Author Topic: Stop the madness  (Read 1873 times)

Offline caldera

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Stop the madness
« on: December 13, 2014, 07:12:15 AM »
Enough with the country-wide dar going down already.  I have resupplied the HQ enough to last a lifetime. 

Please eliminate this "feature", it sucks.
"Then out spake brave Horatius, the Captain of the gate:
 To every man upon this earth, death cometh soon or late.
 And how can man die better, than facing fearful odds.
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Offline Lusche

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Re: Stop the madness
« Reply #1 on: December 13, 2014, 07:22:49 AM »
At least disconnect it from the City.
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Offline waystin2

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Re: Stop the madness
« Reply #2 on: December 13, 2014, 08:01:44 AM »
Agree HTC, please disable this feature.   :pray
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Offline Coalcat1

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Re: Stop the madness
« Reply #3 on: December 13, 2014, 08:14:43 AM »
Keep it if we can have an un perked Ta-183 or MiG-15 at the 163 bases to defend the HQ. :) Otherwise, remove its effect on dar and make it so that we can't control CVs or some other more strategic crap.

Offline Slade

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Re: Stop the madness
« Reply #4 on: December 13, 2014, 08:16:21 AM »
Quote
Enough with the country-wide dar going down already.

+1

EDIT: Got a really good hunch that if AH put this to a vote it would be overwhelming that folks would like to get rid of this feature.  I base my hunch on feed back in game from users.  One way to find out!
« Last Edit: December 13, 2014, 09:12:31 AM by Slade »
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Offline Zoney

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Re: Stop the madness
« Reply #5 on: December 13, 2014, 10:11:54 AM »
So, I always think of the HQ as just that, Headquarters and it has little guys in there that provide communication between the bases.  As if when you are over the base and you don't have radar in your plane, (aka WW2), then HQ would call in with enemy positions about bases to the tower over your own friendly base, who would then relay the information to you via radio.  While you are over your own base then your proximity base tower would relay enemy positions also to you on the radio.

Therefore, if you understand that, I would like to see countrywide dar continue to go down if the HQ is flattened, but, your proximity base would still have local radar and the ability to "radio" you reports on their position.

Clarification:  Take down the HQ and dar bars are gone, but if you are within the circle of friendly radar, you would have dot dar for that base only.  Fly to a different base and as you enter the friendly radar ring the enemy dot dar pops up for that base.

Thank you  :salute
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Offline jolly22

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Re: Stop the madness
« Reply #6 on: December 13, 2014, 10:25:48 AM »
-1

I love the HQ and all it stands for. It's the headquarters of base. Unfortunately, I believe it's made of sticks.... 32,000ibs (1 set of lancs) to take down a HQ? Hell to the NO.

Make it 100,000ibs+ .

 :salute
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Offline caldera

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Re: Stop the madness
« Reply #7 on: December 13, 2014, 10:42:05 AM »
So, I always think of the HQ as just that, Headquarters and it has little guys in there that provide communication between the bases.  As if when you are over the base and you don't have radar in your plane, (aka WW2), then HQ would call in with enemy positions about bases to the tower over your own friendly base, who would then relay the information to you via radio.  While you are over your own base then your proximity base tower would relay enemy positions also to you on the radio.

Therefore, if you understand that, I would like to see countrywide dar continue to go down if the HQ is flattened, but, your proximity base would still have local radar and the ability to "radio" you reports on their position.

Clarification:  Take down the HQ and dar bars are gone, but if you are within the circle of friendly radar, you would have dot dar for that base only.  Fly to a different base and as you enter the friendly radar ring the enemy dot dar pops up for that base.

Thank you  :salute

Your solution isn't all that much of an improvement, being that base radar towers are so easily dispatched by almost any plane with a single guns pass.
Not having darbars is far worse than losing dot dar.  Darbars (IIRC) are supposed to represent ground spotters, which would call their local bases, not HQ.

The MA isn't supposed to be played out like real war, that's the job of scenarios.  Loss of darbars makes it harder to find the enemy and isn't helping the online numbers when people log off in disgust.
"Then out spake brave Horatius, the Captain of the gate:
 To every man upon this earth, death cometh soon or late.
 And how can man die better, than facing fearful odds.
 For the ashes of his fathers and the temples of his Gods."

Offline Someguy63

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Re: Stop the madness
« Reply #8 on: December 13, 2014, 10:57:52 AM »
+1

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Offline xPoisonx

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Re: Stop the madness
« Reply #9 on: December 13, 2014, 11:08:29 AM »
If they didn't listen to the 1000 other threads about it, what makes you think they will listen to this one? Apparently one person ruining the fun for a country is acceptable   :devil
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Offline jolly22

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Re: Stop the madness
« Reply #10 on: December 13, 2014, 11:15:22 AM »
And it's quite possibly the easiest fix ever.. Go in the settings and change the damage needed.. BY TYPING IN NUMBERS!!!  :O :O :O

Only thing, is you'd have to do that on every map.

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Offline xPoisonx

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Re: Stop the madness
« Reply #11 on: December 13, 2014, 11:35:12 AM »
And it's quite possibly the easiest fix ever.. Go in the settings and change the damage needed.. BY TYPING IN NUMBERS!!!  :O :O :O

Only thing, is you'd have to do that on every map.

Naah that's way too hard.

 :bolt:
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you have a ego the size of Texas.
Quote from: hitech
Texas is big, but not THAT big.

HiTech

Offline jolly22

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Re: Stop the madness
« Reply #12 on: December 13, 2014, 11:45:21 AM »

3./JG 53 cheerleader - Battle Over The Winter Line - FLY AXIS - JRjolly

Offline Aspen

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Re: Stop the madness
« Reply #13 on: December 13, 2014, 12:00:20 PM »
It's anti fun and when people aren't having fun, they log, which creates the another anti fun of not having many people to play against.  I think its cool to have an objective way in the back field that when reached, is a poke in the eye to the enemy.  I think making it a set 15 minute down time or making it so that players can get it resupped with a few loads not requiring a long flight or drive, would fit the MA much better.  If one guy can fly there and drop it, one guy should be able to get it back up quick enough so that people don't start logging.
« Last Edit: December 13, 2014, 12:03:33 PM by Aspen »
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Offline Someguy63

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Re: Stop the madness
« Reply #14 on: December 13, 2014, 12:04:59 PM »
It's anti fun and when people aren't having fun, they log, which creates the another anti fun of not having many people to play against.  I think its cool to have an objective way in the back field that when reached, is a poke in the eye to the enemy.  I think making it a set 15 minute down time or making it so that players can get it resupped with a few loads not requiring a long flight or drive, would fit the MA much better.

I think it should be reduced to 45 minutes instead of 15, because then the 1 person that wants to down HQ goes all the way across the map for a 15 minute "lights out" effect. Which would suck.

I think it'd be best for HQ to just rid of dar bar, or resupply times be effected, something like that.
Anarchy
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"Imagination rules the world"