I have made a suggestion previously where, instead of a simple "you have been captured" message, the downed pilot gets the opportunity to do some e&e and be rescued by a storch, goon or GV.
I also suggested that downed pilots have the option to join a resistance movement to contribute to base taking, maybe as a pathfinder for inbound troops, or sabotaging shore batteries shooting at fleets coming through the straits of Navarone.
I also asked for the option for the downed pilot to fall in love with a female resistance fighter and maybe find some fecund land where, sick of killing, he can sit out the war, farming the land with his woman. And maybe buy a cow with perk points.
These suggestions were met with resounding indifference.
Fine - let's not make the game more fun.
So if we're going to stick with the simple "you have been captured" mode, let's at least extend "captured mode" into real gameplay and give captured pilots a chance to redeem their k/d.
Captured pilots should be interred in a luftstalag near the strats. Captured pilots will need to tunnel out, then either steal a storch, or ride a motorcycle to freedom.
If the player has modified his uniform to look like a civilian and has the proper forged papers (minigames!), he can risk taking an enemy train to the border.
I eagerly await this new, more exiting gameplay.
(And yes, I recently was forced to exit my aircraft and parachuted one pixel closer to an enemy base.)
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Mutha