Author Topic: Sunrise on ndisles.  (Read 2372 times)

Offline hitech

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Sunrise on ndisles.
« on: February 12, 2014, 02:30:30 PM »
This is a direct port of ndisles with the current state of our light scattering.

Still things to add to the system but this is the first step in the integration.


http://www.youtube.com/watch?v=TDy6sg_VD_s&list=TLxv-WkzQM9Hr6MQ8Hr9FVDcJnxNtJdNTs

HiTech

Offline Dragon

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Re: Sunrise on ndisles.
« Reply #1 on: February 12, 2014, 02:31:55 PM »
Way awesome!     :rock
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Offline Saxman

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Re: Sunrise on ndisles.
« Reply #2 on: February 12, 2014, 02:48:31 PM »
Looks good! Is the sun going to rise from below the horizon as it should, rather than centering on the player's altitude as it does now?
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Offline Latrobe

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Re: Sunrise on ndisles.
« Reply #3 on: February 12, 2014, 03:05:21 PM »
Looking great!  :O :aok

I can't wait for the new terrain and lighting to be a part of the MA!  :aok :salute :cheers:

Offline lunatic1

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Re: Sunrise on ndisles.
« Reply #4 on: February 12, 2014, 03:17:28 PM »
Looks good! Is the sun going to rise from below the horizon as it should, rather than centering on the player's altitude as it does now?
in other words is the sun going to go full rotation rise in the east and set in the west..that would really be cool
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Offline BluBerry

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Re: Sunrise on ndisles.
« Reply #5 on: February 12, 2014, 03:22:36 PM »
would be nice to have some day / night instead of always fighting in and endless blue sky day. Looks good so far.

Offline olds442

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Re: Sunrise on ndisles.
« Reply #6 on: February 12, 2014, 03:36:30 PM »
would be nice to have some day / night instead of always fighting in and endless blue sky day. Looks good so far.
This would make the AH "no change" people mad.
only a moron would use Dolby positioning in a game.
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Offline Sunka

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Re: Sunrise on ndisles.
« Reply #7 on: February 12, 2014, 03:37:14 PM »
This would make the AH "no change" people mad.
:aok
And looks good btw HTC
« Last Edit: February 12, 2014, 03:39:07 PM by Sunka »
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Offline BnZs

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Re: Sunrise on ndisles.
« Reply #8 on: February 12, 2014, 03:37:45 PM »
Nice.
"Crikey, sir. I'm looking forward to today. Up diddly up, down diddly down, whoops, poop, twiddly dee - decent scrap with the fiendish Red Baron - bit of a jolly old crash landing behind enemy lines - capture, torture, escape, and then back home in time for tea and medals."

Offline BnZs

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Re: Sunrise on ndisles.
« Reply #9 on: February 12, 2014, 03:38:49 PM »
This would make the AH "no change" people mad.

One can still scale the graphics right back down to AH1ish levels if one so desires and get decent FRs. I do that to GV on the crap computer I'm typing on right now. I don't imagine that will change.
"Crikey, sir. I'm looking forward to today. Up diddly up, down diddly down, whoops, poop, twiddly dee - decent scrap with the fiendish Red Baron - bit of a jolly old crash landing behind enemy lines - capture, torture, escape, and then back home in time for tea and medals."

Offline craz07

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Re: Sunrise on ndisles.
« Reply #10 on: February 12, 2014, 03:45:29 PM »
Nice job Hitech and Aces High mad scientists!!  :)
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Offline wpeters

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Re: Sunrise on ndisles.
« Reply #11 on: February 12, 2014, 03:50:08 PM »
Awesome :cheers:
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Offline -ammo-

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Re: Sunrise on ndisles.
« Reply #12 on: February 12, 2014, 03:51:45 PM »
Very nice HT - looking forward to enjoying that in the arenas
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Offline Zoney

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Re: Sunrise on ndisles.
« Reply #13 on: February 12, 2014, 03:56:04 PM »
And HiTech said, "Let there be light" and there was light, and the light was good..............
Wag more, bark less.

Offline Randy1

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Re: Sunrise on ndisles.
« Reply #14 on: February 12, 2014, 03:58:55 PM »
Looks good.  Going to be some fine eye candy.