Author Topic: Look man I can't wrap my head around this (intutive track ir coding please)  (Read 2356 times)

Offline Citabria

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Re: Look man I can't wrap my head around this (intutive track ir coding please)
« Reply #15 on: September 13, 2014, 11:48:43 AM »
what i am talking about is flying right over your heads and your not even comprehending the point.

this is not a user error suggestion.


just keep on pretending i have no idea what i am talking about and my opinion isnt valid even though i have more time in 1940s vintage combat aircraft than anyone here.
« Last Edit: September 13, 2014, 11:50:47 AM by Citabria »
Fester was my in game name until September 2013

Offline Puma44

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Re: Look man I can't wrap my head around this (intutive track ir coding please)
« Reply #16 on: September 13, 2014, 12:02:00 PM »
what i am talking about is flying right over your heads and your not even comprehending the point.

this is not a user error suggestion.


just keep on pretending i have no idea what i am talking about and my opinion isnt valid even though i have more time in 1940s vintage combat aircraft than anyone here.
What do you have time in?   :salute



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Offline Wiley

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Re: Look man I can't wrap my head around this (intutive track ir coding please)
« Reply #17 on: September 13, 2014, 12:17:17 PM »
what i am talking about is flying right over your heads and your not even comprehending the point.

this is not a user error suggestion.


just keep on pretending i have no idea what i am talking about and my opinion isnt valid even though i have more time in 1940s vintage combat aircraft than anyone here.

I get it.  You only want the pilot to be able to turn his head the same amount as a guy in a harness.  That doesn't take into account the lack of peripheral vision we have in game, which makes it a bad idea.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

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Offline Citabria

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Re: Look man I can't wrap my head around this (intutive track ir coding please)
« Reply #18 on: September 13, 2014, 12:32:27 PM »
See rule 4

« Last Edit: September 14, 2014, 09:01:32 AM by hitech »
Fester was my in game name until September 2013

Offline FLOOB

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Re: Look man I can't wrap my head around this (intutive track ir coding please)
« Reply #19 on: September 13, 2014, 12:39:06 PM »
Im not pretending you dont know what youre talking about. I dont know what you are talking about because youre kind of all over the place.
 From what i gather with trackir when you try to look to the rear all you see is your head rest so to compensate you are trying to use saved views in combination with trackir which does make trackir jerky. Is this correct?

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Offline bustr

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Re: Look man I can't wrap my head around this (intutive track ir coding please)
« Reply #20 on: September 13, 2014, 02:08:17 PM »
Fester,

This request is not to disrespect your purpose but, I wish to understand it.

Can you take a camera with you to one of the 1940's era aircraft and attempt to put together a photo presentation to help us see what you see? I believe Hitech has enough time in at least one ride that he knows but, please help the rest of us if that is possible.
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Offline pembquist

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Re: Look man I can't wrap my head around this (intutive track ir coding please)
« Reply #21 on: September 13, 2014, 02:34:03 PM »
I am confused. Are you saying that the problem is that snap views give an advantage because they give instant views that you cannot get with track ir and that if you use them in conjunction with track ir it breaks immersion because your view point moves outside of where it can be using track ir? And then further that the views obtainable without track ir should be more restricted than they are now with regard to head position?

With regard to realism, I am not a big video game player so other people may have a different experience but AH 2 is the only flight sim I have used that gives me anything like the feeling that I can look around like I can in a real airplane. I have only used MSFS, MSCFS, IL2, ROF, and X-plane. The reason is that AH2's view system, for me, is simple and intuitive and allows separate key/hat combos and the ability to save changed head positions easily with the F10 key, I feel like I can glance around without thinking about buttons.. I would have to use the other sims I listed again to really explain what the difference is. My memory though is of feeling alternately trapped behind a door pillar or trying to operate a security camera.
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Offline Traveler

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Re: Look man I can't wrap my head around this (intutive track ir coding please)
« Reply #22 on: September 13, 2014, 03:56:25 PM »
what i am talking about is flying right over your heads and your not even comprehending the point.

this is not a user error suggestion.


just keep on pretending i have no idea what i am talking about and my opinion isnt valid even though i have more time in 1940s vintage combat aircraft than anyone here.

People are trying to understand and help you, no need to become hostile.  Your failure to communicate is on you, not us.  Some respondents appear to have an understanding of what the issue is, I myself do not.
Traveler
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Offline Traveler

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Re: Look man I can't wrap my head around this (intutive track ir coding please)
« Reply #23 on: September 13, 2014, 05:18:19 PM »
yeah who wants realism anyway what was i thinking.

in reality with the current system and the ability to cherry pick best visibility instant snap views ah pretty much has only half a cockpit view.

should stop making cockpits so htc can add more planes quicker just like vehicles and just have the nose wings and tail visible but not even "pretend" we have cockpit canopy bracing or armor plates obstructing our view since they really play no factor in ah anyway.

I’m trying to understand what exactly your issue is?  I use my Track IR out of the box with the default profile,  I don’t recall ever having any of the issues that you are ranting about.  If you have fraps, can you  turn it on sit in the hanger and look around save the film and post it on Youtube  then post the link in here?  Perhaps if we could understand the problem someone might be able to help.

Here is how my Tracker IR works: http://youtu.be/kH7gaOjNjC8
« Last Edit: September 13, 2014, 05:30:04 PM by Traveler »
Traveler
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Offline Lucifer

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Re: Look man I can't wrap my head around this (intutive track ir coding please)
« Reply #24 on: September 14, 2014, 06:13:51 AM »
I use Trackir and got none of ur problems : u should fix your profile.

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Offline Skuzzy

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Re: Look man I can't wrap my head around this (intutive track ir coding please)
« Reply #25 on: September 14, 2014, 07:01:20 AM »
Which version of TrackIR does everyone have?  That does make a difference.
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Offline Traveler

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Re: Look man I can't wrap my head around this (intutive track ir coding please)
« Reply #26 on: September 14, 2014, 08:13:24 AM »
Which version of TrackIR does everyone have?  That does make a difference.

Track IR V5
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Offline Zerstorer

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Re: Look man I can't wrap my head around this (intutive track ir coding please)
« Reply #28 on: September 14, 2014, 10:33:47 AM »
TrackIR 4
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Offline Tilt

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Re: Look man I can't wrap my head around this (intutive track ir coding please)
« Reply #29 on: September 14, 2014, 01:01:40 PM »
Using a properly set up hat swirch you can (IMO) scan the semi sphere quicker than you can with TIR.

Given you have a brain able to translate such a scan to an SA "map" then a properly set up snap viewed hat will give an advantage over the more realistic panned view ( neck muscles permitting) experienced with TIR.

My ageing brain is not good enough to set an SA "map" by rapidly flicking thru the hat views picking up the red icons and their ranges etc. so for me there is no speed advantage to the hat because I cannot transpose the input fast enough.

I do enjoy the smooth tracking of opponents given by TIR. This alone makes it preferable for me.
« Last Edit: September 14, 2014, 01:04:09 PM by Tilt »
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