Things have been moving along as we are in the art and detailing of the new terrain engine.
The video and screen shot are only a sample of what the new engine can do, as example we currently are only using 3 tree types and a couple of buildings in the general terrain set.
The core engine is fairly complete and we are adding things like ground clutter( grass) and a new road system, as we continue to create the new art for the system.
Please do not make any assumptions on things like visible ranges of shadows and trees and such, those are most likly to change once we have the full are set and can then balance performance and quality.
http://www.youtube.com/watch?v=INOprubaabU&list=TLVXQTTzxSsMbSkSS3UuPj5L8bOg0-cTqsHiTech