I am curious. How many people understand that the request OP change would not have any NET effect on the eny values.
The original screen shot shows the great selective memory , and only looking at numbers when they are not working for you.
It would be a reasonable assumption that the number of non active players effects all countries the same over a period of time.
Hence there are times where your just flying along all happy because ENY isn't currently effecting you. But if you would look at the roster the reason it would not be effecting you is because players who are not flying are on a different country. Hence granting the OP request. Would simply change the times when the ENY would be effecting the player.
I.E. It all averages out.
Now there is another cause and effect I would be fairly certain happens ,the country with the high numbers have more player not in flight who are simply talking and waiting hoping the ENY will change.
Hence again these people would not be effect and again the same imbalances would remain.
Next anyone who would wish to remain only line while being inactive would still do so, simply by finding ways around the current request such as sitting in a field gun, (now the problem is worse because some one who really wants to used the gun can't) Grabing a vehicle some place out of the way. Grabbing a plane and sitting on a runway in a rear field. These are only a few ways that the system would be gotten around.
So we have a request who's net effect would have 0 impact.
The request would create other problems by people trying to get around it.
The request would be a pain for people who were simply afk for a period of time and were coming back.
I.E.
I Don't think I will ever implement this.
HiTech