Author Topic: Sunrise on ndisles.  (Read 2375 times)

Offline EskimoJoe

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Re: Sunrise on ndisles.
« Reply #30 on: February 12, 2014, 11:39:13 PM »
nice start!  one thing the sky isnt pitch black when the sun begins to rise.

Moon and stars do exist, ya know.

I'd say it looks very real.
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Offline Nath[BDP]

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Re: Sunrise on ndisles.
« Reply #31 on: February 13, 2014, 12:27:39 AM »
Moon and stars do exist, ya know.

I'd say it looks very real.

sky should be lighter blue.  also brighter.

also the sun looks like it goes into a supernova at around :14...
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Offline danny76

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Re: Sunrise on ndisles.
« Reply #32 on: February 13, 2014, 01:12:16 AM »
Looks superb :salute
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Offline Fish42

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Re: Sunrise on ndisles.
« Reply #33 on: February 13, 2014, 01:25:53 AM »
This is a direct port of ndisles with the current state of our light scattering.

Still things to add to the system but this is the first step in the integration.


http://www.youtube.com/watch?v=TDy6sg_VD_s&list=TLxv-WkzQM9Hr6MQ8Hr9FVDcJnxNtJdNTs

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Not bad. Though I have to point out the valley between the 2 mountains is not shadowing correctly. The sun rays are beaming down the valley even before the sun has risen above the ground. It cleans up and looks great as the sun gets higher though.  :aok

Offline Lab Rat 3947

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Re: Sunrise on ndisles.
« Reply #34 on: February 13, 2014, 01:35:28 AM »
 :aok


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Offline Skuzzy

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Re: Sunrise on ndisles.
« Reply #35 on: February 13, 2014, 06:16:33 AM »
Not bad. Though I have to point out the valley between the 2 mountains is not shadowing correctly. The sun rays are beaming down the valley even before the sun has risen above the ground. It cleans up and looks great as the sun gets higher though.  :aok

Actually, the valley is covered in a fog bank which extends around the hill and catches the Sun's rays which are propagated through the mist via refraction.  Just saying.
« Last Edit: February 13, 2014, 06:46:08 AM by Skuzzy »
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Offline madrid311

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Re: Sunrise on ndisles.
« Reply #36 on: February 13, 2014, 06:40:38 AM »
Wow.  :banana:
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Offline Mister Fork

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Re: Sunrise on ndisles.
« Reply #37 on: February 13, 2014, 09:11:20 AM »
Actually, the valley is covered in a fog bank which extends around the hill and catches the Sun's rays which are propagated through the mist via refraction.  Just saying.
:confused:

wow.
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Offline wpeters

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Re: Sunrise on ndisles.
« Reply #38 on: February 13, 2014, 09:14:42 AM »
Another reason also is the sun is coming up behind the mountain. But the valley entrance is directly into the sunlight
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Offline matt

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Re: Sunrise on ndisles.
« Reply #39 on: February 13, 2014, 09:16:05 AM »
 :aok

Offline GScholz

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Re: Sunrise on ndisles.
« Reply #40 on: February 13, 2014, 09:52:36 AM »
 :aok
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Offline GhostCDB

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Re: Sunrise on ndisles.
« Reply #41 on: February 13, 2014, 01:28:44 PM »
Release over the summer so I can be amongst the first to play on it  :D
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Offline Tank-Ace

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Re: Sunrise on ndisles.
« Reply #42 on: February 13, 2014, 01:35:44 PM »
With everyone wacking off to graphics now, I wouldn't be shocked if a lot of people stayed online to look at the fancy night time graphics.

New moon, perhaps improved muzzle flash and tracer graphics, who knows.


Especially if they made new fire visualizations, which actually cast light on the environment.
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Offline Tinkles

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Re: Sunrise on ndisles.
« Reply #43 on: February 13, 2014, 01:57:11 PM »
With everyone wacking off to graphics now, I wouldn't be shocked if a lot of people stayed online to look at the fancy night time graphics.

New moon, perhaps improved muzzle flash and tracer graphics, who knows.


Especially if they made new fire visualizations, which actually cast light on the environment.


Excited to see this in the MA  :D


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Offline Fish42

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Re: Sunrise on ndisles.
« Reply #44 on: February 13, 2014, 02:41:59 PM »
Actually, the valley is covered in a fog bank which extends around the hill and catches the Sun's rays which are propagated through the mist via refraction.  Just saying.

Ok mind blown. This is looking fantastic guys :aok