Author Topic: SAVE ACES HIGH!!!!!!!!!!!!  (Read 10700 times)

Offline BnZs

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Re: SAVE ACES HIGH!!!!!!!!!!!!
« Reply #30 on: July 01, 2014, 09:04:36 AM »
I'm going to throw this out there: You've got a main arena that actual aviation buffs 30+ years of age often find so boring they log out. I mean, it was a chore finding a fight at 7:30pm central time in the MA last night..that's dead center of prime. How is one going to keep new younger players like that. A hard look needs to be taken at every dynamic of the MA to see whether said dynamics promote PvP combat or detract from it.
"Crikey, sir. I'm looking forward to today. Up diddly up, down diddly down, whoops, poop, twiddly dee - decent scrap with the fiendish Red Baron - bit of a jolly old crash landing behind enemy lines - capture, torture, escape, and then back home in time for tea and medals."

Offline save

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Re: SAVE ACES HIGH!!!!!!!!!!!!
« Reply #31 on: July 01, 2014, 09:06:34 AM »
We will have new graphics in next release. this will attract new players who need the immersion.

Change to terrains that force the fight to choke-points.
Removing radar-bar when HQ hit only makes the fights harder to get.
If a field flashed and we have no radar-bar (the radar blips we can live without though), I do not know if I have 0 or 32 enemy plane to look for within the radar sector when it flashes.




My ammo last for 6 Lancasters, or one Yak3.
"And the Yak 3 ,aka the "flying Yamato"..."
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Offline Rich46yo

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Re: SAVE ACES HIGH!!!!!!!!!!!!
« Reply #32 on: July 01, 2014, 09:09:11 AM »
Yeah, but when the solution is 'Move to F2P round based arcade combat', some of us don't want it.

Wiley.

I know I dont. Not an option for me, I dont even consider such games as "flight games".
"flying the aircraft of the Red Star"

Offline BnZs

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Re: SAVE ACES HIGH!!!!!!!!!!!!
« Reply #33 on: July 01, 2014, 09:10:21 AM »
We will have new graphics in next release. this will attract new players who need the immersion.

The whole game can look like you are actually sitting in the cockpit of a fighter over-flying real terrain, and that STILL  won't hold new players (or old ones) if they fail to find fights too many times when they log in.
"Crikey, sir. I'm looking forward to today. Up diddly up, down diddly down, whoops, poop, twiddly dee - decent scrap with the fiendish Red Baron - bit of a jolly old crash landing behind enemy lines - capture, torture, escape, and then back home in time for tea and medals."

Offline FESS

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Re: SAVE ACES HIGH!!!!!!!!!!!!
« Reply #34 on: July 01, 2014, 09:17:36 AM »
The key for me is the fight.  By fight I mean fighters.  I know many here enjoy the buff / GV action but for me it is fighters or go home.

I live in Australia so I accept lower numbers are the norm.  Usually 35 to 65 players.  About half will be in GV's, some in buffs...does not leave much for a wanna be fighter pilot like me.

Add to that the map is so huge people can avoid each other easily.

I think the graphics etc are fine.  Sure, improve them if you can / want to but that is not the issue.  The issue is we need to find a way to promote consistent and lasting fighter combat encounters within the MA or people will log off and when the log off often enough they will leave.

Other than smaller maps and perhaps 2 countries I am not sure what the answer is.  Perhaps not allowing a base to have its fighter hangars shut down would encourage a hardy few to defend but if it is deacked and being vulched they may well log off in frustration anyway (after venting on 200 of course)
« Last Edit: July 01, 2014, 09:19:10 AM by FESS »

Offline SirNuke

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Re: SAVE ACES HIGH!!!!!!!!!!!!
« Reply #35 on: July 01, 2014, 09:20:32 AM »
I can't wait to see the new graphics on the 200 base maps...

An instant action button would go a long way to make the pvp possible again...

Offline Zimme83

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Re: SAVE ACES HIGH!!!!!!!!!!!!
« Reply #36 on: July 01, 2014, 09:22:04 AM »
Almost noone even know aces high exist, w 7 billion people on the planet it should be hard to get 5000 more players to the game but people wont join if they never have heard of the game.
''The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge'' - Stephen Hawking

Offline Rich46yo

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Re: SAVE ACES HIGH!!!!!!!!!!!!
« Reply #37 on: July 01, 2014, 09:23:21 AM »
The answer is to attract new players and bring back the old ones.

Better graphics will attract new players. More action on smaller maps will bring back old ones and retain the ones already playing.
"flying the aircraft of the Red Star"

Offline BnZs

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Re: SAVE ACES HIGH!!!!!!!!!!!!
« Reply #38 on: July 01, 2014, 09:32:07 AM »
  Perhaps not allowing a base to have its fighter hangars shut down would encourage a hardy few to defend but if it is deacked and being vulched they may well log off in frustration anyway (after venting on 200 of course)

Wirbles exist  ;)


When I say hangars should no longer be destructible objects, I include the VHs. Picture it: The attackers drop the acks and starts vulching. Some of the vulchees up wirbles to defend their runway and take vengeance on the vulchers. The attackers bring back bombers and jabos and take vengeance on the vehicles stacked on the runway. Then the defenders up cannon birds to take vengeance on the bombers...on and on it goes.

The cycle of carnage is much superior gameplay over the typical story: Attackers drop hangars and shoot some town objects. Someone brings a troop transport. Done. *Yawn* :rolleyes:
"Crikey, sir. I'm looking forward to today. Up diddly up, down diddly down, whoops, poop, twiddly dee - decent scrap with the fiendish Red Baron - bit of a jolly old crash landing behind enemy lines - capture, torture, escape, and then back home in time for tea and medals."

Offline SlipKnt

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Re: SAVE ACES HIGH!!!!!!!!!!!!
« Reply #39 on: July 01, 2014, 09:50:00 AM »
Wirbles exist  ;)


You make a good point...

Why not this?

Any Airbase = VH is indestructible; Must kill troops to stop a resupply elsewhere for the amount of time per current conditions

Any Vehicle base = Storch hanger is indestructible; Maybe push it a little further away from the MR

Any port = Storch hanger is indestructible

Would slightly change the dynamic of the base take while promoting the fight.  Base take would take longer...

DCS:
SlipKnoT
vCSG-3, VMA-513 Flying Nightmares (AV8B)

Offline ONTOS

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Re: SAVE ACES HIGH!!!!!!!!!!!!
« Reply #40 on: July 01, 2014, 10:28:13 AM »
Something needs to be done . When I joined five years ago, there was about 700 to 900 on at any time, now it's around 300. I don't think new planes or tanks would help that much. We could use some new maps, maybe a winter and desert map.  People claim there is cheating going on (just saying what one hears)and stopped playing so much. I love WW II airplanes and this is the only way I can them. Save the game! :old:

Offline Wiley

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Re: SAVE ACES HIGH!!!!!!!!!!!!
« Reply #41 on: July 01, 2014, 11:10:38 AM »
Me thinks the worst. AH has done nothing since what, April. And there is no indication this is changing.

If this world is going to be saved it will likely be st our hands. We'll need to create a gorilla marketing plan and work to take it viral.

Who can make some promotional videos? They need to end with a link to the subscription page.

Just a thought, but it might make sense to do that after the graphic update.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline danny76

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Re: SAVE ACES HIGH!!!!!!!!!!!!
« Reply #42 on: July 01, 2014, 11:18:40 AM »

And are you going to pay for it? ;)

I already am :old:

Coupled with the fact that good advertisements pay for themselves :old:
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Offline jimson

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Re: SAVE ACES HIGH!!!!!!!!!!!!
« Reply #43 on: July 01, 2014, 11:37:08 AM »
I beg to differ, it's quite fun with staged missions...

It's just unfortunate that this feature is rather unknown... Even before they were called staged missions, offline missions were somewhat plentiful...

I still think that the online potential for this is huge. Having missions automatically running for people to fly anytime should bring more people in who will end up trying the MA.

We have a few working missions running in the Playroom arena.

I'm big time committed to building these once the system is fixed.

Also check out what is possible with a combination of mission building, terrain building, and custom objects.

http://bbs.hitechcreations.com/smf/index.php/topic,364001.0.html

« Last Edit: July 01, 2014, 12:25:42 PM by jimson »

Offline Rich46yo

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Re: SAVE ACES HIGH!!!!!!!!!!!!
« Reply #44 on: July 01, 2014, 12:21:47 PM »
Well as for new planes and vehicles I think AH has certainly delivered and then some.

The 29, the TU, Brewster, Yak 3, 47M, Tiger ll, and new TDs have been huge even to a non-GV'er. I'd love to see the TDs fleshed with a Russian one.

The Betty and 111 have been huge for the events crowd. Seeing dozens of Hurri's over your huge 111 formation during BOB was a sight I'll never forget. Anyone with even a little knowledge of how hard it is to model a gaming vehicle should all know Aces High has come thru and more with introductions and updates. And the characteristics realism, matched up against other realistically modeled planes/vehicles, is a remarkable experience. No, I dont think modeling and updating has been any less then outstanding.

Being a flight History Buff I have plenty of respect and admiration for those who want stuff like PBYs, like Boomerangs, I-talian tri-motors, D-520s, IAR 80s, ....ect But frankly I think sexy is the way to go to bring in new players.

The new terrain looks like its going to be great tanking country and even tho I hate GV'ing I dont care what they do as long as they join the game. So why not add even more firepower to the GV game instead of worrying about filling sets so much. I bet the SU-100 would make any GV'er salivate. Its mean enough to take on a Big Kitty without hesitation.

But best of all would be a commitment to a 1946 arena. The stuff we already have would still be available in it and contracts were signed, planes/GVs designed and built, a new era of combat flight developed and improved "both new models and existing ones" at the time those bombs were dropped in August'45 before they could see combat.

The standard for the arena could be "model flown/tested/prototype by the time of the surrender". Imagine the new stuff, and improved older stuff, that could be modeled? Very exciting to picture ......no? The Bearcat alone makes me want to slobber. Or a KY-J7W. Or RN Vampire?
"flying the aircraft of the Red Star"