I'm the one that stirred this up, because I'm in the same squad as an FSO CM. I was able to voice my feelings on it being forced off directly to him. What I was surprised about, is how many squaddies agreed with me and used it also. I believe, just like tracers, it should always remain a PLAYER controlled option, as it was intended. I for one need it when I fly some planes. Without SL, all I can do is flip-flop-roundhouse stall over & over again as soon as I make my first combat move. Frame 2 when it was forced off, I had three I-16s giving me a free lunch, but all I could do was flippy stall over & over until they got me. I don't see it as a handicap at all if it makes me able to fly the plane. And some players can stick their nose up and make fun of my "training wheels" all they want, because with me flying the plane with the option turned on, I just might hand them their ass.
Frame 2 with SL forced off (109-F-4): Flip flop stall cartwheel stall flip stall stall stall killed.
Frame 3 with SL left as an option (109F-4): 2 Kills, 4 Assists, Landed successfully.
I think my "training wheels" & "handicap" do just fine thanks. Maybe tracers should be forced off for everyone in FSO. Think anyone would complain? Yet, stall limiter is in the same small box of PLAYER options that should never be messed with, unless by the player. You can see from the stats above that I do much better with my "training wheels". If I or anyone else uses SL, it hurts neither friend nor foe. That's all I have to say on it.
Out.