Author Topic: sfma map  (Read 1636 times)

Offline caldera

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Re: sfma map
« Reply #15 on: August 22, 2014, 10:24:37 PM »


 sorry to burst you're bubble but according to the radar range of the strats {i marked them with neon green},you can not get within a sector and a half  of the HQ without warning,even if you go off map it still shows a red arrow that gives you away. so  it all boils down to people not caring  :ahand



You're right.  I should have cared enough to log onto the game before the HQ got flattened.    :aok



Twice I logged on this morning for the rooks.  The first time, dar was already down.  The second time, it was down less than 5 minutes after I logged on.  Another rook said that was the 4th time that it went down since he was on.  Fun stuff.
Tonight, I logged on and switched to bish.  Just a few minutes later, Snailman was warning about dar about to go down.  And it did.  Twice.  :bhead

 

So it's my job to fly low cap over HQ at all times, in case some griefer is coming to drop it?   :rolleyes:
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Offline Lusche

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Re: sfma map
« Reply #16 on: August 22, 2014, 10:30:09 PM »
Just a few minutes later, Snailman was warning about dar about to go down.  And it did.  

I remember that. I was in flight that moment the refinery (NE country) was starting to flash. But even if  I had not been inflight, there's nothing I (or anybody else) could have done about it at that point.
« Last Edit: August 22, 2014, 10:32:44 PM by Lusche »
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Offline cobia38

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Re: sfma map
« Reply #17 on: August 22, 2014, 10:45:08 PM »
 i dropped the bish HQ 3 times tonight and each time not a soul upped to try and stop me


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Offline WWhiskey

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Re: sfma map
« Reply #18 on: August 22, 2014, 11:10:42 PM »
i dropped the bish HQ 3 times tonight and each time not a soul upped to try and stop me
well I dont know which players pay $14.99 to pull guard duty in a cartoon war game, but they need to get on it, how many hours of HQ guard duty do you pull every day? 
I'd love to see that,,  " hey Smitty, could you pull HQ guard for a while? I'd like to play the game for a bit!"
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Offline Zimme83

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Re: sfma map
« Reply #19 on: August 22, 2014, 11:31:01 PM »
Was fun one time to kill HQ, but there are no strategic value of doing it, just a waste of time. Havent seen anyone taking advantage of it.
''The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge'' - Stephen Hawking

Offline Tinkles

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Re: sfma map
« Reply #20 on: August 22, 2014, 11:49:05 PM »
well I dont know which players pay $14.99 to pull guard duty in a cartoon war game, but they need to get on it, how many hours of HQ guard duty do you pull every day? 
I'd love to see that,,  " hey Smitty, could you pull HQ guard for a while? I'd like to play the game for a bit!"
:rofl
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