Author Topic: 30mm is buggy  (Read 14225 times)

Offline Interceptor

  • Copper Member
  • **
  • Posts: 134
Re: 30mm is buggy
« Reply #120 on: July 10, 2015, 01:26:24 PM »
No it's not, according to tons of films posted. :salute

  This seems to be the complaint.

Offline Drane

  • Nickel Member
  • ***
  • Posts: 784
Re: 30mm is buggy
« Reply #121 on: July 10, 2015, 01:54:09 PM »
shot them in the head next time and not the wing.  problem solved.    :D

Like this?

92 Squadron RAF - Aut pugna aut morere - 'Either fight or die'

Offline FBKampfer

  • Nickel Member
  • ***
  • Posts: 642
Re: 30mm is buggy
« Reply #122 on: July 11, 2015, 11:15:38 AM »
The wing might still be on, and fully intact, but just chewed to hell, geniuses.

You don't see a big chunk of airplane shrapnel out with every hit, but that doesn't mean you're not doing damage.
AvA Development Group
Freebird SAC member

Great men are forged in fire; it is the privilege of lesser men to light the flames.

Offline Latrobe

  • Persona Non Grata
  • Platinum Member
  • ******
  • Posts: 5975
Re: 30mm is buggy
« Reply #123 on: July 11, 2015, 04:36:58 PM »
Are you saying an F4U is suppose to take 2 30mm hits to the same wing and continue flying perfectly fine?  :headscratch:

Offline Interceptor

  • Copper Member
  • **
  • Posts: 134
Re: 30mm is buggy
« Reply #124 on: July 11, 2015, 08:24:55 PM »
See Rules #4, #6
« Last Edit: July 12, 2015, 09:00:55 AM by Skuzzy »

Offline FBKampfer

  • Nickel Member
  • ***
  • Posts: 642
Re: 30mm is buggy
« Reply #125 on: July 11, 2015, 09:38:35 PM »
Are you saying an F4U is suppose to take 2 30mm hits to the same wing and continue flying perfectly fine?  :headscratch:

No, but it's an unfortunate consequence of our all or nothing damage model.
AvA Development Group
Freebird SAC member

Great men are forged in fire; it is the privilege of lesser men to light the flames.

Offline The Fugitive

  • Plutonium Member
  • *******
  • Posts: 17921
      • Fugi's Aces Help
Re: 30mm is buggy
« Reply #126 on: July 12, 2015, 08:15:40 AM »
Are you saying an F4U is suppose to take 2 30mm hits to the same wing and continue flying perfectly fine?  :headscratch:

You see no damage, and the plane flies ok, but the landing gear is damaged.

Dont bother answering such posts, Latrobe, lol :I think some ppl are crossing the troll frontier : now, everything, even a ghost wing, is prefered to an (f*cking obvious after 25 films...) bug on the mk108... It's becoming funny to read with posts like FBKampfer last one...Kinda Like Jerry Lee Lewis explaining how gravity works... :rofl



The other side of the coin is there ISN'T an issue, proven by 25 f'in films.

The biggest problem here is some people confuse the REAL world with a GAME.  I suppose there is a problem with the 50s as well because when I fire them from my P47 and rake the side of a buff I only see a few hit sprites. With the volume of fire hitting the side of such a large plane I should see fireworks!

If a 30 blows a hole in the wing and it doesn't hit anything critical there is no GRAPHIC for that, thats all. Its a game and you just didn't hit him hard enough to knock him down. This is an issue I live with everyday. Maybe you "super shots" expect a kill each time you hit someone, but even the best can be off a little sometimes.

Its a game! Try harder/aim better next time if the "kill" is so important to you.

Offline icepac

  • Platinum Member
  • ******
  • Posts: 6972
Re: 30mm is buggy
« Reply #127 on: July 12, 2015, 09:02:20 AM »
I still have trouble when I land six 30mms on the nose of a ki84 in HO from D300 up to D-inches and the ki84 continues to fly.

Can't claim it was some other caliber hitting because my plane only carried 30mms.

Offline Someguy63

  • Gold Member
  • *****
  • Posts: 2031
Re: 30mm is buggy
« Reply #128 on: July 12, 2015, 01:57:08 PM »
Must be some type of explanation as to why some have these problems and others don't?
Anarchy
#Taterz
-=Army of Muppets=-
"Imagination rules the world"

Offline Interceptor

  • Copper Member
  • **
  • Posts: 134
Re: 30mm is buggy
« Reply #129 on: July 12, 2015, 04:22:51 PM »
See Rule #4
« Last Edit: July 13, 2015, 09:41:51 AM by Skuzzy »

Offline The Fugitive

  • Plutonium Member
  • *******
  • Posts: 17921
      • Fugi's Aces Help
Re: 30mm is buggy
« Reply #130 on: July 12, 2015, 09:57:43 PM »
« Last Edit: July 13, 2015, 09:42:07 AM by Skuzzy »

Offline bustr

  • Plutonium Member
  • *******
  • Posts: 12436
Re: 30mm is buggy
« Reply #131 on: July 13, 2015, 03:22:32 PM »
I have found Ki84 at times to be immune to bullets no matter how freaking dazzling the light show is from my rounds hitting it. Then Yak3 absorb so much lead they should fall out of the sky.

Welcome to AH2, lets see what happens in AH3.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline 49Dallas

  • Copper Member
  • **
  • Posts: 279
Re: 30mm is buggy
« Reply #132 on: July 13, 2015, 03:51:12 PM »
I hit a set of lancs in my dora.. took the wing and entire tail off and it was still flying... a few squaddies and I took film of it and it was still flying... set the film to hitech and he said its how the game works.... OKAY WHATEVER haha

Offline Interceptor

  • Copper Member
  • **
  • Posts: 134
Re: 30mm is buggy
« Reply #133 on: July 16, 2015, 04:33:31 PM »
Another film with the Mk108 bug (another proof...) :rock

Fun begins at 5:41 !  :aok




Offline The Fugitive

  • Plutonium Member
  • *******
  • Posts: 17921
      • Fugi's Aces Help
Re: 30mm is buggy
« Reply #134 on: July 16, 2015, 06:06:52 PM »
Another film with the Mk108 bug (another proof...) :rock

Fun begins at 5:41 !  :aok

Proof that your good at hitting the main body of the plane. When you finally hit the wing with a 30 it came off.