPoLaR

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Re: Side Balancing Issue
« Reply #36 on: January 25, 2014, 09:46:27 AM »
(off searching high and low for that incessant whining / beating dead horse graphic.....I last saw it over here..... hmmm)
Who are you? Thats right, no one. Earn your right, but until then, sit back and let then vets discuss the issue.
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Offline Debrody

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Re: Side Balancing Issue
« Reply #37 on: January 25, 2014, 09:53:55 AM »
I flew for several hours last night.  never had a shortage of red cons around me.  actually I cant remember the last time i logged off because there wasnt any fights.
Your definition of "a fight" might be completely different from Perv's and mine.

as for this "exodus" of players you are talking about.
Where is RedBull? Grizz? MickyD, pervert, 8spade, Dhyran, Perdweeb, Sukov, Jonah, and many others from their kind? Oh they are only a small minority of the players. But they are those who actually worth something in this game.
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Offline BaldEagl

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Re: Side Balancing Issue
« Reply #38 on: January 25, 2014, 10:06:04 AM »
I'd say lowering the side switching time should only be allowed to the low numbered side, otherwise your going to have as many others switching to the high number side to (maybe mistakenly) pile on to get their war win perks.

Frankly I don't care since I don't switch.  Some days I find more fights than I can handle, some days not.  If not then it's time to find something different to do, either inside or outside of the game.
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Offline Banshee7

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Re: Side Balancing Issue
« Reply #39 on: January 25, 2014, 01:26:17 PM »
Who are you? Thats right, no one. Earn your right, but until then, sit back and let then vets discuss the issue.

His signature says in-game ID is ROX...so I assume he's 68ROX or whatever squad that guy was in.


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Offline Scca

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Re: Side Balancing Issue
« Reply #40 on: January 25, 2014, 01:59:26 PM »
Who are you? Thats right, no one. Earn your right, but until then, sit back and let then vets discuss the issue.
y

Ya, rox has been for a while.  Think he took a break though.
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Offline guncrasher

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Re: Side Balancing Issue
« Reply #41 on: January 25, 2014, 02:05:00 PM »
Your definition of "a fight" might be completely different from Perv's and mine.
Where is RedBull? Grizz? MickyD, pervert, 8spade, Dhyran, Perdweeb, Sukov, Jonah, and many others from their kind? Oh they are only a small minority of the players. But they are those who actually worth something in this game.

you are wrong.  the game's worth is not due because of a few players.  the game's worth is in the new players who are easy bait so some dweeb can claim their "skill" is superior to others.

I dont know who you fly with but last night I some some really good players fighting other good players, just like the night before.  and in the middle of it there was a bunch of new guys doing their best to be bait or try to get a kill.

that's what the game is about not some wanna be pilot hero like you who always seems to claim everybody is inferior.  either quit or quit wining but you cant do both.


semp
you dont want me to ho, dont point your plane at me.

Offline Debrody

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Re: Side Balancing Issue
« Reply #42 on: January 25, 2014, 02:44:45 PM »
you are wrong.  the game's worth is not due because of a few players.  the game's worth is in the new players who are easy bait so some dweeb can claim their "skill" is superior to others.
I like playing with MickyD, for example. I do miss the fun, the ACM practice we did. You miss the lemmings like vdallas, but everyone has his choice after all.
And yes, the 12 hour rule is really encouraging all the players to pay 15$ haha

After all, im the one who is wrong  :aok
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Offline guncrasher

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Re: Side Balancing Issue
« Reply #43 on: January 25, 2014, 02:51:53 PM »
I like playing with MickyD, for example. I do miss the fun, the ACM practice we did. You miss the lemmings like vdallas, but everyone has his choice after all.
And yes, the 12 hour rule is really encouraging all the players to pay 15$ haha

After all, im the one who is wrong  :aok

no, it's your attitude that is wrong.  you mean to tell me that mickyd patented flying and nobody else can do it?  I lost a lot of friends due to the economy 3 or 4 years ago.  some are coming back, some never will.

but I make new ones every day.  I see a lot of players with really good acm skills play for the fun of it.  then there's some like you who have skill but also a whining attitude.  this does nothing good for the game.

nobody is stopping you from meeting new friends and going to the da to practice.  heck perhaps you can even train new ones.  the game is about what you make it of, not what others make it for you.


semp
you dont want me to ho, dont point your plane at me.

Offline Bear76

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Re: Side Balancing Issue
« Reply #44 on: January 25, 2014, 04:05:10 PM »
Reduce the 12 hour and you get a bunch of tards switching sides to find enemy CVs, and such.
-1

Now that is BS