Author Topic: Is Aces High II soon to become just a memory of good times past?  (Read 11093 times)

Offline muzik

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Re: Is Aces High II soon to become just a memory of good times past?
« Reply #75 on: June 13, 2014, 04:11:33 PM »

No. Simply no, I did not.
As explained, I strictly commented on a particular part of Scca's post,

Oh for christs sake. Scca was discussing the OP... You responded and specifically referred to AH players coming and going. Therefore you were also responding to/discussing the OP and I responded to you.

If you're going to argue, at least make it more intelligent than a rock.

And at no point in this post I "assumed that the downturn in player populations is the result of a "natural cycle." I never said or even implied such a thing. I merely stated there always had been such a cycle, even in the "good old days".

Just saying it is an implication whether by accident or not.

I merely defined "old players" in the early days of Ah beinng ones which already had been playing AW for years, thus being "old players" while Ah still being new. I didn't comment on AW and it's numbers & growth at all.



I didn't say you did comment on numbers, that was MY point. Learn to tell the difference.  As for your other waste of space, AW/AH, it doesnt matter, BOTH continued to grow and the growth didn't stop through at least 2004. My statement stands.
Fear? You bet your life...but that all leaves you as you reach combat. Then there's a sense of great excitement, a thrill you can't duplicate anywhere...it's actually fun. Yes, I think it is the most exciting fun in the world. — Lt. Col. Robert B. "Westy" Westbrook, USAAF 6/<--lol@mod

Offline Lusche

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Re: Is Aces High II soon to become just a memory of good times past?
« Reply #76 on: June 13, 2014, 04:14:47 PM »
Have fun discussing stuff withyourself.
That way it doesn't matter if you make stuff up or not.
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In November 2025, Lusche will return for a 20th anniversary tour. Get your tickets now!

Offline muzik

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Re: Is Aces High II soon to become just a memory of good times past?
« Reply #77 on: June 13, 2014, 04:16:10 PM »
As for AW, It grew much as AH did with more people coming than those that left. Today unfortunately we are not getting people joining as fast as we are losing them.

Well, read on. You'll notice we finally agree on something.

I'll get back to your earlier misconceptions and gibberish later.
Fear? You bet your life...but that all leaves you as you reach combat. Then there's a sense of great excitement, a thrill you can't duplicate anywhere...it's actually fun. Yes, I think it is the most exciting fun in the world. — Lt. Col. Robert B. "Westy" Westbrook, USAAF 6/<--lol@mod

Offline ink

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Re: Is Aces High II soon to become just a memory of good times past?
« Reply #78 on: June 13, 2014, 05:19:45 PM »
I don't think he reads anything. ...

.....

seems there are more then a few with that.......... condition. :uhoh


 :rofl

Offline Gman

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Re: Is Aces High II soon to become just a memory of good times past?
« Reply #79 on: June 13, 2014, 05:31:49 PM »
Cartoon him Fugitive!  Cartoon retaliation!  Attack!!!

Offline Patches1

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Re: Is Aces High II soon to become just a memory of good times past?
« Reply #80 on: June 13, 2014, 06:37:02 PM »
Quote
If you're going to argue, at least make it more intelligent than a rock.

Perhaps you should follow your own advice.  :bhead
"We're surrounded. That simplifies the problem."- Lewis B. "Chesty" Puller, General, USMC

Offline BaldEagl

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Re: Is Aces High II soon to become just a memory of good times past?
« Reply #81 on: June 13, 2014, 06:38:47 PM »
AW grew to the point that it did because if you were an AOL or Compuserve subscriber you got to play for free.  Obviously free worked for a lot of players.  I'm guessing it wouldn't work so well for HT.
I edit a lot of my posts.  Get used to it.

Offline mthrockmor

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Re: Is Aces High II soon to become just a memory of good times past?
« Reply #82 on: June 13, 2014, 07:03:02 PM »
I do a lot of marketing in the advocacy/political world. In another thread there was a request to post comments on a political news blog to counter World of Warplanes. I would be interested to know if AH received a small spike in 2-weekers?
No poor dumb bastard wins a war by dying for his country, he wins by making the other poor, dumb, bastard die for his.
George "Blood n Guts" Patton

Offline Slade

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Re: Is Aces High II soon to become just a memory of good times past?
« Reply #83 on: June 13, 2014, 07:03:33 PM »
I think it shows a lot of class on the part of AH to allow such critically titled threads.  On the other hand sometimes I wonder if the marketing team at War Thunder (if that is what it is called) post this kinda stuff.

Gentlemen lets raise the bar and stop posting threads like this.
« Last Edit: June 13, 2014, 07:09:06 PM by Slade »
-- Flying as X15 --

Offline muzik

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Re: Is Aces High II soon to become just a memory of good times past?
« Reply #84 on: June 14, 2014, 12:51:51 AM »
Perhaps you should follow your own advice.  :bhead

I smell shade.  Now why don't you show me how its done?


You can't even agree with your self! First you say that multi-pronged attacks are impossible,

If they have NO strategic value, then all you are doing is "pretending" for the sake of re-enacting a battle.

Pretending or re-enacting for the sake of the experience is fine, but it has far less appeal than an actual imperative built into the game.


then you say that if you attack 1 base or 20 that the enemy WILL split up as they want to defend. I hate to break it to you but that is what a multi-pronged attack is supposed to do.

Your troops are split ALSO!!!!!!!!!!!!!   The point is to split theirs, not yours.

And when the enemy can move from battle to battle instantaneously and have unlimited lives, then 3 prongs or 20, they aren't really split are they?



Had you read my mission layout you would have seen that I had two small wings to deack two bases while a third group attacked a third to give the buffs and goon time to climb out and hit one of the bases that had been deacked.

In all fairness, you're right fugi. My experience reading your posts affected my decision and I didnt read that. I apologize....


...But it's still wrong.


If you put together a squad of like minded players you could do it and it may turn some of those "instant gratification" types to a more strategic game play, but I just don't see it happening.

Those things do happen. I see and hear guys fly off to kill ords or troops to support a base take. It happens frequently. Maybe it doesn't happen as often as it used to because there aren't guaranteed 500+ players on at prime time anymore.

Mood swings and boredom with the same old thing may cause people to gravitate to different preferred activities at times but the game is the same as it has always been yet you still think the answer is to change people instead of the game.

For gods sake, the biggest cliche on the planet is "people don't change." Don't you think there might be a reason for that?

This is a game. Games, movies, and stories become successful or fail based on how well they make consumers believe there is an imperative. If a movie character doesn't have an imperative to succeed, the movie fails because of a faulty story or movie making.

In your case, you say you don't get enough quality fights. That's because there is no imperative for players to give you one.

Until the game is designed in such a way to create those imperatives or a flood of new blood brings temporary relief, you wont see your ideal game again because the only real change you have experienced is that you grew out of the euphoria of your early days in the game.
Fear? You bet your life...but that all leaves you as you reach combat. Then there's a sense of great excitement, a thrill you can't duplicate anywhere...it's actually fun. Yes, I think it is the most exciting fun in the world. — Lt. Col. Robert B. "Westy" Westbrook, USAAF 6/<--lol@mod

Offline mthrockmor

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Re: Is Aces High II soon to become just a memory of good times past?
« Reply #85 on: June 14, 2014, 10:42:44 AM »
Raise the bar and not post threads like this? I get your point. On the other hand...

If loyal customers of McDonalds, a football team, automobile, etc notice major concerns, is it not expected that the customers weigh in? Think of when Coke dumped Classic Coke and went to the new formula. Tons of people switched to Pepsi, the loyal crowd went nuts and Coke made the necessary changes. The more traditional way in which customers weigh in is by walking away, which is happening in droves! The market is talking, the customers are voting and the answer is...?

There is a major market flaw with AH right now. If that statement were not true numbers would be down so low, and for such a prolonged time? The normal answer is the economy, which has some truth but while we shrink plenty of other games are growing with new games entering the market. There is PLENTY of room for AH to grow and have 600+ sticks on a nightly basis. If something is not done, what will reverse the trends? And if the trends don't reverse then what?

Clearly AH is working hard on the new graphics, which will be great. Step 1. What is the followup? Without getting the word out about the new graphics...if a tree falls in the forrest and no one is around to hear it, does it make a sound?

The loyal customers are talking. The less loyal are also talking, with their feet.
No poor dumb bastard wins a war by dying for his country, he wins by making the other poor, dumb, bastard die for his.
George "Blood n Guts" Patton

Offline Erkel

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Re: Is Aces High II soon to become just a memory of good times past?
« Reply #86 on: June 25, 2014, 02:23:08 PM »
Wednesday, June 25, high noon on a hot summer's day...
61 players in flight....
sigh...
was a whole 29 players in flight last night
sigh....
though, for the hour I got to play yesterday, late afternoon
there WERE 129 in flight...
sigh.....
« Last Edit: June 25, 2014, 02:43:13 PM by Erkel »
What if the Hokey Pokey's REALLY what it's all about...

Offline mthrockmor

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Re: Is Aces High II soon to become just a memory of good times past?
« Reply #87 on: June 25, 2014, 02:32:38 PM »
I worry AH is abandoning us....

Eye candy versus marketing. A great sales pitch will see Eskimos buying ice cream. On the other hand, the most brilliant products in the world sit collecting dust on a shelf without a marketing plan. I guess we ride the only accurate online simulator into the virtual dust. I'm glad I fly German Iron primarily. I'll get a sense of what its like to end up with nothing. Tipping point, when everyone realizes that no matter how they love the game almost no one else exists...and they stop logging in.
No poor dumb bastard wins a war by dying for his country, he wins by making the other poor, dumb, bastard die for his.
George "Blood n Guts" Patton

Offline Chilli

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Re: Is Aces High II soon to become just a memory of good times past?
« Reply #88 on: June 25, 2014, 03:01:17 PM »
From my own personal recollection,  their were times back between late 2000 thru mid year of 2004 that certain squads did indeed work together in attacking multiple bases , targets and even running a few decoy flights... It was known about and it did happen on all sides/countrys...

Then came the megasquads and the enormous hordes shortly there after...

But in the early years below is a list of just some of the squads that worked together and hit multiple bases/targets, and sometimes. even took out fuel, ordinance, troops, supplies at all fronts of a country, to keep them back on their heels while the squads working together could push back or go after the other 3rd side/country

The 412th branco mustangs,  JG27th,  VMF101, jb42 jb11 jb73's JB squad, MAW, the AK's, the Damned... Ripsnort's awesome mission planning, gypsy baron's great tactical strategic abilities....

It was like having a continuous rolling FSO or scenario sort of....

It did not happen a lot, nor everyday, but it did happen and on all countries.... My apologies for not naming some certain squads... Snapshot's squad before he joined the blue knights, heck the blue knights, and a lot of others they played their part....

and it was good

<§>

TC

There were certain things that I thought about and determined that if HTC delivered, I would buy a year's subscription.  Those things were delivered and I have played past that year. 

Now, there are things that I "wish" to be delivered, including a more rewarding mission planning environment and goal oriented team approach, but I will continue to enjoy the golden niblets as I find them (playing mostly during off hours - Euro time).

I suppose that some time in the future though, a reasonable motion towards multiple meaningful engagements per map, versus the current 1 or 2 large dar bar horde stomps / furballs, will occur.  I mean, 50 plus planes in a screenshot does look promising as a marketing tool for potential customers, until..... they actually use their trial and see it is mostly baby seal bashing.

The mission planner is a very useful tool to surround newer players with veteran players and dispersing valuable years of experience while "on the job".  Encouraging and rewarding use of this, coupled with the wonderful community and training tools that HTC has provided, should grow the population (especially with a new graphics update).

P.S.  One of the most notable omission from TC's list is the LTars.  If there was a ground war near their turf, they were in the thick of it and damn good at providing the challenge.  Word went out on channel, "LTars are there" and it was like bears to honey, especially honey guarded by thick swarm of bees.

Offline Erkel

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Re: Is Aces High II soon to become just a memory of good times past?
« Reply #89 on: June 25, 2014, 03:06:13 PM »
Imagine you're looking for a good WWII fighter plane game and have no idea what's out there.
Do a google search for WWII fighter plane games, any combination of words, WITHOUT using the words "Aces High".
What if the Hokey Pokey's REALLY what it's all about...