There needs to be smaller arenas like they use to have in H2H. Keep the MA for sure. But there should be like 6 or 7 smaller arenas (h2h maps) with a 16 player limit. This will keep the fights fun, only have 2 teams. Bases that can still be captured, but alt will be harder to achieve and so will running. If they kill FHs at one base it won't ruin the fight so easily. A smaller player base and map would allow new guys to get a better feel for the game and it won't be so complex looking at the giant map. ( I know I learned a ton in the 5 months I played H2H.) Not saying bring H2h free game play back cause I know Hitech don't like it. But just bring back the concept. Put them on the clip board and let HTC rule the maps. I garuntee this would increase the fun and player #s drastically!!
They already have a small arena setup with only two sides, its call Axis vs Allies. Those guys that run that arena do everything but pay people to play and they have a hard time hitting 32 players.... and they don't have a player limit!
No, it's got to be the Main arena. There has to be room for GV only fights, Furballs, mission based action, and land grab. Fighter guys "feed" off the mission based and land grab guys. The issue is getting those mission based and land grab guys to put up a fight for completing their missions. As it is now if they run into resistance they disappear and try someplace else with less defense. Make the missions more important , either point wise, or game winning wise. Make the base capture more important so they fight for them. The GVs can have the same setup to encourage fights there too.
The main focus of most players today seems to be to win the map, the quickest and easiest way they can go of course is how it's going to be done, it only makes sense. The only problem with that type of game play is that it leaves very little time to fight.