Author Topic: Could AIs be used to balance County Imbalance?  (Read 3273 times)

Offline Butcher

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Re: Could AIs be used to balance County Imbalance?
« Reply #15 on: January 03, 2015, 07:35:38 PM »
Adding AI to the main arena would be the only way I would return to the game, problem is there just isn't enough players (when I can fly) for me to be interested.

JG 52

Offline Stang

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Re: Could AIs be used to balance County Imbalance?
« Reply #16 on: January 03, 2015, 08:21:50 PM »
AI planes even on a dumbed down setting would unfortunately dominate the majority of players in a dogfight. That wouldn't help the current numbers situation, it would drive more people away, especially newer ones.

Anyone remember CTAI-001?

 :noid :noid  :eek:

Offline LLv34_Camouflage

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Re: Could AIs be used to balance County Imbalance?
« Reply #17 on: January 04, 2015, 07:21:39 AM »
Quote
We’re going to pull the CT AI mission system and redevelop it for use by CM’s in scenarios and special events.

Did this happen?

Camo
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Offline The Fugitive

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Re: Could AIs be used to balance County Imbalance?
« Reply #18 on: January 04, 2015, 08:58:26 AM »
Did this happen?

Camo

I don't think so, but the custom arenas had it for a little while.

Offline Chilli

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Re: Could AIs be used to balance County Imbalance?
« Reply #19 on: January 04, 2015, 09:05:47 AM »
I think Jimson could best answer that question.  There has been some progress with the Playground arena, where the "Staged Missions" meet online play.  I flew a mission setup by Jimson, and it was fun.  The problem is that they are still working out bugs and with higher priorities, (one might think) that may not change right away.

http://bbs.hitechcreations.com/smf/index.php/topic,356741.msg4729227.html#msg4729227

Offline Brooke

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Re: Could AIs be used to balance County Imbalance?
« Reply #20 on: January 04, 2015, 06:20:37 PM »
-1

I don't play this to play against a computer.

I don't want to chase around players intent on doing nothing but avoiding fights to shoot down AI's.

I feel the same way.

I have absolutely no desire to fight against computer-controlled airplanes.

Offline Drane

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Re: Could AIs be used to balance County Imbalance?
« Reply #21 on: January 04, 2015, 06:36:28 PM »
Yet....AI barges, trains and truck convoys are hunted by players constantly. It's already happening...this thing you don't want. Just not where you see it maybe.
« Last Edit: January 04, 2015, 07:14:37 PM by Drane »
92 Squadron RAF - Aut pugna aut morere - 'Either fight or die'

Offline Patches1

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Re: Could AIs be used to balance County Imbalance?
« Reply #22 on: January 05, 2015, 01:28:28 AM »
NOPE!

I don't wish to play against artificial intelligence in the air...if you don't want to fight in the air, find another game.  ;-)
"We're surrounded. That simplifies the problem."- Lewis B. "Chesty" Puller, General, USMC

Offline MrRiplEy[H]

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Re: Could AIs be used to balance County Imbalance?
« Reply #23 on: January 05, 2015, 07:50:35 AM »
I would never have subscribed online if I hadn't had the chance to practice offline with the warbirds drones. I didn't want to subscribe only to see I wasted my money (back then only going online cost per minute) - there must be many others who think the same even if it's just the 2 free weeks. I surely would like to practice a little before using the 2 weeks.
Definiteness of purpose is the starting point of all achievement. –W. Clement Stone

Offline Randy1

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Re: Could AIs be used to balance County Imbalance?
« Reply #24 on: January 05, 2015, 08:21:29 AM »
I got what I wanted from the post with a good spread of opinions and why do it or not do use AIs.  All valid points.

Thanks for all of the replies.

Offline Mister Fork

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Re: Could AIs be used to balance County Imbalance?
« Reply #25 on: January 05, 2015, 10:20:48 AM »
Is there anything wrong with AI bomber formations? That would say do an attack run on an enemy HQ if someone pays for it with perk points?
"Games are meant to be fun and fair but fighting a war is neither." - HiTech

Offline Slade

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Re: Could AIs be used to balance County Imbalance?
« Reply #26 on: January 05, 2015, 10:21:17 AM »
+1 to adding AI planes when numbers are low.

Thanks.
-- Flying as X15 --

Offline Slate

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Re: Could AIs be used to balance County Imbalance?
« Reply #27 on: January 05, 2015, 10:29:00 AM »
  Flew in AVA arena against AI with no icons!  :eek: It was fun and they were tough but not invincible.  I say why not add them to the HQ area like the flak train is. Stop them HQ griefers from free reign.   :aok
I always wanted to fight an impossible battle against incredible odds.

Offline jimson

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Re: Could AIs be used to balance County Imbalance?
« Reply #28 on: January 05, 2015, 10:44:09 AM »
I think AI can have a real place in this game although I don't know about the LW arena. In the AvA they can be used to run more historical missions and can be used to seed the arena so to speak, since players entering can take over AI slots.

It's sort of fun in a fog of war sense not knowing whether you are going to run into a bot or a human.

They work great for huge bomber formations which players can escort and intercept. It's also fun for a team of players to fight together against an AI force.

And of course when nothing else is happening at least one would be able to play something.

The mission system made some strides but right now the game update is priority. Once work returns to the missions system you can bet I will be building a whole lot of stuff.

I'm not sure if the offline missions still work or not but hopefully you can at least check out some of the things we have done with the briefings, terrains, and mission beginnings here.

http://bbs.hitechcreations.com/smf/index.php/topic,364001.0.html

Offline MrRiplEy[H]

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Re: Could AIs be used to balance County Imbalance?
« Reply #29 on: January 05, 2015, 11:23:53 AM »
+1 to adding AI planes when numbers are low.

Thanks.

The AIs could be even historically 'dumb' formations. The problem with AH is that people pull all sorts of gamey stuff with bombers that never happened in real life.
Definiteness of purpose is the starting point of all achievement. –W. Clement Stone