I think AH hits the biggest POTENTIAL niche in flight sim gaming. The trouble is that nobody knows this game exists.
I disagree. Sandbox multiplayer with no clearly defined goals is not for everyone. I'm here because that's the kind of game I like playing. I don't like two equal teams on a small map with a small goal for the round that will be over in 15 minutes. I want it to feel like an area for me to operate in, with a variety of more or less random things going on in it. I decide what I want to do, and try to accomplish it. There is nobody telling me to go blow up the CV group headed this way, I decide whether I want to or not.
For a lot of people who want to dogfight, WT gives them bite size guaranteed action, round based, 'fair' fights. The arcade mode is vastly the most popular, with dwindling numbers as you move up the realism scale to more or less what we have here in round based format. It seems to me the vast majority of gamers want to be told what to do, to be given a short term goal that they can accomplish, then move on to what the game says the next short term goal is.
Unfortunately people just don't seem to be able to handle the type of gameplay that's here. About the closest game to this one I've seen in recent memory other than Warbirds which only has around 15 people on in primetime last time i checked, is Planetside 2.
I was there pretty early for it on release, seemed like a lot of fun. Focus in PS2 is more on infantry and ground than air, but it's the same type of idea in that you've got a big map, 3 countries (apparently more people than HTC and WBs think that's the magic number) and are free to do as you like on that map. Hording abounds, so does spawn camping. It started out with huge numbers, then faded to (spitballing here) about 1/3 of what it started out with at the most. Been a while since I logged in, but they started out with at least double the amount of servers they had in the beginning, and have had to merge them a couple times. A lot of people left due to the horde or be horded gameplay and boredom it seems.
It just seems to me most gamers need the game telling them what to do at all times for some reason.
I'm sure many here have wt accounts from when they checked it out, I do.
I "tastefully" spammed the txt box in there last night describing the beneficial advantages of ah.
Better fm, realistic views, huge arenas, and more to do than mini scenarios.
Others in here should do the same. it's best to make positive posts that will make them want to try ah.
I wholeheartedly disagree with that. The last thing we need is a rep for spamming. I know if I see people spamming about a game on another game it makes me far less likely to check it out. Just seems like a really low class thing to do.
Wiley.