Author Topic: Support Aces High  (Read 9959 times)

Offline LLv34_Dictonius

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Re: Support Aces High
« Reply #75 on: December 22, 2014, 10:02:07 AM »
Copprhed got it right.

Point being for my comment above: let us not be so serious about everything. Let's instead open that bottle of Highland Park and enjoy ourselves and a good company in the air. We finns call AH a "friday night bar" and it keeps our wives happy. U see, ole beards stay home by their puters instead of going to the factual bar. More wine, less whine. Thats how all good things stay alive. But the constant arguing, constant peeing contests and drama queen mentality, especially considering the decline in the amount of player base do not help. It becomes a sort of self fulfilling prophecy. Players get spooked and start to look for alternatives. New players take one glance at the forum and decide it is not worth the effort to start learning a game that is "evidently" dying.

We have a good thing going on here.

Why pee on our cerials... ?

Still, suggestions and open discussion have never failed anybody either.
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Offline DmonSlyr

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Re: Support Aces High
« Reply #76 on: December 22, 2014, 10:16:18 AM »
These are my top 5 things that would fix the "fun" and add "more players" to the game.

1. Smaller MA maps, or MA maps with bases that are no more than 15-17 miles apart. Fights and battles would escalate, ganging would decrease, base capturing would be more strategic, and it would be quicker to find fights and have fun. This would eliminate complaints about the 12 hour rule because fights would be much easier to find.

2. Set H2H back up. Or, give players a chance to play H2H for 3 months and then give them the payment screen. This way players can take advantage of the game and learn to play it, only in small 8 player arenas. After 3 months you will get the players who are very interested in still playing, and these players will have a semi understanding of the game so they won't feel lost in the MA. H2H was a huge impact into why I enjoyed this game so much. 2 weeks just isn't enough to time to convince players their 15 a month is worth it.

3. Make HQ more challenging to destroy and create a new functionality for it. What many others have said about the radar and darbars and dots on the map are true. Change the strats to the old times.

4. Graphics obviously, which you guys are working on, so that's cool.

5. Better strategic marketing of the game. I'd show a TV commercial but maybe put it on different channels rather than just the military channel. History channel, comedy central, Spike, FX, disovery, channels like that, or even as a youtube commercial if its affordable. You will capture a different audience, but most people don't really watch or have the military channel. I'd also have one of our fellow community members design and create the commercial.

Only thing I disagree with baldeagle about is that players have too many life events going on. That is a small figure. The gameplay has run stale do to small number of fights, and long flights to bases that take 15 min only to find no one upping or a 190 who doesn't even want to fight. Then ganing occurs because your friendlies dont want to fly that far again and you get stuck fighting the 8 enemies that just have upped. Shorter distances to feilds would excite gameplay and create better fights.

The darbars are poor representations of what is actually going on. I won't up if I see 8 green people at my base but see a tiny red darbar. If the darbar where to look larger I may up a plane. Sometimes I just dont think it's accurate. I see a darbar that looks small and then see 7-8 enemy planes coming in. It should be larger. But these are things I notice and on a map with far away bases, it makes it a huge decision whether to up and hopefully find a fight after 15 min of flying (or get ganged because friendlies dont want to fly that far) or to not up and wait for the dar to get bigger somewhere else.  



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Offline -ammo-

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Re: Just got back... kind of...
« Reply #77 on: December 22, 2014, 11:56:43 AM »
Well, I just got back, sort of any way.

Having used only Macintosh for the past 6 or so years I haven't been able to play AH, nor have I really had any interest in it as I've been up to other things. A few weeks ago I decided to build a new PC though so thought I'd get back to AH and at least try it again and of course this thread caught my attention.

Some MIGHT remember me, most won't. I played AH from the first day of the open beta until, well, for a long time, many years and I've put countless hours in it.

I have started it up and flown some offline so far and the thing is is it feels and looks exactly the same as it did 5 or 6 years ago (offline at least). This is in part good and in part bad, of course I like the fact that I remember everything but it also surprised me some that almost nothing has changed, at least not on the surface. We will see once I get online again, it'll be sometime after new years eve.
I did see some new planes (surprisingly few) and some new vehicles but fewer then I expected. I remember when Hitechcreations used to spurt out new things and new updates, that kept the interest sparking. But like I said, we'll see when I get online again.

I will say this how ever, I don't think a declining player base has to do with a too steep learning curve of too much time needed for the game. Of course many people are just looking for some quick action, easy to learn, great looking games many are also looking for something really competative. I'm playing Eve Online for example, that's probably the game with the highest learning curve I've ever seen, and might very well be one of the games in the world which are hardest to master and still there are A LOT of people playing it, if you enter during prime time there may be over 40,000 people online, enter during the slow times and there are still around 10,000 people playing in one way or another and this is a game that really takes years to master most of the time.

What Eve online does right is very many things, one of them, and one that I felt HTC was missing by the time I quit last time, was the lack of updates, not only to the game but to the webpage as well. Here Eve Online is a real inspiration, they release "major" updates almost every month adding many new feutures and other updates. They always keep the player base updated on what is happening, communicating and even asking players questions as to wether "is this somehting you want or how do you want it?"

I think an active communication from the company making the product is more important than anything else, closely followed by rappid updates. They don't need to be major, but they do need to come often when it's a game you pay monthly for. Afterall, paying monthly means you not only pay for the servers but also for an evolving game. Otherwise one might as well spring for a $50 game and be done with it, at least one does't expect many updates part from maybe bug fixes with those games.

Another issue might very well be the competition of really high end flight simulations such as the DCS series but that's just a guess...

Having said all this, AH was one of the first games I downloaded and installed as it's been my favorite game for many years and it still sparks and interest. Wether that interest will be kept alive or not is another question.
Well, just my take on it, so far.

Of course I remember you.  Hope to see you in the MA :salute
Commanding Officer, 56 Fighter Group
Retired USAF - 1988 - 2011

Offline Ack-Ack

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Re: Just got back... kind of...
« Reply #78 on: December 22, 2014, 12:24:25 PM »


Some MIGHT remember me, most won't.



Wilbus!  Glad to see that you're going to be coming back.  <S>
"If Jesus came back as an airplane, he would be a P-38." - WW2 P-38 pilot
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Offline Lusche

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Re: Support Aces High
« Reply #79 on: December 22, 2014, 12:27:37 PM »
Thats how we got kiaku enlisted to our ranks!

(Image removed from quote.)

Look how happy sod he is. We could almost take advant... talk him into flying AH!!!


 :x
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Offline Ack-Ack

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Re: Support Aces High
« Reply #80 on: December 22, 2014, 12:30:32 PM »
We lack the data HTC must have to point directly at the demographics.........

The revenue model is very old.

There is undoubtedly a growth in F2P game models across all platforms.


This quote is from HiTech about the F2P business model being used for AH.

Quote
If I was ever to do a WOT type payment system, I sure would not choose a realism base WWII aircraft to do it with.

HiTech

"If Jesus came back as an airplane, he would be a P-38." - WW2 P-38 pilot
Elite Top Aces +1 Mexican Official Squadron Song

Offline Oddball-CAF

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Re: Support Aces High
« Reply #81 on: December 22, 2014, 12:40:29 PM »
  In all honesty Bald Eagle, I cannot recommend Aces High in its current form to anyone or try to bring back
old friends and pilots to it.

Offline mthrockmor

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Re: Support Aces High
« Reply #82 on: December 22, 2014, 12:50:05 PM »
And bingo....some great ideas!

Let me say that I get so testy with AH for the simple reason that I love the "game" and grow very frustrated with what is happening. Any product needs to improve, whether cars, houses or clothes. For all of complaints I do appreciate the game and worry it will suffer the fate of other firms that do not keep up with a rapidly evolving market.

To copperheads point, I am very happy to join a mission that lasts 90 minutes. I remember Swoops would set up his Epic Missions that would involve 30+ flights of buffs with dozens of escorts and "the horde" would up mostly German Iron and try to bust the Epic Mission at 27k feet. For something like that I am very happy to spend 15-20 minutes gaining alt. We no longer have that environment. Thus, we either adjust maps, airstarts, etc to incent that behaviour or flash-bang the marketing plan to get back to those numbers.

Also, ideas around creating incentives for squad action. I remember Loose Deuce and The Few seeming to meet almost every day at 15oohrs somewhere in the MA. I think they can be recreated though it will take change. Many great minds on here and the customer is always right. Either the customer get what they want or they walk and play some Adam and Eve game, or whatever.

 :salute the hardwork of creating AH and what HiTech does now. Push hard to the next level or die!

boo

PS The thought about creating a European and Pacific Theater/map will likely be met with 'we already have the other arenas' though don't say that. Let's think it through. When I see a lone F4U circling a base looking for a fight I am happy to up a Niki to try and provide a realistic fight; a K4, I up a spit. I think many sticks would be happy to try and create those real world match-ups in the MA.
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Offline USCH

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Re: Support Aces High
« Reply #83 on: December 22, 2014, 01:17:07 PM »
Makayla was sick today, not bad, but enough to stay home, so I stayed home....
I entered the room, looked at one of our new maps, looked at the attacks going on. Nothing "fun". Sat thinking about uping a B29 set and coming back... Did neither and logged... I love this game.. I think it's great, so what made me log... I don't even know... Player numbers were super low cuz it was 10am Monday morning... Map still had close action fighting...

If I could say one thing on the subject, I think sub #'s would go up a lot if we set up at Oshkosh.. I've seen some pretty sh!+¥ games, ohh "sims" as they call them in the booths.

I mean 100,000+ people who all love warbirds and flying... It's silly we are not there...

Offline Mongoose

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Re: Support Aces High
« Reply #84 on: December 22, 2014, 01:21:56 PM »
We have had people in this thread stating that Hitech does not listen or care about player suggestions.  This is absolutely not true!  I have seen many suggestions and requests by players that were implemented.  One of them was my own.  I have also seen a lot of suggestions that simply would not work.  Hitech knows it wouldn't work, usually because he's tried it before, so those suggestions are rejected.

One complaint is that we don't hear enough from Hitech or anyone else at HTC.  This is one thing I would like to see more of.  I would like to hear more from the folks at HTC.   However, I can understand why we don't hear more from them.  It seems that many times when someone from HTC chimes in on a subject, they get an argument.  Suggestions are good.  Questions are good.  Arguments are not.  

I, for one, will continue to play and support this game.  Part of that support is to play in such a way that is beneficial to the game and the community of players, and not whining about some rule that I don't like (ENY).

Thank you and Salute to Hitech and crew for all the fun I'm having.   :salute  :rock
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Offline Lazerr

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Re: Support Aces High
« Reply #85 on: December 22, 2014, 01:23:23 PM »
Hello Wilbus  :cheers:

Offline Mongoose

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Re: Support Aces High
« Reply #86 on: December 22, 2014, 01:30:03 PM »
If I could say one thing on the subject, I think sub #'s would go up a lot if we set up at Oshkosh.. I've seen some pretty sh!+¥ games, ohh "sims" as they call them in the booths.

I mean 100,000+ people who all love warbirds and flying... It's silly we are not there...

 This, IMHO, would be the best advertising HTC could do.  Maybe even set up a special arena for it.  Make sure you have folks who will be friendly to newbies (Me! Me! Pick Me!)  The logistics of setting up the computer equipment and network connection might be a little daunting.  But you have target audience for your product right there.
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Offline hitech

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Re: Support Aces High
« Reply #87 on: December 22, 2014, 01:37:19 PM »
I mean 100,000+ people who all love warbirds and flying... It's silly we are not there...

A perfect example, Do you know I have done this very thing in the past? Do you know what the ROI ?  Do you know we have run adds in air show programs? Do you know what the ROI is?

HiTech

Offline Zoney

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Re: Support Aces High
« Reply #88 on: December 22, 2014, 01:50:38 PM »
A week of flying aces High............

Tuesday, Squad night
Friday, FSO's
Saturdays, Scenario (Coming in January)
Sunday, SEC, (Sunday European Campaign

Plus the occasional "This day in History" (like the Dec.7th Pearl Harbor event)

And yes I play in the MA's too!.  When I log in to the MA, I come with zero expectations.  I pick a plane and take off.  Sometimes I have a specific task or target in mind but many times I am just flying toward an area that I'm guessing will be the next area to find some action.  I'm never ever disappointed, sometimes yes, there are periods of time without a lot of action but never "no" action.

Loggin in to look at the map and then logging out because there isn't enough?  Really? how many of you guys are doing that?  I see a whole bunch of you guys saying that's what you do.  If you would just log in, that would make one more player to add to the excitement, and if all of you did it, there would be nothing to complain about.

A big part of this game is the friendships you develop.  If you are not in a squad, you are missing out.  Really missing the best part of the game.  Choose one.  Just jump in and go for it.  You will know if it is a good fit in a short period of time.  If it is not, say your goodbye's and choose a different one.  If you truly cannot find what you want after many tries, make your own.

I do recommend people to this game.  I think it should be their choice to like it and stay or not.  If you are not letting people find out for themselves by just saying "try it", you aren't being fair to your friends or the game and those of us who haven't gotten old and grumpy and love to play it still after so many years.
Wag more, bark less.

Offline Chilli

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Re: Support Aces High
« Reply #89 on: December 22, 2014, 02:05:49 PM »
I became confused flying the Ar234 and couldn't drop my ordinance because I had not deselected the RTO.  I made a suggestion that it might be nice to have that info included with the calibration display in the bombsight.  Practically, almost immediately, HiTech responded "done".  To my amazement it was put into the next update that same day I believe.  He also added salvo and delay info as well, stating that it was merely a few lines of coad to do so.

When your job is writing thousands and thousands of lines of coad, even just a few lines is not always such a small feat. 

 :cheers: Happy Holidays HTC staff, I am very excited about what the New Year will bring.